Forum changes: Editing of posts has been turned off until further notice.
Started by Ron Edwards, September 05, 2003, 04:34:11 PM
Quote from: Ron EdwardsHello,I hold off on designing the details (including Monster Ratings) of any given level until they look like they're getting ready to go there, mainly because my lack of experience with the system means I don't have a good grasp on what constitutes a good 5th-level room/foe/situation. But once designed, hey, that's what's there, and I can't cheat.Best,Ron
QuoteI found myself thinking, you know, maybe it's true, maybe role-playing is immoral. When ethics meets economics, I'm sorry to say that the former did not emerge triumphant.
Quote from: Mr JackI just wanted to comment on this part of your post. In my experience, this is a phenomenon associated only with Gamist play. Just as in Monopoly no-one holds you morally accountable for bankrupting others, or in Risk for throwing your armies to their death, in Gamist roleplaying the morals don't enter into it.
QuoteI was just wondering if your dungeon, is becoming personalised, (has it been permeated by Sorcerors and their Demons?) and do you have your self (in alter-ego form of course) as the patron of the dungeon, and do you have a theme?