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RPG Theory
micro-mechanic opinion
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Topic: micro-mechanic opinion (Read 1704 times)
Sparky
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micro-mechanic option
«
Reply #15 on:
October 03, 2002, 04:06:53 PM »
Contracycle wrote:
...At the moment is "active party rolls + narrates", all rolled against a static TN. This produced a bit of an issue with order of action though; to mix it up a bit and to incorporate the bells and whistles I wanted a way fthat players could intervene in someone elses narration...
I'm just jumping in here, but to avoid this I adapted/borrowed an idea from Godlike.
I use two d10's... one for degree of success (Control) and another for the initiative roll (Speed.)
The dice are rolled against a TN and then the dice are assigned. The highest Speed has the first option to act/narrate. They can choose to act at a later Speed by interrupt before any other participant begins their turn to act/narrate.
Is some variation on this something you can use?
Sparky
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