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Author Topic: The Demonic Plague Scenario  (Read 818 times)
jburneko
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Posts: 1351


« on: July 21, 2009, 09:38:39 PM »

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Ron Edwards
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« Reply #1 on: July 22, 2009, 05:00:31 AM »

My only concern with this is that I see no room or imaginable need for player-characters.

Best, Ron
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jburneko
Member

Posts: 1351


« Reply #2 on: July 22, 2009, 10:45:58 AM »

Ron,

The scenario NEEDS to be altered to accommodate the player's Kickers.  Something generally gets added or changed that brings that player-character accessibility into it.  This is just some "bad stuff" starter dough that can be re-purposed or re-targeted to touch the PC's Kickers.

Jesse
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Paul T
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Posts: 369


« Reply #3 on: July 26, 2009, 07:26:22 PM »

Jesse,

Thanks for typing this up!

Can you give us some examples of how you adapt the scenario to fit in with players' Kickers?
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jburneko
Member

Posts: 1351


« Reply #4 on: July 27, 2009, 11:10:17 AM »

Paul,

Sure.  I've only ever run the scenario once so I'll just tell what happened in that session.

One player created a Bishop who is a regular at the decadent parties.  His Kicker was that someone was blackmailing him over his involvement in the parties.

Thing I changed: I decided that Voldegall is beginning to suspect that Vega is keeping him away from his daughter deliberately.  He's the one whose blackmailing the Bishop.  He doesn't want money, he wants someone with more Church authority (and to whom he doesn't have to explain his involvement) than Vega to find out where his daughter is being kept and what's happened to his grandchild.

Another player created sort of a swashbuckling demon hunter.  His Kicker was that his "lady fair" had suddenly come down with the plague.

Thing I changed: I decided that his "lady fair" had, had an encounter with Loretta.  Loretta's Humanity is zero due to the Taint and so the "lady fair" could tell something was wrong.  She's been making frequent visits to Loretta, bringing her food, and generally trying to help her, to get her out of the way Shikhik infected her.

The third player created a thief whose Kicker was that he had just received a tip on an item of value that was going to be showcased at one of the parties.

Thing I changed: This ended up being the most dramatic alteration and indeed almost everyone at the table assumed it was part of my original notes instead of an on-the-fly change.  What I did was rewrite Talbot so that he is also a Sorcerer.  I decided the "item of value" was in fact a Necromantic Token that Talbot had just imported from some far-off bizarre locale.  He intends to use it to protect him and his inner circle from the plague.  Just to keep things a bit tight I decided that Vega knows that Talbot had something shipped in from some where exotic and so he's tipped off this thief in the hopes of learning what it is.

The fourth and final player created an aristocrat whose Kicker was that he'd just received an invitation to one of the most exclusive parties in town.  The group spiked that a bit themselves suggesting that it recommend he bring a "date" and for unknown reasons specifically names the swashbuckler's "lady fair"

Thing I changed: I decided that Talbot needs to "activate" his Necromantic Totem by bathing it in the blood of the pure and innocent to thus purify the plague.  So he's sent out several invitations with instructions on whom to bring for sacrifice.

So that's what the scenario looked like in final form during actual play.

Jesse

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