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Persistent RPG World
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Topic: Persistent RPG World (Read 1366 times)
Mageant
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Posts: 13
Channing Jones
Site Problem
«
Reply #15 on:
December 07, 2002, 08:59:22 AM »
There is a problem with our DNS-registration (our ISP is looking into it).
Do *not* go to mysticora.com,
Go to
www.cjgames.com
Mageant
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Mysticora, the mystical realms
Balbinus
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Posts: 290
Persistent RPG World
«
Reply #16 on:
December 11, 2002, 11:03:35 AM »
Just found this thread.
En Garde games to check out are as follows:
www.timeofhonor.com
http://www.cooneysite.com/starengarde/
www.londonengarde.com
http://www.horseguards.org/en%20garde.html
There's several other good ones. Games differ on the silly name thing, some allow it and some discourage it. Most of the ones above discourage it although few GMs absolutely ban it as it was present in the original game. Personally if a game uses a lot of silly names I tend not to play in it as it wrecks RP for me.
I'll post later on how en garde works online, it is roleplaying heavy - much more so than a bare read of the rules would suggest. I'll also read what this thread is actually about but I'm pushed for time right now, I posted this as I saw Mike's request :-)
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Balbinus
Member
Posts: 290
Persistent RPG World
«
Reply #17 on:
December 11, 2002, 11:06:44 AM »
Quote from: contracycle
And furthermore: there is no reason that a group of like-minded [players could not play a really serious game of En Garde, more-or-less as a heavily socially-focussed RPG; I can see that happening. But as a system available to public inputs, I have difficulty imagining it will preserver much coherence.
This does happen, but the more players the more you risk damaging tone as you rightly suggest. However, the more players the more dynamic the game becomes and the more alliances and intrigue matters.
It's a play off basically. Star En Garde is huge, has some silly names, but also a ton of heavy duty intrigue and inter-character diplomacy.
Luca Carlotti will still make Emperor one day though :-)
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