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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: System I'm working on - Anyone willing to beat it up a bit?  (Read 1112 times)
Time
Member

Posts: 39


« on: October 26, 2001, 10:34:00 AM »

Ok, I'm new to the Forge so forgive me if this is a "no-no" - or at least don't kick me too hard.

I've been working on a game system and I would like to have some folks beat it up a bit - Look for flaws, seek out the weak spots and tell me about them.

I've have a friend of mine looking it over,  but I think that it would help to have one or more of you folks to take a fresh look at things to really find the areas that need work.

So instead of just posting the system for the wolves to devour, I thought I'd check first to see if anyone is intersted.  If you are, let me know.

Thanks,
-Time
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Ron Edwards
Global Moderator
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Posts: 16490


WWW
« Reply #1 on: October 26, 2001, 10:40:00 AM »

A no-no? Good lord, Time, you just stated the Forge's FUNCTION.

Set to, you animals.

Best,
Ron
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unheilig
Member

Posts: 27


WWW
« Reply #2 on: October 26, 2001, 11:18:00 AM »

bring it on!

Tom
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Time
Member

Posts: 39


« Reply #3 on: October 26, 2001, 11:30:00 AM »

Great!  

I'll clean it up a bit (check for spelling and other minor errors) and post it.

I've never designed a system before - so I really value eveyone's thoughts.  After lurking around here for a bit I belive The Forge has some of the best constructive/critical info on the net.

Anway, is there any pre-post info/questions that anyone has?

-Time
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Time
Member

Posts: 39


« Reply #4 on: October 26, 2001, 11:32:00 AM »

Great!  

I'll clean it up a bit (check for spelling and other minor errors) and post it.

I've never designed a system before - so I really value eveyone's thoughts.  After lurking around here for a bit I belive The Forge has some of the best constructive/critical info on the net.

Anway, is there any pre-post info/questions that anyone has?

-Time
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unheilig
Member

Posts: 27


WWW
« Reply #5 on: October 26, 2001, 12:15:00 PM »

Is it just a system, or designed with a specific genre/setting in mind?

Tom
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unheilig
Member

Posts: 27


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« Reply #6 on: October 26, 2001, 12:21:00 PM »

also...

be sure to tell us what you are trying to accomplish.

Where are you trying to fit in to the GNS model (read Ron's essays).

what kind of feel do you want it to have?

This way, we can give advice towards YOUR goals, and not just give advice based on the kind of systems WE might like.

Tom
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Time
Member

Posts: 39


« Reply #7 on: October 26, 2001, 12:21:00 PM »

At this point it's just a system.  I want it to work well in both fantasy and modern day settings.

I'm not concerned with how it would be used in a Supers setting as I'm not a big Supers rpg fan.  If you look it over and a setting type jumps out at you, let me know.

Well, I'll start a new post with the first section of the system so have at it!

-Time
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Time
Member

Posts: 39


« Reply #8 on: October 26, 2001, 12:38:00 PM »

unheilig,

I'd forgoten to answer you question so I tacked it onto the first post of my system.  If you have more questions on what I'm trying to acomplish let me know.



-Time
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