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The Most soul Destroying part of Game Gevelopment?
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Topic: The Most soul Destroying part of Game Gevelopment? (Read 1724 times)
Andrew Martin
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Posts: 785
The Most soul Destroying part of Game Gevelopment?
«
Reply #15 on:
November 06, 2003, 08:48:21 PM »
Quote from: Jeph
Good examples of this are Pendragon's i-forget-what-they're-called-but-if-you-read-the-game-they'll-jump-out-at-you...
Personality traits and Passions.
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Andrew Martin
gabby2600
Member
Posts: 17
The Most soul Destroying part of Game Gevelopment?
«
Reply #16 on:
November 07, 2003, 01:46:55 AM »
To Jeph & Paul
Their is this element you speak of in the game and part of the world. Arther than haveing think the traditial level system, the game and world has the Caste system. This is a character and self delelopment system whcih give you the player and the character incentives to become what you can. Their are no rolls to this system, it's a set of goals you decide with the storyteller to advance to the next stage of chaste training. This goals are very important as they are not only themed around becoming more Wraeththu but also around your spasific tribe.
I hate mechanics that telll you how to play your character and then say they act like this because. (well of course thye do because their is a mechanic for it). I hope that the system I'm develping is much more dynameic and fun because you set your characters goals. and if you don't stay true to the path you will find it vey difficut to advance in the game thematically and socially.
I did think of doin somthing similar to Pendragon, because that is one of the things Iliked about that game. However I found that the caste system in the books is a simialr concept tot he path's of enlightenment from V:tM games. However it's much more involved, and adapatable. So rather than just an aid to role-playing, it's an aid to advancement plot and in world development.
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gabby
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http://www.immanionpress.wox.org/storm/
Paul Czege
Acts of Evil Playtesters
Member
Posts: 2341
The Most soul Destroying part of Game Gevelopment?
«
Reply #17 on:
November 07, 2003, 07:12:30 AM »
Hey Gabby,
Their are no rolls to this system, it's a set of goals you decide with the storyteller to advance to the next stage of chaste training.
Can you give an example of a goal (or set of goals) a player may have decided would advance him to the next caste stage? Is the choice of goals entirely open-ended, or will the game provide a pick-list? And what happens mechanically to the character when the advancement occurs?
Paul
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My Life with Master
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And if you're doing anything with your
Acts of Evil
ashcan license
, of course I'm curious and would love to hear about your plans
gabby2600
Member
Posts: 17
The Most soul Destroying part of Game Gevelopment?
«
Reply #18 on:
November 07, 2003, 09:50:54 AM »
The system is designed to be open ended,, however your character background and tribe will ahve some influence over which direction you will go. The more magical tribe would lean more towards advancements in magic ability and knowledge, and the war like tribe would head more in the direction of Combat skills and military training.
For example:
The Varr's pride rank, and combat prowes, so yu would aim to at least get to the next rank and probalby reacha certain gradeing in a choosen weapon group. The higher the cast level the hader things will be, So you may have to develop a number of weapons groups, advance a rank and lead a unit through a successful military campain.
Some tribes pride political powess, some Knowledge, others coose nto to follow caste taining, and choose to follow a differant path, with more complex and harder to atain goals.
A lot of this is detemined by the background and driving ambitions of your character. But like life goal and amitions change as Wraeththu may choose to defect to a differant tribe. So their choice of goals to reach for the next caste level will also need to adapt to reflect this new directinin their life.
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gabby
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http://www.immanionpress.wox.org/storm/
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