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First Thoughts
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Two possible randomization mechanics
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Topic: Two possible randomization mechanics (Read 903 times)
RandomCitizenx
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Posts: 15
Re: Two possible randomization mechanics
«
Reply #15 on:
March 17, 2010, 05:36:14 AM »
I am not worried too much about resolution time since the system is using conflict/scenerio resolution over single task resolution, but I would love to see anything which may help avoid possible pit falls with the system.
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Excalibur
Member
Posts: 94
Re: Two possible randomization mechanics
«
Reply #16 on:
March 17, 2010, 06:01:33 AM »
Quote from: RandomCitizenx on March 17, 2010, 05:36:14 AM
I am not worried too much about resolution time since the system is using conflict/scenerio resolution over single task resolution, but I would love to see anything which may help avoid possible pit falls with the system.
Well, for a faster resolution mechanic, you could always do this:
The GM turns over top of the deck as the community or environment card.
Each player involved in the conflict plays one card from their hand.
The GM plays cards for any NPCs/opponents.
Highest combo wins.
No hit/stand/split/doubledown or anything. Just a simple high card + environment wins. You could skip the environment part, but it might have connotations which are detriments to the PCs or bonus giving.
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-Curt
RandomCitizenx
Member
Posts: 15
Re: Two possible randomization mechanics
«
Reply #17 on:
March 17, 2010, 08:07:57 AM »
I want the hit mechanic in there because I like how it feels when it comes to the player making a choice and the character exerting effort. If it is just random card flip, I could easily do that with die and get the same effect.
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Necromantis
Member
Posts: 34
Re: Two possible randomization mechanics
«
Reply #18 on:
March 17, 2010, 08:47:09 AM »
Man I am glad I found this place. There are some great ideas and creativity Out there.. of course by out there I mean here at the forge.
Cards are going to feel like a different game I think. I think you feel this way as well.
Hows this though.
and maybe I can cheat at this because I work where I work and can get custom made dice here.
but find a sign shop or somewhere like that - call them and see if they have a laser engraver. Most places that engrave do these days.
Buy some blank dice from your local game shop or online
and Have special dice made that represent the face cards. a 6 sider should do it.
and is easiest to engrave
[how the laser works - just in case its confusing --- they load the image/text (clipart works well) and place the die under the laser
and it etches the image into the die - different color dice are harder or softer so the groove can be deep or shallow either should work pretty good]
maybe jack queen king ace and two wild cards or special circumstance options.
better still would be to disguise blackjack a little by thinking up new titles for the face cards
being able to have custom made dice really opens up your options..
oh i forgot to mention that once you get them engraved just take latex paint and squish it down in the grooves (letters a graphics) and wipe off the excess.. best thing ever.
if i think about it later tonight I'll snap some pictures of some of my custom dice (all 6 siders) and post a link to a page so those on the forum can see them.
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