The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 01:28:04 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Universalis
(Moderators:
Valamir
,
Mike Holmes
)
Wiki Actual Play
Pages:
1
[
2
]
« previous
next »
Author
Topic: Wiki Actual Play (Read 3594 times)
ScottM
Member
Posts: 221
Fresno, California
Wiki Actual Play
«
Reply #15 on:
January 05, 2004, 03:03:32 PM »
Bob, you've got 3 coins to your name; the sighting adventure complication dice have been rolled. If we had won...
Thanks for the fun stuff we get to use!
--Scott
Logged
Hey, I'm Scott Martin. I sometimes scribble over on my blog,
llamafodder
. Some good threads are here:
RPG styles
.
Christopher Weeks
Member
Posts: 683
Wiki Actual Play
«
Reply #16 on:
January 05, 2004, 05:39:44 PM »
And I just closed Sunstroke so you got five more...Cha-ching!
I really like how I'm envisioning the end of that scene. I hope everyone is seeing the same thing.
Chris
Logged
kwill
Member
Posts: 167
Wiki Actual Play
«
Reply #17 on:
January 08, 2004, 04:04:23 AM »
just wanted to chime in that the wiki game looks great, and hopefully I'll
be able to join in by february/march
my varsity club started a wiki at
their
site
(now mostly devoted to blogs) and started a freeform
LARP-written-by-wiki (that is, as far as I can make out, writing character
sheets and background by wiki, not trying to LARP in the wiki medium) --
which I think would have greatly benefitted from some structure, such as uni
could provide
see me travel to cape town and spread the game ;)
I haven't been able to explore the entire wiki - mostly the prep, discussion
and scenes rather than individual components - my only comments so far would
be "cool setting!" and, imo, too much Negotiation and not enough Bidding in
rules-related Challenges
especially in a non-f2f setting I think think the money-where-your-mouth-is
implement-and-find-out characteristics of the game are where uni shines
frex, when encountering a grey area in the rules, couldn't you just pay a
Coin to amend/clarify and expect a Challenge if someone disagrees?
Logged
d@vid
Christopher Weeks
Member
Posts: 683
Wiki Actual Play
«
Reply #18 on:
January 08, 2004, 06:07:32 AM »
Quote from: kwill
frex, when encountering a grey area in the rules, couldn't you just pay a Coin to amend/clarify and expect a Challenge if someone disagrees?
It would be great to have you aboard David! I'm not sure why you think that
too much
negotiation has taken place. I like the fact that you can go to either part of the Challenge mechanics to get things done. And actually, more than just being great to have another player, your presense would be great because it would add another style of play to how we're doing stuff.
When Steve Rose joined the game, our propensity for complication went through the roof and I'm getting to learn all kinds of creative ways to manipulate things. I hope for more of those kinds of experiences if/as more people join in.
Chris
Logged
Bob McNamee
Member
Posts: 685
Wiki Actual Play
«
Reply #19 on:
January 08, 2004, 04:24:09 PM »
Its going great!
and I'm no longer poor!
Logged
Bob McNamee
Indie-netgaming
- Out of the ordinary on-line gaming!
kwill
Member
Posts: 167
I'm not a warmonger or anything :)
«
Reply #20 on:
January 08, 2004, 10:44:53 PM »
> I'm not sure why you think that too much negotiation has taken place.
not saying it's a bad thing - in this format, though, I thought a pay-and-move-on attitude would prevail (of course, my impression of "too much" may be only because I'm an after-the-fact observer)
Logged
d@vid
Mike Holmes
Moderator
Member
Posts: 10459
Re: I'm not a warmonger or anything :)
«
Reply #21 on:
January 09, 2004, 12:43:42 PM »
Quote from: kwill
> I'm not sure why you think that too much negotiation has taken place.
not saying it's a bad thing - in this format, though, I thought a pay-and-move-on attitude would prevail (of course, my impression of "too much" may be only because I'm an after-the-fact observer)
I think that's probably true. I mean when it's happening, the back and forth can be very quick in some ways.
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Christopher Weeks
Member
Posts: 683
Wiki Actual Play
«
Reply #22 on:
January 10, 2004, 04:45:39 AM »
Speaking of people whom it would be great to have aboard...Mike?
Chris
Logged
Mike Holmes
Moderator
Member
Posts: 10459
Wiki Actual Play
«
Reply #23 on:
January 12, 2004, 11:59:36 AM »
Dude, I'm a busy guy. My FATE PBEM is now bugging me to get posts to them, for instance, too. One of the reasons that I agreed to join the Wiki is because the format doesn't require anyone to play. I'm flatterred that you want me to participate more, but the thing has to be able to resist any one player's prolonged absence. In that respect I think it's doing admirably.
That said, I actually tried to post the other day but just couldn't find a suitable entry point. I may soon, however. :-)
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Bob McNamee
Member
Posts: 685
Wiki Actual Play
«
Reply #24 on:
January 13, 2004, 07:03:41 PM »
No problem Mike...
Great thing about the game. Jump in, jump out...add new people etc..it doesn't stop the game.
Look forward to seeing more from you when your schedule gets lighter.
Logged
Bob McNamee
Indie-netgaming
- Out of the ordinary on-line gaming!
Mike Holmes
Moderator
Member
Posts: 10459
Wiki Actual Play
«
Reply #25 on:
January 14, 2004, 12:05:38 PM »
Quote from: Bob McNamee
Look forward to seeing more from you when your schedule gets lighter.
That never happens. Look forward to seeing me when I choose to ignore some other project to play the Wiki. :-)
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Christopher Weeks
Member
Posts: 683
Wiki Actual Play
«
Reply #26 on:
January 24, 2004, 05:49:01 AM »
I'd like to point to
The Universalis Arena
again.
The stories are progressing and a new kind of scene has just opened -- a zepplin battle!
The Black Grouse
, a proper British airship has come under attack by
The Necocyautl
, a known pirate of the air. Magic and technology! Human sacrifice and billionairs! What's missing?
Chris
Logged
hix
Member
Posts: 531
Steve Hickey
Wiki Actual Play
«
Reply #27 on:
February 02, 2004, 08:53:27 PM »
I've started a new scene, 'Distraction', in Panama City. Unfortunately, TUA has not been letting me save some of my trait changes and expenditures. Just to let you know, I'll try again later tonight.
BTW: It's been fantastic to the negotiations going on while I've been away, with 'Missing Friend', 'Grouse Attacked' and the like. Great to see co-operative complications and actual discussion about where the scene should be going.
Steve.
Logged
Cheers,
Steve
Gametime:
a New Zealand blog about RPGs
Pages:
1
[
2
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum