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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Conspiracy Theory Games  (Read 1188 times)
rumble
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Posts: 19


« Reply #15 on: October 15, 2002, 12:43:42 PM »

If you're still reading this thread, you can't do much better than a game called Control.

Sounds like you've already got the primary theme of your game solidified, so all you really need is an engine that emphasizes conspiracy theories.

I have a copy, but I'm pretty sure it's out of print. I've never seen it for sale ANYWHERE except online, briefly, which is where I bought it.

Essentially, characters are motivated by one of the seven sins, and have a about a dozen traits that describe them. There's very little setting information provided, but there's a mechanism by which players can attempt to wrest GM control from the current GM, thereby imposing their own interpretation of events into a conspiracy.

Makes for VERY convoluted plotting and counterplotting as different players literally "take over" GM-ing and try to make their conspiracy/conspiracy effects dominant.

If there's any interest, I'll post some more details on the game.
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