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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 166 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Author Topic: A possibly irrelevant question  (Read 3452 times)
James Holloway
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Posts: 372


« on: November 05, 2001, 08:37:00 AM »

Ron said: (which I like to call the "Lincoln Logs" model of GMing, which is to blow up anything the player-character likes or cares about, or to threaten to do so),

I just want to ask: where does this term come from? Why "Lincoln Logs?"
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Mike Holmes
Acts of Evil Playtesters
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Posts: 10459


« Reply #1 on: November 05, 2001, 08:45:00 AM »

I going to take a guess. When we were kids and built forts and Log cabins with Linkin Logs, we would inevitably save a number of pieces for ammunition to use with catapults made from a single short log and a roof slat. The object was, of course, to destroy your play partners fort. What else would you do with 'em.

Anyhow, shooting at your enemies prize posession, or even just threatening to do so, is a sure way to motivate them. Hence, I believe, Ron's analogy.

Mike
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Ron Edwards
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« Reply #2 on: November 05, 2001, 08:46:00 AM »

Oh, I was just thinking of a bunch of kids making houses of Lincoln Logs, and knocking them down.

So the players build Lincoln Log houses in the form of personal back-stories, and the GM's prompt response is to blow up, endanger, or otherwise harm the "houses" in order to goose the players into action, or into putting the PCs into action, in the desired direction.

Best,
Ron
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Bailywolf
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Posts: 729


« Reply #3 on: November 05, 2001, 08:49:00 AM »


I would add an adendum to this theory;

Give the player characters enough power to torpedo their own forts.  I love granting the power fantasies players have, then demonstrating just how much trouble it allows them to get into.  Its been my experience that character power almost invariably becomes a taught length of rop about their necks.

A delight to watch.
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James Holloway
Member

Posts: 372


« Reply #4 on: November 05, 2001, 02:01:00 PM »

Quote

On 2001-11-05 11:49, Bailywolf wrote:
I love granting the power fantasies players have, then demonstrating just how much trouble it allows them to get into.


Man, I'm glad somebody does. You want some of my spare players?
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