Forum changes: Editing of posts has been turned off until further notice.
Started by Jack Spencer Jr, February 21, 2003, 04:57:40 PM
QuoteI think it's meaningless because it is just color but color that requires effort out of proportion to the effort it requires. The wife has complained to me about how difficult it is to use the monetary system. She would forget what coin was more valuable than what if it wasn't written on her character sheet. AFAIK there is not the at least interesting monetary system Mike outlined above. In effect, this system is pretty much the same as the typical coinage from D&D, only made more complicated for no particularly good reason other than to make the money not just the typical gold, silver, etc.
QuoteThis has me wondering, is Color more effective when it requires less effort to ingest. Things like art or music or whatever that comes readily to people. Does the amount of effort required decrease Color's effectiveness?
Quote from: clehrichIf you mean that Color should be able to be appreciated entirely as background material, requiring minimal effort, I think that's one side of it. ...(snip)... But if the players decide to foreground it, there should be some support for it, making it add actual depth to the world.
QuoteColor is constructed (by GM or players or whatever) to be background. When (if) the players decide to foreground it, it stops being Color.