Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"

Started by wholeridge, May 16, 2011, 01:35:46 PM

Previous topic - Next topic

wholeridge

Does the Archive hold any threads commenting on John Kim's "Story and Narrative Paradigms in Role-Playing Games"?

lumpley



Paul Czege

"[My Life with Master] is anything but a safe game to have designed. It has balls, and then some. It is as bold, as fresh, and as incisive  now as it was when it came out." -- Gregor Hutton

lumpley


wholeridge

Thank you! That was excellent and I would very much like to see more.

Kim's description of the "Virtual Experience" player fits me very well. I care about story, but the story I care about is the one I experience. I think that this may go beyond RPGs into the way people enjoy fiction. When I read I like to identify strongly with a character, and my suspension of disbelief can be broken if an author tries to "improve" the story by making that character choose unjustifiably stupid or arbitrary actions.

Ron Edwards

Hi,

I suggest you open a thread in Actual Play to talk about that. I think you might be surprised at some of the local writings on the subject.

Best, Ron