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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 56 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Help wanted in design of Medieval Fantasy RPG  (Read 694 times)
Erekon
Registree

Posts: 2


« on: January 29, 2003, 05:21:11 PM »

I've played several different RPGs, experimenting. I've decided that I want the game to have features from the following games:
Diablo
Everquest
Dungeons and Dragons

I need help designing basically everything. Classes, races, spells, the world etc.

Im open for any suggestions. If you would like to join the development team of this game send a reply message with your email address or email me at

doomhammer123@msn.com
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clehrich
Member

Posts: 1557


WWW
« Reply #1 on: January 29, 2003, 06:01:53 PM »

Erekon,

Assuming you're going to read this, you should read the sticky announcement and such at the top of the various forums; they take them pretty seriously around here, which I think is not the case at every such board.  In general, I believe this forum is supposed to be focused on game development in a fairly cohesive stage; what happens is that you write up and post (or link to) what you've got, and ask for comments and critique.  If you're at the beginning of the design process, you might want to hold off.

In the meantime, read some of the articles on game design posted here; the local gurus have several, and they might give (1) some advice, and (2) some idea of whether you want suggestions from the Forge.

Good luck on your game.
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Chris Lehrich
Eric J.
Member

Posts: 396


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« Reply #2 on: January 29, 2003, 07:05:16 PM »

I agree.  While it isn't the most active forum here, I'd repost it in "Connections".
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Roy
Member

Posts: 153


« Reply #3 on: January 30, 2003, 12:47:28 AM »

Welcome to the Forge, Erekon!

You might find these articles by Ron Edwards interesting:
Fantasy Heartbreakers
More Fantasy Heartbreakers
System Does Matter

Quote from: Erekon
I need help designing basically everything.


Here's a thread that might help.  It details a method I've used to good effect in the past.

Good luck with your game.

Roy
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Jeffrey Miller
Member

Posts: 191


WWW
« Reply #4 on: January 31, 2003, 10:24:26 AM »

Quote from: Roy
Welcome to the Forge, Erekon!

You might find these articles by Ron Edwards interesting:
Fantasy Heartbreakers
More Fantasy Heartbreakers
System Does Matter


Dammit, you even bet RON himself from chiming in with those links!  ^_^

-j-
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Roy
Member

Posts: 153


« Reply #5 on: January 31, 2003, 05:05:45 PM »

Quote from: eogan
Dammit, you even bet RON himself from chiming in with those links! ^_^


Hey, hey, I'm moving on up in the world!  

Besides, poor Ron deserves a rest every now and then. :-)

Roy
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Jake Norwood
Member

Posts: 2261


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« Reply #6 on: February 01, 2003, 09:22:37 AM »

I'll chime in, too.

My game, The Riddle of Steel, isn't a fantasy heartbreaker...but if I had read that article before publishing, I don't think I would have gone through with it. So hold your game up to real scrutiny on that end, and make sure that what you're doing is different. Don't assume that it is or isn't.

Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
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www.theriddleofsteel.NET
Roy
Member

Posts: 153


« Reply #7 on: February 01, 2003, 09:52:31 AM »

Quote from: Jake
My game, The Riddle of Steel, isn't a fantasy heartbreaker...but if I had read that article before publishing, I don't think I would have gone through with it.


But then the world would have been deprived of a great game, Jake.

Roy
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