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what do you need from an RPG? (repost of older thread)

Started by Green, April 15, 2003, 03:28:18 PM

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Green

Ron,

In that case, the game is pretty much finished.  As you may have gleaned from other threads about Kathanaksaya, it is pretty much finished.  It is ready for playtesting.  I have played with the system twice (with experienced gamers), and it went well enough.  Unfortuantely, I didn't have time to prepare something more substantial.  

Now, I think I am ready for the next phase, whichever that is.

Ron Edwards

Cool! The next phase is now! Play and feedback. You play, we play, the text gets a beating, and so on.

I've got my copy and have added it to the stack ...

Best,
Ron

Green

Tomorrow (or rather, later on today), I'm playtestint it again, but this time it'll be more structured and planned.  I would like to do an online playtest, if only that way I could get more people together instead of relying on solos.

As far as your suggestions in your previous post, I take it you mean you want designers to focus more on what the game is than what it isn't.  So, instead of saying, "My game is different from Game X because..." or "This is not like Game X because...", you actually say what it is the game does.

Green

Are there any thoughts on Kathanaksaya itself, though?