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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: JAGS Auto-Fire Rules Question  (Read 1127 times)
Ace
Member

Posts: 204


« Reply #15 on: August 23, 2002, 02:27:27 PM »

I have to go back and look over the game again Marco before I comment.  t I just wanted to say I appreciate the work you put into JAGS!

Its also great to have you here on the forge. Besides someone has to take the simulationist  camp around here ;)
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Christoffer Lernö
Member

Posts: 822


« Reply #16 on: August 23, 2002, 07:41:52 PM »

Quote from: Valamir
I like that idea alot PF.  I've used the roll multiple dice keep the worst mechanic many times, but never thought of applying it to autofire. Why z*2-1 instead of just z*2?


Simple. If you just shoot one shot, then autofire becomes the same as a single shot and should be resolved in an identical manner right? :)
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formerly Pale Fire
[Yggdrasil (in progress) | The Evil (v1.2)]
Ranked #1005 in meaningful posts
Indie-Netgaming member
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