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GNS Model Discussion
Why G and N modes are easier for new players to grasp onto
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Topic: Why G and N modes are easier for new players to grasp onto (Read 1536 times)
C. Edwards
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Posts: 558
savage / sublime
Why G and N modes are easier for new players to grasp onto
«
Reply #15 on:
January 25, 2004, 11:43:16 AM »
Hey Ron,
I'll have to ponder some of the things you point out in your post.
Quote
I'll clarify a bit by saying an "instance" is at least a full session, and quite likely more.
It may be due to so much irc based play, but when considering our play lately I've been breaking it down into much smaller units than a full session. Taking a full session into account, I'd agree that we're playing in a predominantly Narrativist mode.
I've really been focusing on a much more granular breakdown of our play. It's still up in the air whether that kind of analysis will bear any sort of useful fruit.
-Chris
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