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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: [Black Cadillacs] - The final push  (Read 1356 times)
Adam Riemenschneider
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Posts: 81

I also go by Capulet on other Forums.


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« Reply #15 on: September 17, 2009, 11:00:19 PM »

Okay. So, is it fair to view the Foe's use of Narrative control is to push the player's buttons, and the use of Chit control is to mechanically affect the characters?

I guess I'm munchkin-ing a bit, but as a player (with my Gamist cap on), I can't think of a reason I'd want to call for Chit control unless I wanted more Valor. There doesn't seem to be such a thing as too much Valor (it means my character stays in the game). If I want to retire my character, I can see if end-game kills him, or I can give up on Chits (or make sure my Horror and Hubris end up higher than my Valor) and let my soldier get rotated home.

I get what the Foe's job is when it comes to owning Narrative. But when it comes to owning Chit placement, the only mechanical goal I (as Foe) have is to keep player Valor under control so I can win Initiative. I realize I might be missing something, and should really paw over the PDF you sent me before I attack the idea any further.

-a-
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