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The Forge Archives
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Indie Game Design
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Pollies
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Topic: Pollies (Read 1488 times)
ethan_greer
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Posts: 869
Re: Pollies
«
Reply #15 on:
October 09, 2002, 12:06:34 PM »
Quote from: Kester Pelagius
Why not just have skills default to 4 when learned/purchased/acquired?
I hadn't stated it specifically, but that's probably how I'll handle it. For example, Joe the Plumber decides to dabble in Nuclear Physics. After a period of study, he gets it at 4.
*sigh* yet another thing to add to the document... This thing is going to be pretty fat when I'm through... :)
Quote
Otherwise there really doesn't seem to be much point for the difficulty level.
Do you mean difficulty or skill level here?
Quote
learning skills could be sort of easy, but gaining ability levels in that skill could be hard. Or something.
Or something, indeed. I have given little thought to character advancement. Given the nature of CharGen (freeform GM-moderated) I'll probably handle advancement in much the same way.
Which I'll need to write down in the document.
Damn you people!!! LOL
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ethan_greer
Member
Posts: 869
Oops.
«
Reply #16 on:
October 09, 2002, 07:38:02 PM »
Well, I just read the Forge Ettiquette guidelines (don't know how I missed those) and saw the note about in-line quoting. DOH!
Sorry, guys. I'll try to do better in future.
Ethan
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Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Pollies
«
Reply #17 on:
October 10, 2002, 05:52:45 AM »
You're quoting hasn't been bad. It's really only bad when you take stuff out of context in an attempt to rip up an argument. If you are merely addressing questions one at a time, or whole points, then it's not so bad. IMO.
Mike
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