The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 06:15:58 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
RPG Theory
What is "the Budapest Zoo" concept?
Pages: [
1
]
« previous
next »
Author
Topic: What is "the Budapest Zoo" concept? (Read 603 times)
RN3G8 4E
Member
Posts: 29
What is "the Budapest Zoo" concept?
«
on:
February 09, 2003, 06:45:49 PM »
I was just reading the "Limits of Sci-Fi" thread and saw this mentioned. Is this literally pertaining to the Budapest Zoo or is there some implied concept I'm not familiar with?
Logged
Riding the Renegade Fury to freedom,
Jareth Dakk
Jack Spencer Jr
Guest
What is "the Budapest Zoo" concept?
«
Reply #1 on:
February 09, 2003, 07:00:39 PM »
Quote from: Harlequin
Remember Budapest Zoo?
The pitch: You live in war-shattered Budapest, sometime in the near future of now. You eke out a living as best you can, but there are more bullets than beans in this city, more bombs than children. Now make a character.
The Big Idea, and the Truth: Humanity - as a whole - has achieved peace, matured to the point where strife is not necessary. Except in Budapest. The inhabitants here - civil rights? whassat? - are kept in this state by grey-garbed agents of the outside world, who provide both the subsistence food and the plentiful ammunition which allows it to remain as it is. Homeostasis of death. Your home. What do you do about it?
The ramifications and interpretations here are what make me really class this as a Big Idea story. What *is* Budapest? A zoo, kept for the edification of enlightened humanity? A prison, a life sentence for those who still have genetic predisposition toward violence? The ultimate, cruel, reality-TV program? Or simply the most visible expression of a never-truly-suppressed violence of the racial soul?
(This is stolen outright from a short story I would like to find again sometime but cannot recall the details of, out of a collection entitled When The Music's Over - but since nobody else had read it, it worked as stolen. The SF short story may just be the perfect source for this sort of thing.)
It sounds like a game Harlequin ran and he describes it in that thread to illustrate the "Big Idea" or so it seems to me. It is not a concept that has coined for Forge discussion, to my knowledge, like El Dorado.
Logged
Christopher Kubasik
Member
Posts: 1153
What is "the Budapest Zoo" concept?
«
Reply #2 on:
February 09, 2003, 07:26:12 PM »
Hi,
I don't know if this is going to matter to Harlequin or not, and he may have already found the source of the story...
But this sounds amazingly like a short story called, IIRC, "Beruit" by J.G. Ballard.
Christopher
Logged
"Can't we for once just do what we're supposed to do -- and then
stop
?
Lemonhead,
The Shield
Gordon C. Landis
Member
Posts: 1024
I am Custom-Built Games
What is "the Budapest Zoo" concept?
«
Reply #3 on:
February 10, 2003, 01:04:53 PM »
John D. MacDonald's less successful (than The Girl, the Gold Watch, and Everything) SF works Ballroom of the Skies and/or Wine of the Dreamers both offer interesting explanations for this kind of situation - I think Ballroom, at least, is novella/novelette length and might be remembered as a short story.
Gordon
Logged
www.snap-game.com
(under construction)
Jared A. Sorensen
Member
Posts: 1463
Darksided
What is "the Budapest Zoo" concept?
«
Reply #4 on:
February 10, 2003, 01:07:55 PM »
Quote from: Christopher Kubasik
Hi,
I don't know if this is going to matter to Harlequin or not, and he may have already found the source of the story...
But this sounds amazingly like a short story called, IIRC, "Beruit" by J.G. Ballard.
Christopher
War Fever. From the collection of the same name by Ballard.
Logged
jared a. sorensen /
www.memento-mori.com
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum