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[Piledrivers & Powerbombs] 24hr rpg published!

Started by Joe J Prince, March 21, 2005, 09:37:43 AM

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Joe J Prince

Evening all.

I'm pleased to announce that Piledrivers & Powerbombs, my 24 hr rpg   offering has been tarted up and is now available at rpgnow. plug plug ;-)
http://www.rpgnow.com/product_info.php?products_id=4459&;

Its a whole host of beer and pretzel pro-wrestling fun.
If you don't like pretzels I find beer makes a good substitute.

Its influenced by MLWM, but with more steel chairs.

It's also surprsingly quite narrative and plays around with director stance a lot.
And its cheap, real cheap. A good top up product.
I think the original 24hr version is still available on the 1KM1KT site if anyone's interested. Like it or hate it lemme know what you think.

Sorry I'll stop now.

I'd just like to say a big thankyou to the Forge and the 24hr rpg project, especially Phil J Reed.
Without you this game wouldn't exist.

Cheers y'all
Joe J Prince

Andy Kitkowski

Hey dude, congrats!

Quote from: Dantai
I think the original 24hr version is still available on the 1KM1KT site if anyone's interested. Like it or hate it lemme know what you think.

Unfortunately, the publisher requested that the 24 Hour RPG version be removed from 1KM1KT.  See this link for details:

http://www.1km1kt.net/articles/published_authors.php

While I am ecstatic that another up-and-comer has been able to publish his 24 Hour Game, I'm also wary of this becoming a precedent: The other folks who ended up publishing their 24 Hour Games (Phil Reed, Jeff Schecter, Simon Washbourne) all left their free (and unedited, no-art, etc) versions available at the 1KM1KT/24 Hour RPG sites for prosperity, to get more folks interested in the project.

Would it be possible to contact the publisher and perhaps get them to reconsider?  In the end, it's not a huge deal, but I feel for folks like Phil Reed (who started the 24 Hour RPG project), who wanted to leave permanent impressions of their works available, to guide and encourage others...

But, regardless, this is a really cool thing.  I'll be buying a block of games next month from RPGNow, and I've got this one on my Buy List...

-Andy
24 Hour RPG Webmaster Guy
The Story Games Community - It's like RPGNet for small press games and new play styles.

timfire

I know that this isn't that big of a deal, but if you're worried about it, you could add in a "legal" section that basically states that by submitting a game to the site, the site is allowed to continue distributing the game for free forever. The language on your site right now is pretty weak, but I bet you could still argue the right to keep any submissions under the statement you have on your site now.
--Timothy Walters Kleinert

Jeph

I'd argue against that, Tim... I'm considering touching up Once Upon A Time And Long Ago for publication at RPGnow or the like, and, while I'd almost certainly leave the 24 hour version up for free, the choice would still be nice, and not having it may deter me from submitting 24hrpg projects in the future. Mind, I'd still do them though, they're fun. :)

Er, wait. I'm Jeff Schecter. When'd I publish one of my 24 hours..?

If you mean Pagoda, that wasn't a 24 hour thing. I believe my first post on it was here, just over two years ago.

--Jeff
Jeffrey S. Schecter: Pagoda / Other