The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics
In Actual Play

5/19/2010 Simon C: A thing I noticed (with a diagram)
I've been playing Bliss Stage recently, with a couple of inexperienced players. The game has been really successful, and they've fit in well, but early on one of them expressed…
In Actual Play
Participants: Simon C, Frank Tarcikowski, Artanis, Dan Maruschak, Aaron Baker, greyorm.


5/5/2010 RedPissLegion: [3:16] First time play and questions for long play
Hey there, I played 3:16 for the first time this past Sunday, to fill in for our regular D&D 4ed game. First time GMing with first time players (with this…
In Actual Play
Participants: RedPissLegion, greyorm, Gregor Hutton, Aaron Baker.


5/3/2010 Noon: Something about 'height advantage' and it's kin
Fa wut uts worf Couple of requirements for participating in this thread - you have to be able to humour the idea, if not actually believe, that something that's near…
In Actual Play
Participants: Noon, Filip Luszczyk, Roger, Christian, lumpley, VAgentZero, Christopher Kubasik, Caldis, contracycle, Motipha, Ron Edwards, Paul T, Simon C.


4/26/2010 bayonder: [InSpectres]Illuminated Thinking Llc
Here is a little semi GMless game of inspectres that me and my roomie have started.The way it works is we roll up a client and from that frame work…
In Actual Play
Participants: bayonder, greyorm, Ron Edwards.


4/23/2010 Christian: [InSpectres] A few rules question before playing...
Hello all, I'm planning an InSpectres session, I reread the rulebook and I realised I still got a few questions. So if anyone knows the answers, just to be sure…
In Actual Play
Participants: Christian, Ron Edwards.


4/22/2010 Ron Edwards: [In A Wicked Age ...] Particular strengths accumulating through the stories
In hopes of generating more fun and useful discussion about In A Wicked Age, I decided to focus on a single detail of the system, and how it has been…
In Actual Play
Participants: Ron Edwards, David Artman, lumpley, Rughat, yellowparis.


4/22/2010 Ron Edwards: [The Exchange / Justifiers] The right game with the right setting
Geez, I hardly know where to start with this thread. I suppose it matters that I'm currently really interested in the range of science fiction in role-playing, and I'm writing…
In Actual Play
Participants: Ron Edwards, Levi Kornelsen, pseudoidiot, hix.


4/19/2010 legion329: [The Whispering Vault] Running the game for the first time
Hi all, I'm not sure if this is the right forum for this, so apologies in advance if this thread is misplaced. I'm going to run a one-shot of The…
In Actual Play
Participants: legion329, Ron Edwards.


4/18/2010 JB: Encouraging Player Involvement Outside ‘Their Turn’
Some comments from the ‘Making the Transition from Mission Based Play” thread: Eero: To be more useful, I think that the party and mission are a big obstacle to dramatic…
In Actual Play
Participants: JB, legion329, Adam Dray, Eero Tuovinen, help im a bug, jprussell, Paka, Ron Edwards, Anthony Sheets, Falc, Brimshack.


4/16/2010 greyorm: [3:16] Does It Encourage "We didn't roll the dice for three sessions!" Behavior?
We don't play as much as I'd like, probably once or twice a month on average, but 3:16 has been the "go to" game for our group for quite a…
In Actual Play
Participants: greyorm, Noon, Gregor Hutton, Paul Czege, Ron Edwards, jkantor, JoyWriter.


4/15/2010 kris_h: [Vampire: the Requiem] White Wolf crap at its best
Hi, I’m disillusioned with the campaign I’ve been playing in for some time (about 3 years), so I thought that Forge is a good place to share my thoughts. We’ve…
In Actual Play
Participants: kris_h, Miskatonic, Noon, Mobius, JoyWriter, Aaron Baker.


4/15/2010 darthfodder: [Mutants and Masterminds 1e] Super-hero Battles Similar to Comics
For those who aren't familiar with it, Mutants and Masterminds is a super-hero rpg published by Green Ronin with modified d20 mechanics. If you aren't familiar with Dungeons and Dragons…
In Actual Play
Participants: darthfodder, Noon, Mackie, Nocker.


4/13/2010 Darcy Burgess: [In A Wicked Age] - Getting our feet under us
Hi, Last night, our haphazard group kicked off an In a Wicked Age game.  I pitched it as "old, pulpy sword & sorcery lasting between 4 and 8 sessions, but…
In Actual Play
Participants: Darcy Burgess, Noclue, Ron Edwards.


4/8/2010 jburneko: Differences between Cyberpunk 2013 and Cyberpunk 2020
So, I feel like this should be a legitimate Forge question but I'm uncertain how to ground it in AP.  So I'll ask my question then share some experiences and…
In Actual Play
Participants: jburneko, Eero Tuovinen, d.anderson, Darcy Burgess, Ron Edwards, Gregor Hutton, contracycle.


4/8/2010 Simon C: Thematic Play
This is a continuation of the other threads I've been writing, expressing dissatisfaction with GNS, because I don't think it usefully describes inherant differences in how people play rpgs, and…
In Actual Play
Participants: Simon C, Frank Tarcikowski, Caldis, FredGarber, contracycle, Roger, Eero Tuovinen.


4/6/2010 JB: Making the transition from mission based play?
[url=http://www.indie-rpgs.com/forum/index.php?PHPSESSID=of734dlu4p338e246v3ajn2qb4apksc7&topic=29547.msg275043#msg275043]http://www.indie-rpgs.com/forum/index.php?PHPSESSID=of734dlu4p338e246v3ajn2qb4apksc7&topic=29547.msg275043#msg275043[/url]
In Actual Play
Participants: JB, Eero Tuovinen, contracycle, epweissengruber, Paka, Noon, Frank Tarcikowski, Jasper Flick, Aelwyn, Paul T.


4/2/2010 Paul T: [Dogs in the Vineyard] Chinese immigrants from Out West
I just started up a Dogs game with four other players, and I think it's going to be a blast. We all met for dinner, hung out a bit, then…
In Actual Play
Participants: Paul T, Paiku, rycanada.


3/31/2010 Paka: In which we head out into the Sorcerer's Solar System
Bret, Christine and I are all buddies who don't game together.  Realizing this was silly, we got together to game.  We agreed that we wanted a finite game, 3 session…
In Actual Play
Participants: Paka, Bret Gillan, Ron Edwards, Roger, davidberg.


3/29/2010 jburneko: [S/lay w/ Me] The Cowboy and The Clockwork Hacker
So I had the opportunity to play S/lay w/ Me.  For a while I had been trying to convince Laura to the play the game with me but she found…
In Actual Play
Participants: jburneko, Savage Slacker, Ron Edwards, Eliarhiman6, Noon, Eero Tuovinen, Jasper Flick, bayonder, hix.


3/27/2010 Simon C: What is Step on Up for?
I ignored D&D4E when it first came out.  I know from experience that the kind of play it encourages isn't what I want from a roleplaying game.  I didn't need…
In Actual Play
Participants: Simon C, Noon, Jasper Flick, greyorm, ThoughtBubble, Caldis, davidberg, Motipha, Roger, Frank Tarcikowski.


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Subsequent Topics
In Actual Play

5/23/2010 hansel: [S/lay w/Me] Yun-Hai & the Corpse-strewn battlefield
Brendan Adkins & I played S/lay today--probably the fastest turnaround time from buying a game to playing it, ever, for me. First: It was good! I want more! Now: The…
In Actual Play
Participants: hansel, Gregor Hutton, Ron Edwards, Brendan.


5/24/2010 Simon C: [Bliss Stage] Different approaches to character
We're playing a long-running, seven-player game of Bliss Stage. I think we've played maybe five or six sessions now, with maybe one or two more to go. The group is…
In Actual Play
Participants: Simon C, Ben Lehman, itowlson.


6/11/2010 Ron Edwards: Welcome to the Actual Play forum - please read here first
This is the primary discussion forum at the Forge. There are a few operative principles governing posting here, and within their bounds, you are wildly and nakedly free to post…
In Actual Play
Participants: Ron Edwards.


6/13/2010 ronfig: game advice for strange group
Objective: to find a quality rpg that could work within the following constraints: player age range 13-18 45 minute sessions maximum possible campaign play players are anime fans, larpers, Magic…
In Actual Play
Participants: ronfig, lumpley, Eero Tuovinen, greyorm, Noon, Finarvyn.


6/20/2010 Nocker: [Misery Bubblegum] two games in a row
We have a game of Misery Bubblegum (a game by Tony Lower-Basch, from Muse of Fire Studio) last saturday. The first thing that amazed me and above all the other…
In Actual Play
Participants: Nocker.


6/23/2010 jedijim: 'Civil Law' v 'Common Law' referee methods in role playing
This is my first post here.  I'm probably posting this in the wrong place, in the wrong way, and at the wrong time.  I apologize in advance for any and…
In Actual Play
Participants: jedijim, Bloomfield, Simon C, Noon, jdfristrom.


6/27/2010 Aaron Baker: Am I in the right place?
OK, I think I am following the rules... I read in the "First Thoughts" area that before I post my idea for a game there that I should post here…
In Actual Play
Participants: Aaron Baker, Miskatonic, Trevis Martin, davidvs, Ron Edwards.


6/28/2010 Aaron Baker: My play style
Per: http://www.indie-rpgs.com/forge/index.php?topic=29929.0 I am starting a new thread to discuss my play style and experiences.  I think I should start a new thread, because this thread will be about my…
In Actual Play
Participants: Aaron Baker, Miskatonic, contracycle, Noon, dugfromthearth.


7/1/2010 KevinH: Emotional responses in RPGs
Hello all, in this thread Horror in Sorcerer: Does it happen, is it different?, I raised the question, "Do any rulesets reliably elicit emotional responses, of any form, from the…
In Actual Play
Participants: KevinH, Artanis, Aaron Baker, Noon, Jaakko Koivula, davidvs, intorporeal, Anders Gabrielsson, masqueradeball.


7/1/2010 Khimus: My play stile
Ok, following Ron´s advice on "Welcome to the First Thoughts Forum", I decided to create a thread about my experiencies and style in rpging. First of all, I got introduced…
In Actual Play
Participants: Khimus, dugfromthearth, Caldis, Ron Edwards, Eliarhiman6.


7/3/2010 Ron Edwards: [Venus 2141] The future has goo all over it
Venus 2141 was published last year and was represented by its co-author and artist, Nathan Leeson, at the Forge Booth. I've been trying to get around to playing it ever…
In Actual Play
Participants: Ron Edwards, Claudia Cangini, Eliarhiman6, Rafu.


7/3/2010 Big J Money: [7th Sea] Problem Solving versus(?) other Roleplaying things
The main theme of this thread is player (not character) problem solving at the table in relation to other common elements of role-playing. Even better would be: and what games…
In Actual Play
Participants: Big J Money, Noon, Mike Sugarbaker, dugfromthearth, Paul Czege.


7/3/2010 Aetius: [Best Friends] A doubt about pushing
Hi to everyone! We're playing right now with Best Friend and we encountered a little problem with the conflicts. Is this the right section? Anyway... When a character is in…
In Actual Play
Participants: Aetius, Ron Edwards, vellu82, Gregor Hutton.


7/4/2010 jdfristrom: [Faery's Tale+Universalis] Playing with 5 year olds and GM burnout
My daughter has been gaming with me even before she turned 4 - Warhammer Quest (hey, it's easy, you move up to 4 spaces and attack), a little collaborative storytelling,…
In Actual Play
Participants: jdfristrom, davidvs.


7/4/2010 KevinH: [PTA] MCU: Gotham
Hello all, I got permission to post this from the producer, so I thought I'd like to share our experiences of PTA. As you'll see, the premise of the show…
In Actual Play
Participants: KevinH, stingray20166, Artanis, Noon, Ron Edwards.


7/6/2010 oculusverit: Split the party.
Hello everyone, I have to admit I have read a lot of different posts and been familiar with Ron's theories for quite some time, but I have never posted to…
In Actual Play
Participants: oculusverit, jdfristrom, Eliarhiman6, Aetius, Marshall Burns, Jarrodimus, Seamus, dugfromthearth, InkMeister.


7/12/2010 Jaakko Koivula: [Norwegian Style] Role-playing epiphany: Characters rule!
I might've realized something about my views on role-playing, bear with me. We played a bunch of norwegian games at the after-parties of Finnish convention TraCon. Matthijs Holter held two…
In Actual Play
Participants: Jaakko Koivula, greyorm, Noon, contracycle, Eliarhiman6, Tomas HVM.


7/21/2010 dugfromthearth: my play and GM style
I started with D&D, played GURPS for years, HERO (champions and Fantasy Hero), have played Savage Worlds recently, a bunch of WFRP 2nd edition (a tiny bit of 1st edition),…
In Actual Play
Participants: dugfromthearth.


7/21/2010 dugfromthearth: my game system philosophy - character creation, combat, and skill resolution
having played a lot of games over the years I have come to the conclusion that what is important to a system in order is: character creation, combat, and skill…
In Actual Play
Participants: dugfromthearth.


7/21/2010 dugfromthearth: character skill vs player skill
In a FPS it is all about player skill.  In an rpg it is usually all about character skill. Meaning a lvl 10 fighter should beat a lvl 9 fighter. …
In Actual Play
Participants: dugfromthearth, Noon, davidvs.


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