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(November 03, 2007, 04:35:43 AM)
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Indie Game Design
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Pretender: System (based on OtherKind)
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Topic: Pretender: System (based on OtherKind) (Read 3267 times)
Spooky Fanboy
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Posts: 585
Pretender: System (based on OtherKind)
«
Reply #15 on:
March 24, 2003, 08:24:28 AM »
Quote
And to swing this somewhat more on-topic, several of my players saw the current draft of
Pretender
from a link on
my Livejournal
and are, without prompting, enthusiastic to play, which is the first time I've seen 'em like that. (Of course, half of them are White Wolf vets, so...)
I don't blame them. I saw Nightlife when the game came out, and you're right, the system blows. You're nice, tight little system with built-in player-feedback captures the essence of the Sonja Blue world (and quite probably the Laurell K. Hamilton world and Joss Whedon Buffyverse) better than some of the other games designed for that out on the market.
If I was forced to pick the one commendable thing that the Forge and it's contributors have done for RPG's, it's the encouragement of involving players more thoroughly into the game worlds, so that the rewards and responsibilities of having the games succeed rests on their shoulders as well. Your game is a good example of that.
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