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Started by Wormwood, November 13, 2002, 01:20:42 PM
Quote from: WormwoodWhat value do you place on playing games which provide this form of play?
QuoteWhat value do you place on running or designing such games?
QuoteWhat relations have you seen between play styles and the effectiveness of the play in the game?
QuoteHow important is the social context to the use of play in RPGs?
QuoteDoes learning through play require a 'teacher' role to be present, even if only in the design aspect?
QuoteOn a side note, the idea of a 'Playist' game type would imply a strong inclinations to games which provide this form of play. It seems to me that this is related to some interesting philosophical questions about how RPGs incline people to think about themselves. Namely, that you are a resource of yourself, and that self-imporvement is a form of investment. If this is the case, it suggests that RPGs both incline people to play as well as act as play themselves.
Quote from: MK SnyderAs a parent, I find RPG's to be useful as:[list=1][*]A form of familial bonding. We have shared experiences in play that we can remember and recount later; it assists in creating the private language of family.[*]A form of social role experimentation. By playing characters of higher status than one's parents (older, stronger, nobler, whatever) kids can experience role-reversal and learn empathy.[*]A form of teaching moral values and decision-making skills; thinking through social situations; anticipating consequences.[*]A stage for enjoying parental attention; demonstrating creativity; wit; learning; expertise.[*]A venue for interacting with other adults and other kids.[*]An opportunity to covertly "discuss" problems or concerns through play that may be too threatening to overtly discuss.(Note: my teenager played a heavy drinker in our last session.)[*]A venue in which younger children can compete with their older siblings more easily, as size and physical skill are not important; also a venue that offers parity between genders.[*]Learning planning and negotiation skills through both metagame and in-game interactions.[/list:o]
QuoteIt's a social leisure activity with no commercial application or parallel.