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Topic: three-headed dog (Read 5844 times)
joshua neff
Member
Posts: 949
three-headed dog
«
on:
May 20, 2001, 05:27:00 AM »
over on rpg.net, someone posted a question, asking which game he should buy, "rune", "dying earth", or "pendragon"...
& it just struck me: is this a great example of "gamist", "narrativist", or "simulationist", or what? i found it interesting, anyway...
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--josh
"You can't ignore a rain of toads!"--Mike Holmes
james_west
Member
Posts: 292
three-headed dog
«
Reply #1 on:
May 20, 2001, 06:53:00 AM »
Those are just about the most stereotyped examples of the division I can think of, you're right. Strange that the fellow had no better idea than that of what he wanted to play ...
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Paul Czege
Acts of Evil Playtesters
Member
Posts: 2341
three-headed dog
«
Reply #2 on:
May 20, 2001, 08:33:00 AM »
Yeah...I saw that question and thought the exact same thing.
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My Life with Master
knows codependence.
And if you're doing anything with your
Acts of Evil
ashcan license
, of course I'm curious and would love to hear about your plans
Ron Edwards
Global Moderator
Member
Posts: 16490
three-headed dog
«
Reply #3 on:
May 20, 2001, 09:02:00 AM »
What the hell, at least they're three really GOOD versions of the modes of role-playing. I think it significant that he was, tacitly, omitting the large number of mixed&matched RPGs from his pool.
Best,
Ron
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Ian O'Rourke
Member
Posts: 273
three-headed dog
«
Reply #4 on:
May 21, 2001, 07:35:00 AM »
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Ian O'Rourke
www.fandomlife.net
The e-zine of SciFi media and Fandom Culture.
joshua neff
Member
Posts: 949
three-headed dog
«
Reply #5 on:
May 21, 2001, 07:54:00 AM »
interesting, ian, cos i looked at "rune" at my local gaming store the other day, & while i adore robin laws' designs, i didn't buy it, simply because "gamism" isn't really my bag (tho it is much more than simulationism is--& if any gamist game could hook me, it'd be "rune")...but "dying earth" i bought, & while i have yet to play it, having read (most of) it, i LOVE it (& i've only read 2 of the dying earth books by vance)...
but i agree, the "why buy 'rune'" response is an odd one (tho not really surprising--most people on rpgnet tend to overlook mechanics & concept in favor of general "what is this game"--they see "rune" as "viking 'd&d'", & that's it)...
more puzzling to me is the "'rune' isn't a roleplaying game" response...
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--josh
"You can't ignore a rain of toads!"--Mike Holmes
Ian O'Rourke
Member
Posts: 273
three-headed dog
«
Reply #6 on:
May 21, 2001, 02:04:00 PM »
Quote
On 2001-05-21 11:54, joshua neff wrote:
interesting, ian, cos i looked at "rune" at my local gaming store the other day, & while i adore robin laws' designs, i didn't buy it, simply because "gamism" isn't really my bag (tho it is much more than simulationism is--& if any gamist game could hook me, it'd be "rune")...but "dying earth" i bought, & while i have yet to play it, having read (most of) it, i LOVE it (& i've only read 2 of the dying earth books by vance)...
I'd hardly say that I'm an avid Gamist either, but sometimes people who say the Gamist angle does not interest them all really puzzle me.
For instance, I probably some sort of 'weak' narrativist or simulationist (under my new understanding) and I like the role-playing and the story driven type of games. If I was to play a D&D game, as in a dungeon crawl, I would quickly get bored.
Now the big BUT: I play boardgames and computer games?
Surely Rune is just a role-playing game driven towards a board game sensibility? You play board games? Besides, having each person in your group create a dungeon/level for the characters to hack through would be fun. Is it something I could play for long periods? No, it's a bit like the Paranoia game in that regard.
How can people, and I'm not saying you, be avid board game fans, yet they refuse to play gamist role-playing games (even on an infrequent basis)?
As for Dying Earth just does not appeal at all, it's not my sort of game. The whole ethos, from what I've picked up just frustrates me.
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Ian O'Rourke
www.fandomlife.net
The e-zine of SciFi media and Fandom Culture.
joshua neff
Member
Posts: 949
three-headed dog
«
Reply #7 on:
May 21, 2001, 07:44:00 PM »
ian--
i actually did play in a dungeon crawl (using the lastest in "d&d" options, straight from the dealer's floor, w/ all the added options), & i got absolutely fucking BORED--so, i agree w/ you there...but then, yr right, i do play board & computer (& card) games & enjoy them...
maybe it's that computer & board games have either tokens & a colorful board or cool graphics & neat sounds--while "gamist" rpgs just have some dice & yr imagination (i suppose you could add in lead figures, but the last time i even touched a lead figure was 15 years ago, & we never actually used them in our rpgs back then)--for some reason, this makes me think of "star trek"...i quite enjoy watching the various "trek" series, even tho i find the writing to be, on the whole, atrocious & frustrating--but i like the visuals, enough so that i will go out of my way to watch the shows...
so...i don't know...i just know that i tend to get frustrated & bored in rpgs unless i'm part of a collaborative storytelling...tho i'm sure there are exceptions to this...
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--josh
"You can't ignore a rain of toads!"--Mike Holmes
Ian O'Rourke
Member
Posts: 273
three-headed dog
«
Reply #8 on:
May 21, 2001, 11:06:00 PM »
You're probably correct, I'd get bored with Rune if I played it a lot. If it was every so often between regular sessions, it would probably be fun.
As for Star Trek, bad writing? Well, may be on Voyager...but then this is a discussion for another forum :smile:
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Ian O'Rourke
www.fandomlife.net
The e-zine of SciFi media and Fandom Culture.
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