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HeroQuest
Boosts and Permenance
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Topic: Boosts and Permenance (Read 5260 times)
RaconteurX
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Posts: 262
Boosts and Permenance
«
Reply #30 on:
October 07, 2003, 06:07:08 PM »
Quote from: Michael Bowman
I'll try it in my new
HeroQuest
game starting up on Saturday.
This system is extremely versatile, and can be extended as desired to accommodate any situation we have encountered. For an example, let's look at a naked, unarmed Harrek the Berserk vs. a typical Carmanian hazar. The hazar has vastly superior weapons (bronze vs. none), vastly superior armor (bronze vs. none again) and vastly superior position (mounted vs. unmounted, charging with lance), for a total of +6.
Harrek still reduces the hazar to paste, but that was more or less a foregone conclusion. A hero's skill is more telling than any mundane equipment he or she may carry. Now if that hazar was wielding the Black Sword of Carmanos and riding a demon steed comparable to those ridden by Sir Ethilirist and his Black Horse Troop, things would be
entirely
different (Harrek would need
two
exchanges to reduce him to paste).
In short, don't sweat the mundane equipment unless you want a grittier feel to contests. It only makes a difference when opponents are closely matched in ability, regardless, and only extended contests typically merit the added "dramatic detail".
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