The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
February 18, 2019, 04:33:27 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
137
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
First Thoughts
(Moderator:
Ron Edwards
)
[Badass City] stumped for effect mechanics
Pages:
1
2
[
3
]
« previous
next »
Author
Topic: [Badass City] stumped for effect mechanics (Read 5744 times)
Locke
Member
Posts: 85
Re: [Badass City] stumped for effect mechanics
«
Reply #30 on:
March 05, 2010, 12:49:37 PM »
Okay just making sure. It didn't seem clear to me in the description.
Quote from: Marshall Burns on March 04, 2010, 03:43:43 PM
Locke,
Both Bring the Pain and Pull Some Crazy Shit allow you to inflict harm, but BtP doesn't let you pull a crazy-ass or inadvisable stunt (changing position if you want), and PSCS doesn't let you physically dominate someone, etc. While many of the Moves' effects overlap, none of them match up completely. I have no intent or desire to balance them, and it's up to the players to take advantage of that. You have to pick a Move that has the combination of allowed effects that you want -- which is going to change radically from situation to situation.
I ran a playtest yesterday, playing through three scenes. I'm preparing a post on it. Josh, I'd like to invite you to continue that line of discussion in the new thread once I've posted it. We had a scene centering around a badass plumber fixing a leak.
-Marshall
Logged
Check out my game Age Past, unique rolling system, in Beta now. Tell me what you think!
https://docs.google.com/fileview?id=0B-7APna9ZhHEZmRhNmFmODktOTgxNy00NDllLTk0MjgtMjI4YzJlN2MyNmEw&hl=en
Thanks!
Jeff Mechlinski
Pages:
1
2
[
3
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum