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Indie Game Design
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Agonizing over margin-based effects
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Topic: Agonizing over margin-based effects (Read 1693 times)
Christoffer Lernö
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Agonizing over margin-based effects
«
Reply #15 on:
April 07, 2003, 11:58:24 PM »
Ron, the reason I made a big deal out of it was because I was thinking of using the same mechanic to deal with magic (already pretty much compatatible with it) and the mythpower-effects.
Since this would mean shuffling around in most places, I just wanted to do some asking around before I committed myself to trying it. Nothing more. And now I have the answers, so I'm off doing it. Really, right now. Bye bye! :)
P.S. Sidhain, I'll make an attempt at writing the new rules for it now, reading those it might be a bit more clear. Or we could take it by PM of course.
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Sidhain
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Agonizing over margin-based effects
«
Reply #16 on:
April 15, 2003, 12:52:38 PM »
Just let me know, I'd like to see how it turns out and reads in a more final form.
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