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Indie Game Design
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Lila: Infinite Scale
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Topic: Lila: Infinite Scale (Read 1537 times)
Lorenzo Rubbo-Ferraro
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Posts: 65
Lila: Infinite Scale
«
Reply #15 on:
February 06, 2004, 11:23:21 AM »
Luke. I have downloaded a few PDF's and what I have had the chance to read so far is very spiffy.
Regarding shades though, I'm pretty set on my sliding window effect. I don't want to be so black and white (excuse the pun) in this RPG.
Shreyas also has 5 rungs on a ladder of myth in Torchbearer.
It's like categorizing colours. There are only really three colours (this is what you have done). From these there are a secondary seven (this is what Shreyas has done). From these there is an infinite range and this is how I want to represent levels of heroism, legend or myth in my RPG, not so defined, a very gradual processions.
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