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The Riddle of Steel
TRoS scenario idea - comments and suggestions, please!
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Topic: TRoS scenario idea - comments and suggestions, please! (Read 1490 times)
Thanaeon
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Posts: 67
TRoS scenario idea - comments and suggestions, please!
«
Reply #15 on:
November 20, 2003, 06:03:02 AM »
I will.
I began statting the PC's today. So far, I've completed three of them.
The noble himself, called King Gweadryn ac Strasborg, hates the man (King Corwen) currently in possession of the amulet, because he killed Gwaedryn's father on the battlefield. He is going in under a flag of truce, feigning peace negotiations, when he wants mainly to kill the upstart and get the amulet for himself. He's a tough, rough, unforgiving man, a true barbarian king.
Stennarc ac Strasborg is Gwaedryn's brother, but fairly different from him. He is weak physically, and never was very good with swords. However, he has a bright mind and a devious nature. He feels that his brother's single-mindedness will be the undoing of his family, and thus he wants to succeed him, if he can. Because of his physical weakness, Gwaedryn feels protective of him, but Stennarc resents this, as he feels he can get on quite well without resorting to first-hand violence.
Gwaedryn and Stennarc are both unmarried and without heirs, but Stennarc has his eye on Marrim, Corwen's daughter. He also has a Destiny: Betray someone close to him...
Borgvast the Swordmaster is the master-at-arms of the Strasborg family, and a true live-by-the-sword-die-by-the-sword man. He is a very skilled swordsman, and has the ambition to be the greatest. Thus, he sees the amulet as a possible means for this end...
What do you think of these characters?
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Tywin Lannister
Member
Posts: 95
TRoS scenario idea - comments and suggestions, please!
«
Reply #16 on:
November 20, 2003, 10:09:44 AM »
The person-as-artifact idea made me think of the character Ran from the (in my opinion) dreadfully boring
A Wheel of Time
series.
I know, this isn't a very helpful reply. But it *is* a reply :)
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The trees bend their boughs towards the earth and nighttime birds float as black faces.
Loki
Member
Posts: 117
TRoS scenario idea - comments and suggestions, please!
«
Reply #17 on:
November 20, 2003, 10:44:13 AM »
Quote from: Tywin Lannister
The person-as-artifact idea made me think of the character Ran from the (in my opinion) dreadfully boring
A Wheel of Time
series.
I know, this isn't a very helpful reply. But it *is* a reply :)
My lawyers will be contacting Robert Jordan in the morning. <grin>
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Chris Geisel
Kaare_Berg
Member
Posts: 74
TRoS scenario idea - comments and suggestions, please!
«
Reply #18 on:
November 21, 2003, 01:49:13 AM »
Quote
He also has a Destiny: Betray someone close to him...
Isn't this a bit redundant seeing that you have built the entire character around the conflict of brotherly love/duty to family?
Unless you want to force the players hand.
Is the character aware that he has such a destiny, and how do you intend to play the SA, as dice working towards his destiny or dice fighting against it?
And what is Borgvasts link to the two brothers (aside from the obvious assigned to them)? What if he also sees the weaker brother as son he never had?
You really want to take this far, make Borgvast the illegimate and very secret father of Strennarc then force him to choose between the loyalty to his king and his love for his son.
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Thanaeon
Member
Posts: 67
TRoS scenario idea - comments and suggestions, please!
«
Reply #19 on:
November 23, 2003, 02:00:24 AM »
Interesting suggestions.
As for the destiny: well, since it's a one-shot, it's kind of hard to implement a set of Spiritual Attributes that would be both well-rounded and useful. As for forcing the player's hand... Possibly. The SA's are still subject to change, however. However, I kind of like the idea that the relationship is one-sided but Gwaedryn doesn't even realise it. Mind you, it's very possible Stennarc's player might not get an opportunity to get the amulet at all - physically stealing it, after all, would probably require a grappling roll, and his proficiencies are really quite low - definitely not a fighting type, beyond what little he has been forced to learn because of his status.
I'll have the player know what the Destiny means and how he can use it, but the character will not know his destiny.
As for the suggestion of Borgvast - interesting, very interesting! However, I'd probably have to make Stennarc younger and Borgvast older than they are to make it credible, but it is an intriguing possibility. As for loyalty to his king - well, he might be somewhat loyal, but mainly he's loyal to himself. He doesn't have a Passion: loyalty, at least. Maybe I'll implement this after all - it would certainly give the character more depth. Fatherly feelings or fatherhood - I'll have to think about which it'll be.
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