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Publishing
the stock number thingy
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Topic: the stock number thingy (Read 1018 times)
Jürgen Mayer
Member
Posts: 240
the stock number thingy
«
on:
August 27, 2002, 04:03:53 AM »
The abbreviations of the company name at the beginning of stock numbers or product numbers, e.g. Key20's Little Fears:
KYP
1000, Issaries Inc.'s Hero Wars:
ISS
1101, or Driftwood Publishing's Riddle of Steel:
DFW
1001, how do you make sure that your abbreviation does not duplicate that of another company? Is there a list somewhere or how do you select your stock number abbreviation?
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URL]http://disastermachine.com[/URL
http://disastermachine.com
Jared A. Sorensen
Member
Posts: 1463
Darksided
the stock number thingy
«
Reply #1 on:
August 27, 2002, 04:24:08 AM »
From
http://www.wizards-attic.com/Starting.html
"A Product code is a unique set of letters and digits that represent your product in distributors catalogs & ordering databases. Your product code is made up of a three-letter company code assigned to you by the Games Quarterly catalog and a numerical code is which most often four digits long. For example, Joe's Game Company's first product might be called JGC 0001.
The Games Quarterly Catalog has a list of used and available three letter codes you can reference, so that you don't duplicate an already used one. NEVER make up your own company code. It will just cause everyone confusion. In this business, confusion equals lost sales."
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jared a. sorensen /
www.memento-mori.com
Jürgen Mayer
Member
Posts: 240
the stock number thingy
«
Reply #2 on:
August 27, 2002, 05:10:24 AM »
Thanks for the info. I wonder how relevant GQC is for German-language products.
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URL]http://disastermachine.com[/URL
http://disastermachine.com
Ron Edwards
Global Moderator
Member
Posts: 16490
the stock number thingy
«
Reply #3 on:
August 27, 2002, 02:00:46 PM »
H'm,
I made up my own. I guess I contributed to confusion, potentially.
I admit that using GQC as the authority in this regard sounds a little dubious to me. That body has no actual publishing authority over private business decisions. It might be practical to check with them and go by whatever they assign you, but it still smacks of distributors-come-first, at least at first glance.
Best,
Ron
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Jason L Blair
Member
Posts: 636
Nothing is sacred.
the stock number thingy
«
Reply #4 on:
August 27, 2002, 03:28:04 PM »
Ron,
I would email Richard Martin-Leep at GQC and at least have him put your stock code on file. It may sound dubious to you but it only takes a second and could save another game company some hassle. PM me if you want his email address.
Juergen,
I emailed you Richard from GQC's email address and what information he needs.
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Jason L Blair
Writer, Game Designer
Jürgen Mayer
Member
Posts: 240
the stock number thingy
«
Reply #5 on:
August 29, 2002, 01:24:47 AM »
What Jason said: it's fast, painless and free.
I emailed Mr. Martin-Leep of GQC yesterday and bang! - five minutes later I got a very friendly email with my stock code in my email inbox.
And I even got "DMP" for my company Disaster Machine Productions. Yay!
That's point 31 in my masterplan for world domination - check.
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URL]http://disastermachine.com[/URL
http://disastermachine.com
mahoux
Member
Posts: 119
GQC email
«
Reply #6 on:
August 29, 2002, 05:30:54 AM »
Jason-
could you kick me that e-mail address? I may be looking into KOTR and other publications at some date soon.
Aaron Houx
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Taking the & out of AD&D
http://home.earthlink.net/~knahoux/KOTR_2.html
">Knights of the Road, Knights of the Rail has hit the rails!
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