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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: indie game finances  (Read 2511 times)
Jack Aidley
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Posts: 488


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« Reply #15 on: February 26, 2004, 01:31:52 AM »

Quote from: Mike Holmes
Another thing to consider, Jack, is that certain costs of the convention - not the most costly, certainly - but certain costs these guys would be spending anyhow. At least for me, I can say that I go to these conventions whether or not I have a product to sell. They're fun, you know. It's just nice to be able to say that those costs are expenses in these terms.


Indeed so. I expect, as well, for most indie publishers the payoff of simply having people buy and play the game is a major reward. Hell, I'd be stoked if (like Luke) over five hundred folks had forked out hard earned cash for one of my games regardless of if I made any money out of it.

I was simply looking at it from the profit/loss point of view.
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- Jack Aidley, Great Ork Gods, Iron Game Chef (Fantasy): Chanter
daMoose_Neo
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« Reply #16 on: March 05, 2004, 08:03:11 PM »

Community College Accounting Courses = great!
Woulda aced mine if I had only turned in the work. Still keep my book by me actually ^_^
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Nate Petersen / daMoose
Neo Productions Unlimited! Publisher of Final Twilight card game, Imp Game RPG, and more titles to come!
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