*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 10:06:15 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 56 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Luna 0.3 Released  (Read 699 times)
Keith Sears
Member

Posts: 79


WWW
« on: December 27, 2003, 07:32:17 PM »

It's been a long time since I've posted here, but it has taken a while for me to have something to post about. Luna 0.3 is now available for download at http://groups.yahoo.com/group/outsider_chronicles/files
Logged

Keith W. Sears
Heraldic Game Design
Publisher of "The Outsider Chronicles" and soon, "Silver Screen: The Story Game of Hollywood Cinema"
Proud Webmaster for the Game Publishers Association
http://www.heraldicgame.com
Ron Edwards
Global Moderator
Member
*
Posts: 16490


WWW
« Reply #1 on: December 28, 2003, 09:28:32 AM »

Hello,

The above post was split from Reforging the Outsider Chronicles in the interest of preserving thread-history integrity.

Check out Keith's stuff, folks.

Best,
Ron
Logged
Andrew Martin
Member

Posts: 785


« Reply #2 on: December 28, 2003, 04:33:13 PM »

Quote from: Ron Edwards
Check out Keith's stuff, folks.


Readers, please note that Keith has set the YahooGroups so as to require list membership to read the files (it doesn't have to be this way!).
Logged

Andrew Martin
Keith Sears
Member

Posts: 79


WWW
« Reply #3 on: December 28, 2003, 06:00:18 PM »

Andrew, I really don't want to make of that comment, but I realize I should probably put up a special link for those that don't want to sign up for Yahoo. You can all find it at http://heraldicgame.com/ftp/Luna_03.pdf
Logged

Keith W. Sears
Heraldic Game Design
Publisher of "The Outsider Chronicles" and soon, "Silver Screen: The Story Game of Hollywood Cinema"
Proud Webmaster for the Game Publishers Association
http://www.heraldicgame.com
Andrew Martin
Member

Posts: 785


« Reply #4 on: December 31, 2003, 02:30:52 PM »

Quote from: Heraldic Game Design
Andrew, I really don't want to make of that comment, but I realize I should probably put up a special link for those that don't want to sign up for Yahoo. You can all find it at http://heraldicgame.com/ftp/Luna_03.pdf


Sorry, Keith. YahooGroups used to have a setting that allowed non-members to download files from a group. I've just checked my groups, created a new group and I've found that that feature is no longer available. :(
Logged

Andrew Martin
Keith Sears
Member

Posts: 79


WWW
« Reply #5 on: January 01, 2004, 12:33:37 AM »

Quote from: Andrew Martin

Sorry, Keith. YahooGroups used to have a setting that allowed non-members to download files from a group. I've just checked my groups, created a new group and I've found that that feature is no longer available. :(


I just checked the management settings in Yahoo, and it is possible to make the files available to the public. I simply prefer to have some control over who gets my work. It gives me an idea of who is interested.
Logged

Keith W. Sears
Heraldic Game Design
Publisher of "The Outsider Chronicles" and soon, "Silver Screen: The Story Game of Hollywood Cinema"
Proud Webmaster for the Game Publishers Association
http://www.heraldicgame.com
Spooky Fanboy
Member

Posts: 585


« Reply #6 on: January 01, 2004, 03:46:52 PM »

Perhaps I am an idiot. But I appear to be missing something.

In character creation, the Traits may go as high as 3, 6, 9, or up depending on what type of genre setting you're at. Okay.

However, during a conflict, the rules seems to imply that all players, no matter what their Trait scores are, roll 5 dice, with the option to reroll.

So, how do Traits affect gameplay? The amount of times a player can reroll? Dice that can be added to the five dice during a roll, depending on circumstances? I'm sure the explanation is in there, I just can't fathom it.
Logged

Proudly having no idea what he's doing since 1970!
Keith Sears
Member

Posts: 79


WWW
« Reply #7 on: January 01, 2004, 07:44:59 PM »

Quote from: Spooky Fanboy
So, how do Traits affect gameplay? The amount of times a player can reroll? Dice that can be added to the five dice during a roll, depending on circumstances? I'm sure the explanation is in there, I just can't fathom it.


You are able to reroll a number of dice in your hand up to the score of the Trait.

Let's say that my character wants to jump a stream instead of wading it, since he doesn't want to get his shoes wet. The GM rolls up a hand for me to see how difficult this is going to be. He rolls 5.4,4,2,1... a pair of 4s. I go ahead and make an Initial Roll (no Traits are involved in this roll.) and come up with 6,5,4,1,1...a Pair of 1s. The GMs hand beats mine marginally and if I do nothing to change that, my character will end up with one of his shoes full of water.

Fortunately, my character has the Trait of "Athletic" at +3. I can reroll up to 3 dice in hopes of getting a better hand. I decide to go for a Small Straight, and pick up the two 1s and roll them. I get a 5 and a 6. So now I have 6,6,5,5,4... two Pair. I could pick up either one of the 5s or 6s at the point and roll again for that Small Straight, but I decide to leave it alone. My character's jump isn't spectacular like the Small Straight would have allowed, but Two Pair beat a Pair, so he gets across with dry tootsies.
Logged

Keith W. Sears
Heraldic Game Design
Publisher of "The Outsider Chronicles" and soon, "Silver Screen: The Story Game of Hollywood Cinema"
Proud Webmaster for the Game Publishers Association
http://www.heraldicgame.com
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!