The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 11:43:43 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Adept Press
(Moderator:
Ron Edwards
)
Help with maps
Pages: [
1
]
« previous
next »
Author
Topic: Help with maps (Read 2009 times)
Ron Edwards
Global Moderator
Member
Posts: 16490
Help with maps
«
on:
July 09, 2001, 06:48:00 AM »
Hello,
I'm in the process of re-writing Sorcerer & Sword extensively. I'd really like to have a map for each of the three example settings (yes, three, not two).
I'd especially like them to tend towards "Orkworld-style," that is, less on detailing the whereabouts of every little thing and more on providing cool geography to fill in details later.
Anyone interested in helping? The following are requested:
- good at Campaign Cartographer or anything similar
- will actually get it done
- can tolerate at least one round of revision
Some payment is negotiable. Of course, you get full credits in the published supplement.
Best,
Ron
Logged
greyorm
Member
Posts: 2233
My name is Raven.
Help with maps
«
Reply #1 on:
July 09, 2001, 07:18:00 AM »
Ron,
I'm interested. I'll send you some sample world and region maps I've created over the years and then you can decide based on the quality of those and that which you recieve from anyone else.
FYI, my maps are all hand-drawn; I don't use mapping programs like CC or similar.
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Ron Edwards
Global Moderator
Member
Posts: 16490
Help with maps
«
Reply #2 on:
July 09, 2001, 07:38:00 AM »
Good point, Raven. It's perfectly OK by me if the maps are done the old-fashioned way.
Best,
Ron
Logged
Zak Arntson
Member
Posts: 839
Help with maps
«
Reply #3 on:
July 09, 2001, 09:53:00 AM »
I am also all over this, but I'd prefer to do 'em by hand.
It'll be like my old old old D&D days!!
Do you want submissions cold, or do you have some guidelines?
Logged
Zak
Harlekin-Maus Games
Ron Edwards
Global Moderator
Member
Posts: 16490
Help with maps
«
Reply #4 on:
July 10, 2001, 12:44:00 PM »
Here's what I have in mind.
The Xar setting
- bizarre, intense, over-the-top fantasy, Heavy Metal
- continent-scale with lots of geographic diversity, with big chasms and weird landscape features
The Black Forest setting
- central-European fairy tale
- much "closer-up," so we can see roads, villages, deep forests, and that sort of thing
The as-yet-unnamed setting
- blasted post-nuclear landscape, long after the blast (like centuries and centuries)
- scale of the modern city and its surroundings
I'm a little concerned that there are going to be people I'm going to have to say "no" to. If you would feel crushed by this, then don't submit, OK?
Best,
Ron
Logged
greyorm
Member
Posts: 2233
My name is Raven.
Help with maps
«
Reply #5 on:
July 11, 2001, 09:19:00 AM »
Quote
I'm a little concerned that there are going to be people I'm going to have to say "no" to. If you would feel crushed by this, then don't submit, OK?
Art is not a field to get into if you can't handle rejection. Lots of rejection. Lots. I hate rejection [sob!] But I can live with it!
After all, no matter what happens, when I'm done with a piece of work -- written or painted -- whether it gets accepted or not, I still have something I'm happy with, and I can always pawn it off on some other poor, unsus...er, good-natured client.
Enough humor-tinged philosophy: Ron, you mentioned that you want these like Orkworld's map, which apparently is really nothing more than a coastline? (not sure where I read that)
Having never seen the Orkworld map, and thus having no idea what a good map loose on geographic details would look like, could someone provide a clear example of such?
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Ron Edwards
Global Moderator
Member
Posts: 16490
Help with maps
«
Reply #6 on:
July 11, 2001, 02:35:00 PM »
Raven,
What you heard about Orkworld is not true - it is very detailed, geographically. What it does NOT have are any cities, roads, boundaries, or any other "cultural" items. That permits the GM and players to do what they will.
I think this method is quite wonderful, and although the Sorcerer maps I'm talking about may end up having a thing or two put on them later, I'd like to start with just the geography.
Best,
Ron
Logged
Gordon C. Landis
Member
Posts: 1024
I am Custom-Built Games
Help with maps
«
Reply #7 on:
July 11, 2001, 09:58:00 PM »
You can view the Orkworld map at
http://www.orkworld.com/images/orkworld_map.jpg
An essay describing its' design appears at
http://www.orkworld.com/geographic_design.html
Logged
www.snap-game.com
(under construction)
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum