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From Day One


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In Actual Play

4/8/2011 Irminsul: Expectations, Authority, and SIS Clash
So we are playing Apocalypse World and it is great fun… now. We’ve played 3 sessions, I think? And I’m starting to think I may take my RP games too…
In Actual Play
Participants: Irminsul, stefoid, hix, savagehominid, epweissengruber.


4/1/2011 stefoid: No investigations? II (split)
Im dredging this up again, because Im about to GM a game that will have some mystery in it, which I guess all games do to a certain extent, but…
In Actual Play
Participants: stefoid, Ron Edwards, Alfryd, NN, contracycle, Gwynplaine, simon_hibbs, Gryffudd, Warrior Monk, Noon.


3/29/2011 Narmical: [DitV / AW] Looking at your NPCs though cross hairs
I just started running a game of Dogs in the Vineyard last night and I wanted to share some play experience and some insights I had thats colored by my…
In Actual Play
Participants: Narmical, Web_Weaver.


3/27/2011 Chris_Chinn: [Mouse Guard] Sadie's Bridge
We just finished our second session of Mouse Guard, which has been a ton of fun.  We initially planned on doing a one-shot, but we're going to extend for a…
In Actual Play
Participants: Chris_Chinn, Narmical, James_Nostack.


3/24/2011 Alfryd: Finding El-Dorado in the Zombie Apocalypse
This is gonna take a little while for me to go over, so bear with me. A couple a' months back now, me and a few semi-regular players were playing…
In Actual Play
Participants: Alfryd, Roger, contracycle, Frank Tarcikowski, stefoid, Caldis.


3/24/2011 Ron Edwards: [Untold] The giant Samoan, the rolly-ball robot, and the not-either-a-unicorn
Look what I found! Actually, the authors contacted me, and I'm glad they did. The game is called "Untold," and it has an extensive Untold website. I bought a copy…
In Actual Play
Participants: Ron Edwards, SamuelRiv, ashy, Tyler.Tinsley.


3/22/2011 Natespank: [D&D/Rifts Style Games] DM burnout- what's a DM get out of it?
Recently I've been reading "Reality is Broken" and it's pointed out a few things that interest me. The author defines a game as something with 4 characteristics: 1- A goal…
In Actual Play
Participants: Natespank, stefoid, Noon, Chris_Chinn, Caldis, contracycle, Roger.


3/21/2011 MichMash: On hooks, sinks and postmodern storytelling
Hi all, I'm a GM/DM who recently turned to GURPS... In our playgroup we used to play D&D 3.0 and later 3.5, we tried 4th edition - didn't liked it,…
In Actual Play
Participants: MichMash, Chris_Chinn.


3/20/2011 thadrine: [ONLINE] Indie Games, bi-weekly, EST on Sat/Sun
die Games on Demand, Bi-Weekly ONLINE game PLEASE EMAIL ME IF YOU ARE INTERESTED IN THIS EVENT!!!!!!! {sethblevins through gmail} This is something that I do on occasion for special…
In Actual Play
Participants: thadrine, Ron Edwards.


3/19/2011 Narmical: [AW] The Rules for GMing are Magic
I just started GMing Apocalypse Word. I was GMing as part of my preparing for interviewing Vincent Baker about the game. Because of this reason, i followed the rules of…
In Actual Play
Participants: Narmical, Eliarhiman6, Chris_Chinn, stefoid.


3/14/2011 czipeter: Why do I hate this resolution? Is this some Sim technique?
Hi People, last time, I played with my friends of old, with whom (at least as a group) I never really got on well in questions of gaming. There was…
In Actual Play
Participants: czipeter, Chris_Chinn, Eliarhiman6, davidberg.


3/13/2011 KevinH: Questions regarding the Laundry
For those who don't know, the Laundry is Charles Stross' take on the Lovecraft mythos. It is based around a UK government department (code named the Laundry), part of the…
In Actual Play
Participants: KevinH, Ron Edwards.


3/11/2011 stefoid: When improvization fails. What do you do when you 'got nuthin'?
So last nights game I GMed petered out a bit early when I basically admitted 'I got nuthin'.  GMing by improvisation is a skill I am still learning, and whilst…
In Actual Play
Participants: stefoid, Ron Edwards, Frank Tarcikowski, Paka, Chris_Chinn, Natespank, Graham Walmsley, davidberg, Ross Cowman.


3/11/2011 contracycle: No investigations?
I find myself really puzzled by a statement Ron makes in the Air Patrol Ronnies thread: Let's talk about investigations as game processes. More blunt facts: players don't investigate anything,…
In Actual Play
Participants: contracycle, davidberg, stefoid, Noon, dreamborn, Caldis, simon_hibbs, Ron Edwards, Roger.


3/10/2011 Natespank: [D&D 4e] Combat and Reward Systems
The poison'd thread interested me. I've tried to draw a system diagram for D&D 4e: (forgive the horrid drawing quality, I made it in paint). I'd love a critique of…
In Actual Play
Participants: Natespank, pkalata, LostSoul, Noon, Chris_Chinn, epweissengruber, stefoid, chronoplasm, Narmical.


3/9/2011 Unforgivingmuse: Does chance favour a good story?
I've been game-mastering and writing games for rather longer than I care to mention, and I like to think I've got a handle on most things. I like to think…
In Actual Play
Participants: Unforgivingmuse, Chris_Chinn, Roger, Paka, Ron Edwards, epweissengruber, simon_hibbs.


3/9/2011 MrNay: Kingdom of Nothing
Has anyone taken this game for a spin? It sounds like a lot of fun. I have a copy on order and wonder what others may have done with it,…
In Actual Play
Participants: MrNay, Ron Edwards.


3/7/2011 Sarashinai: Psychological Component of Mechanics
I've played a few RPGs. Many of them use the D&D D20 system or some variation. Others, like World of Darkness, use multiple D10s and count successes. I've seen opposed…
In Actual Play
Participants: Sarashinai, contracycle, Jeff B, happysmellyfish, Natespank, Ron Edwards.


3/4/2011 Paul Czege: head games
My current secret design project is a rich setting RPG aimed at longer term play. Thirteen sessions into internal playtesting I'm noticing a vague pattern of player behavior which I…
In Actual Play
Participants: Paul Czege, Caldis, Chris_Chinn, Cliff H, davidberg, jburneko, Ron Edwards, stefoid, hardcoremoose, Matt Gwinn, Alfryd, Jeff B, Ben Lehman, contracycle, Paka, C. Edwards.


3/4/2011 Jason Pitre: Generic Game Design Challenges
Most generic games have tended to fall flat for me for a variety of reasons I won’t list right now so as to not bias responses.  I have been working…
In Actual Play
Participants: Jason Pitre, Cliff H, Ron Edwards.


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Subsequent Topics
In Actual Play

4/14/2011 CSBone: [Nanolite6] Space Rangers sometimes fail but the game didn't
I want to show how the game plays by writing up the best demo session from UBCon22. This was a bit unusual because the person I was demoing for wanted…
In Actual Play
Participants: CSBone, Ghostlight Games.


4/14/2011 Edge0618: Changing the perspective of game and character creation.
I have been a gamer on and off for 26 years and with  all games rpgs. The character creation comes first. As I became a more mature gamer meta gaming…
In Actual Play
Participants: Edge0618, DarkHawkPro, davide.losito, Ron Edwards, Trevis Martin, epweissengruber, D.R. Clifford, jsmorrison55.


5/9/2011 ODDin: [Don't Rest Your Head] How I Learned to Stop Worrying and Love the System
I've been running convention games, and one-timers in general, for some time now. I used to run freeform games, or more precisely, games were I, as the GM, had all…
In Actual Play
Participants: ODDin, Paul Czege, Tim C Koppang, Elkin, Noon.


5/17/2011 Ross: Learning to rolepaly - actor stance and engaging the system
Hi Quick background - beyond a few highly abortive attempts when I was ten or so I have no real rpg playing experience (I may have an embarassingly large collection…
In Actual Play
Participants: Ross, Chris_Chinn, Roger, Dan Maruschak.


5/22/2011 wholeridge: Virtual Experience
With regard to the discussion of John Kim's "Story and Narrative Paradigms in Role-Playing Games"      http://www.indie-rpgs.com/archive/index.php?topic=8546.0 I wrote: Kim's description of the "Virtual Experience" player fits me very…
In Actual Play
Participants: wholeridge, Jeff B, lumpley, Caldis.


5/23/2011 Noon: [D&D4E] Some WOTC encounters
For awhile now I've been playing at one of those D&D game nights WOTC kind of organises and provides the adventure material for at various game stores. I have to…
In Actual Play
Participants: Noon, Vulpinoid, Jeff B, Anders Gabrielsson, Chris_Chinn, Ron Edwards, contracycle, Balesir, happysmellyfish, mark2v.


5/24/2011 Altaem: [FitV] First impressions using the Dogs in the Vineyard System
I'm GMing a session of FitV (Dogs in the Vineyard, Firefly Verse) and things aren't going that great.  My story is hanging together quite well, but the DotV engine is…
In Actual Play
Participants: Altaem, Noclue, Web_Weaver, Ron Edwards, Dan Maruschak, Noon, Abkajud, mark2v.


5/26/2011 Melinglor: [The Dreaming Crucible] Trauma and celebration
[b]Trigger warning for rape and sexual abuse of children.[/b] In the thread Poison'd: [url=http://www.indie-rpgs.com/forge/index.php?topic=31331.0]cooperative pirates, and fleshing out NPCs?[/url], Ron addressed my struggles with hitting [url=http://www.fairgame-rpgs.com/comment.php?entry=32]I Will Not Abandon You[/url]…
In Actual Play
Participants: Melinglor, Ron Edwards.


5/30/2011 Chris_Chinn: [Apocalypse World] The Hardhold on the Hill, er, Cliff
Hi, We ran our first session of Apocalypse World today.  The group is myself, Sushu, and Jono, whom I've been roleplaying with for over a year, now.  I've been the…
In Actual Play
Participants: Chris_Chinn, Abkajud.


5/30/2011 stefoid: No investigations? III (split)
I ran a 'mystery game' last night where the PCs were MI6 operatives sent to Rome to find out what some known SS operatives from the occult arm of the…
In Actual Play
Participants: stefoid, ADGBoss, Ron Edwards, D.R. Clifford, Noclue.


6/1/2011 jburneko: [The Dreadful Secrets of Candlewick Manor] Automated Relationship Drama
At Gamex 2011 I ran a game of The Dreadful Secrets of Candlewick Manor (which itself is a version of Monsters & Other Childish Things). What I want to know…
In Actual Play
Participants: jburneko, stefoid, Vulpinoid, Noclue.


6/3/2011 carshow2: (DitV) Bitterwater
Well, I've never posted an AP anywhere before, but my loosely organized group(s) are trying to get more awesome in our games. I play in a couple groups and there's…
In Actual Play
Participants: carshow2, Web_Weaver, luminos, Noon, Artanis.


6/5/2011 Frank Tarcikowski: [Dresden Files] It‘s not Zilch play, but what is it?
I played Dresden Files on a convention the other day. It was my first real FATE game. I did like it quite well, temporary aspects were nice and consequences are…
In Actual Play
Participants: Frank Tarcikowski, stefoid, Noclue, Noon, epweissengruber, Abkajud, Warrior Monk, Roger, wholeridge, Paolo D., Dan Maruschak, sirogit, ShallowThoughts, Anders Gabrielsson, pawsplay.


6/11/2011 hardcoremoose: [WFRP 3E] Under The Chaos Moon
Hey all! I've been vacillating on Warhammer Fantasy Roleplay 3E for a while. Despite being a fan of the setting and color elements (especially the first edition roleplay stuff), and…
In Actual Play
Participants: hardcoremoose, contracycle, Noon.


6/16/2011 Eternally Lost Zeppo: [Primetime Adventures] 'Series Reboot'?
Hi, I'm Rob, technically new to the forums even though I think I've had an account here for a while. I've got a question about an idea I'm working on…
In Actual Play
Participants: Eternally Lost Zeppo, Chris_Chinn.


6/25/2011 Grognard: [HeroQuest 2] New GM Advice...
Hello everyone, I will be using Law's HeroQuest 2 game to introduce a D&D4E group to something a bit more abstract and lighter on rules. I want to keep things…
In Actual Play
Participants: Grognard, Chris_Chinn, Chew, Web_Weaver, formen, epweissengruber.


6/27/2011 Warrior Monk: Party went bananas. How do I keep the campaign going from here?
Last session of the, let's say, generic heartbreaker my group is currently playing, went spinning in a different way than expected. Not that I complain, I kinda like the result,…
In Actual Play
Participants: Warrior Monk, Frank Tarcikowski, scramble, Ron Edwards, Daniel36.


6/29/2011 scramble: [IAWA] 3-player session, some thoughts, some problems
Hi all, first of all sorry for the fuzzy topic. I recently ran IAWA with my group after it turned out we weren't enough to play our regular game. I…
In Actual Play
Participants: scramble, Noon, Ron Edwards.


7/6/2011 Locke: [Age Past] Game 1 of 5
So while I have run and played in more than 30 games of Age Past accumulating about 130 hours of play testing I have never written about actual play of…
In Actual Play
Participants: Locke.


7/11/2011 mozartprado: (D&D 4e) Would need some ideas
I'm from Brasil so if my English gets somehow confusing I can clarify if asked... I have ran D&D games for long time, also Vampire, Shadowrun, etc, just now I…
In Actual Play
Participants: mozartprado, Chris_Chinn, ADGBoss.


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