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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Reach weapons and full evade  (Read 1719 times)
Brian Leybourne
Member

Posts: 1793


« Reply #15 on: March 20, 2004, 01:56:35 PM »

That's how I play it, yes.

Brian.
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Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
Jake Norwood
Member

Posts: 2261


WWW
« Reply #16 on: March 22, 2004, 05:20:46 PM »

Really? Man...I'm starting to loose it or something...

I think they should apply right now, that's my figuring. But hey, I *could* change my mind later...

Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
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bergh
Member

Posts: 266


« Reply #17 on: March 22, 2004, 11:24:39 PM »

øheheh? what do you mean Jake?
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Kind regards....

-Brian Bergh
brianbbj@hotmail.com
TRoS .pdf files: http://fflr.dk/tabletop/TROS/
Jake Norwood
Member

Posts: 2261


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« Reply #18 on: March 24, 2004, 02:58:49 PM »

I mean apply range penalties wherever it makes sense, as in my post-before-the-last-one.

Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
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