Forum changes: Editing of posts has been turned off until further notice.
Started by Ron Edwards, December 02, 2002, 03:29:27 PM
QuoteInstead: say what you want to say with your game. Have it play the way you want to play it. Make sure that it speaks to you, not to some group you want to please. If you publish it through the stores, yes, meet certain needs of the three-tier chain - but only those needs which benefit you as well, not any and every need they plead for.
Quote from: Steve DustinA couple of points -- I think the majority of people create to be "validated." I think that's a bad impulse -- one I'm only now starting to "get." With that said, I think that's why so many games die on the Indie Design page (or use to anyway). No validation for their idea.
Quote from: Ron EdwardsAnyway, here's another Larger Picture goal of this thread (back to the "what's the point" thing). Do the stores and the three-tier in general serve the valid creator + audience connection? In the main, no, they don't. Their only claim to fame at the moment is that they permit the commerce to occur at all, which is to say, in the absence of an alternative. Such an alternative is in development right now, from many different angles. I'd like to get some discussion about that in terms of the Forge's identity as well.
Quote from: Steve DustinOk, so what I'm hearing is:1) The Forge is a community of designers foremost
Quote from: RonCan anyone see that our distressed and self-imposed confusions about "mainstream," "stores," "us [gamers] vs. them," and "accessible design" are counter-productive?