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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: WWGS...what does it mean...  (Read 3868 times)
Michael Hopcroft
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« Reply #30 on: August 31, 2002, 12:23:31 AM »

It's a good thing I never got into the World of Darkness. How paranoid I can afford to have my gaming be is open to some serious thought.

Right now I'm coping with an intriguing and disturbing dilemma regarding my own work. I'm working on a supplement for HeartQuest that expands on the Ghost Tamer Miyaki cam,paign, and I had to finish up[ the section on ghosts with an example. You can see her entire writeup on the Seraphim Guard board on the Forge, I believe. On reflection, and based in part on current events and my own religious beliefs, I think I may have created something rather excessive for this campaign. (I'd point you to the topin in this message but I doin't know how to do that yet).

Where does ones creative impulses have to take second place to ones religious beliefs?
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Ron Edwards
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« Reply #31 on: August 31, 2002, 10:18:27 AM »

Hi there,

THING ONE
Christopher wrote,
"As for the Pamphlet idea, Ron, could you clarify your notion? Are you talking about a comic in the style of Chick's talking about how "cool" RPGs are? Or The Forge? Or what?"

My notion is vague, because it lasted only thirty seconds before Jake rightly spotted the spoof-nature of the Demon pamphlet. I was thinking about a basic Sorcerer story comic, done in the physical format of a Chick pamphlet (what, 5" long, 2.5" tall, something like that). It would be a good story, it would be nifty to hold and look at, it would be cheap to produce, and it would be a great advertisement (website, physical description of the game, etc, in the back).

As I say, that got flushed away as soon as the White Wolf trick was revealed - now, anything that I put out along these lines would be "imitation." So I'm turning in other directions to satisfy my comics yen, specifically, the Trollbabe site.

THING TWO
The thread Michael mentioned is Is this Ghost too much? in the Seraphim Guard forum. It's a good question and any feedback would be interesting to everyone, I think.

THING THREE
Folks, I think this thread has pretty much run its course. Discussions of "appropriateness" in publishing RPGs should probably be started up in other threads.

Best,
Ron
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