The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 05:52:23 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
The Riddle of Steel
Is it as fast as they say?
Pages:
1
2
[
3
]
« previous
next »
Author
Topic: Is it as fast as they say? (Read 3551 times)
Ingenious
Member
Posts: 352
Uhhhhh
«
Reply #30 on:
December 11, 2003, 07:55:25 PM »
Whoah, hey. hey now. come on.. I hadn't looked at this post in a good while and it appears that maybe I misrepresented myself. I don't know seeing as how it would take far too long to re-read what I said about the subject, I will clarify that in my comparison to DND and ROS is that ROS was slow at the beginning(like the first two practice duels) but once actual game play started I was astonished at how fast it really was. First combat in-game lasted about.. 2 rounds.. or 4 exchanges. Only because the guy was not wearing a helmet, got stabbed in the back of the head.. and said head was then cleaved in two by myself. So while DND has its vast complexity and slow combat and round-table style.. ROS seems more 'shoot from the hip' style. It's fast, bloody, and cruelly efficient. Now, compare ROS with something that has even less rules and restrictions on game-play and it seems slightly more complex, but it isn't really complex at all. The easy thing to tackle is the combat system, the magic system in my case, has yet to be used or even explored by myself from a simple research of the rule-book. From a game that has far less rules ROS might seem more stable, or more complex... but I am just assuming on this.
Simple solution to the problem, sit down with the players, go over the rules.. run some practice one on one combats, research some more topics of interest.. then hash all of that stuff out before game play. If you set-up the game-play before hand.. I'm quite sure ROS will live up to its brutal efficiency.
-Ingenious
Logged
Jaif
Member
Posts: 327
Is it as fast as they say?
«
Reply #31 on:
December 12, 2003, 10:23:47 PM »
From my experience, RoS is faster than D&D, sometimes by a good margin. More importantly, combat rounds are vastly more meaningful. Many D&D combats are an exercise in proving that you achieve statistical averages as you roll many, many dice - you're just standing around knocking down hit points. Only in RoS do you watch the hurt guy with two people on him frantically doing full evades begging for every extra terrain die (c'mon, it's a bigger rock than that!) while his friend the longsword-wielding dynamo carves his way to the rescue.
-Jeff
PS The hurt guy lived - Mr. Longsword had two SAs at stake, if memory serves; he was pretty unstoppable, and quite in his element as a player.
Logged
Pages:
1
2
[
3
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum