Forum changes: Editing of posts has been turned off until further notice.
Started by Sylus Thane, October 22, 2002, 12:56:01 PM
Quote from: Emily CareThere's been a lot of movement in other threads; this one may have seen its day. I really like what we came up with collectively and am interested in fleshing it out. I've got some free time coming up, so I'll be playing with it. If other folks who gave input into developing it are interested in continuing, let me know!
Quote from: Emily Carequestions:--pairs will change over time in response to character actions. Are trait pairs adjusted during sequence or at "debriefing" interval?--exact mechanisms need to be agreed on. There have been some suggestions. What do we want to go with? Anyone want to state them here?generally:a)negative traits can increase effectiveness, but their use makes it harder to increase positive traits