The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 05:51:04 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
The Riddle of Steel
Margin of success and damage
Pages:
1
[
2
]
« previous
next »
Author
Topic: Margin of success and damage (Read 1634 times)
Ingenious
Member
Posts: 352
Margin of success and damage
«
Reply #15 on:
December 31, 2003, 05:39:01 PM »
Salamander, I argued the point of quality of the suit and how it is heat treated etc, and I got responded to by many many different people saying that 'thickness matters'. And now you bring up the point about quality. And as to who the suit was made for. King Henry the 8th was a lard-ass. He was huuuuuuuuuuuuuge. I'd like to have seen him do cartwheels period, without wearing the armor. (see the 'differing types of plate armor' post by Crusader)
-Ingenious
Jake has his harem, Brian has his army of eunichs, and all I get is a free goat? --character from Ixliaph
Logged
sidhe vicious
Member
Posts: 4
Margin of success and damage
«
Reply #16 on:
January 01, 2004, 02:48:18 PM »
Henry the 8th was considered a huge and impressively athletic person. He only got fat later in life.
Logged
Jake Norwood
Member
Posts: 2261
Margin of success and damage
«
Reply #17 on:
January 01, 2004, 03:47:49 PM »
The famous Henry VIII suit of armor frequently found on pewter miniatures and statuets is a wonderful piece. When in the Tower of London in '96 I got to see it, and I'm positive that it would have fit me quite well. I'm 6'2" and 200lbs. That's a pretty good build for a man of the time, and not the goutish figure made famous later.
Jake
Logged
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
Salamander
Member
Posts: 450
Margin of success and damage
«
Reply #18 on:
January 01, 2004, 07:57:11 PM »
Quote from: Ingenious
Salamander, I argued the point of quality of the suit and how it is heat treated etc, and I got responded to by many many different people saying that 'thickness matters'. And now you bring up the point about quality. And as to who the suit was made for. King Henry the 8th was a lard-ass. He was huuuuuuuuuuuuuge. I'd like to have seen him do cartwheels period, without wearing the armor. (see the 'differing types of plate armor' post by Crusader)
-Ingenious
Jake has his harem, Brian has his army of eunichs, and all I get is a free goat? --character from Ixliaph
The thickness does not play as much a factor. I have stated this before and provided a link to an essay written by a skilled and knowledgable fellow heavily involved in today's reproduction weapon industry. He makes swords and armor for a living.
Here's the link.
http://www.oakeshott.org/
. Unfortunately I cannot link specifically to the piece, but it is under Research Articles and is titled "
Some Aspects of the Metallurgy and Production of European Armor
" written by Craig Johnson of Arms & Armor
http://www.Armor.com
. I will always try to provide sources for my info Ingenious, I won't let you down. :) Remember, if they say something that don't jibe with you, ask for sources. They can't fault you for that.
As for Henry VIII, he was one of the Renaissance world's premier jousters and was known far and wide as a formidable opponent in duel, joust and battle. It was later in life, around the 1540 area or so he was felled and his mount landed on him, injuring him so severely as to proscribe his maintaining his active lifestyle. Sadly this did little to curb the appetites he had whilst still at the top of his form...
Logged
"Don't fight your opponent's sword, fight your opponent. For as you fight my sword, I shall fight you. My sword shall be nicked, your body shall be peirced through and I shall have a new sword".
Poleaxe
Member
Posts: 37
Margin of success and damage - thickness of plate
«
Reply #19 on:
January 02, 2004, 08:21:00 AM »
Without trying to beat this thing to death...
I haven't followed Salamander's links just yet, but I'm assuming these articles refer to how in the later stages of plate, armorers found out the same thing that we know and use today...
The corrugation process (and another process I believe involving acid) to make thinner, but stronger metal. We use it today in canned foods and steel pipes. Turns out late medieval/early renaissance armorers found out the same thing and were able to make thinner, stronger plate.
Logged
Salamander
Member
Posts: 450
Re: Margin of success and damage - thickness of plate
«
Reply #20 on:
January 02, 2004, 12:22:57 PM »
Quote from: Poleaxe
Without trying to beat this thing to death...
I haven't followed Salamander's links just yet...
I would recommend it. It is hardly a big read, but was so chock full of info I nearly decided to take notes! Not to mention the A&A website has so many goodies on it...
Logged
"Don't fight your opponent's sword, fight your opponent. For as you fight my sword, I shall fight you. My sword shall be nicked, your body shall be peirced through and I shall have a new sword".
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Margin of success and damage
«
Reply #21 on:
January 02, 2004, 02:56:40 PM »
I think it's a tad off topic, but I want to chime in on this whole thickness issue. Thickness definitely makes for better armor. I mean, just because you can do corrugation, etc, to thinner armor doesn't mean that you can't do it to thicker armor as well. The two aren't mutually esclusive. When doing penetration tests for things you always rate how much of X material the thing can penetrate. Some wargames use the CM or Inches of armor for ratings on tanks. Basically, simply thickness matters quite a bit.
That's not to say that I think people would make thicker armor, however. Armor was at the thickness that it was, IMHO, becuase that's what people could bear reasonably. Make it substantially thicker, and it gets hard to move. As people always correctly point out here armor was made to move in, as the only thing more lethal on a battlefield than being unarmored was being unable to move well.
So, people would have worn thicker armor if they could have. Instead, given that armor was already getting quite heavy and fatiguing, they came up with other ways to improve on it.
So, yes, thickness matters, hence why plate armor isn't any thinner than it is. But as a matter of practicality you can only add so much thickness before the protection offered makes burdens the wearer beyond it's effectiveness. I mean, you could put a person in a 4 inch thick cast iron can with breathing holes if you wanted to and he'd be impervious to all but meteor impacts in a medieval world. He'd also need a sturdy wagon to get around. Armor is practical first, protective second.
All of which is to say that you guys have been talking past each other a lot.
To get back on topic, and this came up just a while ago, remember that the descriptions that the tables produce aren't that important. It's the mechanical effects that are. So if the result seems to allow something that's impossible (fists crushing armored skulls), then narrate some other description that has the same effect. Um, "A well placed blow to the opponent's unarmored nose sends cartilage up into his cranimum killing him instantly."
See, no prob.
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Pages:
1
[
2
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum