Previous Topics In Actual Play 8/24/2011 davidberg: [Sign in Stranger] this moon may not mean what you think it means We knew we were going to an arboreal moon, which included the non-native, dominant Tylaxmeearks, as well as the Tridlians and Arcopaths. We knew we were requested as Life Judges… In Actual Play Participants: davidberg, Ron Edwards, Noon.
8/24/2011 Chew: [Orccon][HeroQuest] In Glorantha, of all places! II (split and closed) Hi there!
I'm trying to contact Christopher Kubasik on behalf of Moon Design. Chris, if you read this, can you post here so we can talk. This forum won't let… In Actual Play Participants: Chew, Daniel36, Ron Edwards.
8/22/2011 casimps1: [3:16] Planet Monet and The Hounds I've never posted an Actual Play summary before, but feel strangely compelled to do so this time. Maybe because I'd just like to get some feedback on my game, my… In Actual Play Participants: casimps1, Eero Tuovinen, Noon.
8/21/2011 Noon: [D&D 4E] Start at 7th level and create a fear... A guy (let's call him P. because I don't feel I have permission to use his name) started running a game at the local store now, having downloaded a 1-30… In Actual Play Participants: Noon, Daniel36, Caldis.
8/19/2011 davidberg: [Sorcerer] emergent climax This account is going to come through in bits and pieces across several posts, so in the interest of not burying the lead, let me start by saying that my… In Actual Play Participants: davidberg, James_Nostack, Roger, Ron Edwards.
8/19/2011 Gregor Hutton: [Remember Tomorrow] Mitsubishi and a smashed tank of fish Hey, I got in a game of Remember Tomorrow at GenCon Games on Demand this year. We had 4 players (including me, Time Jensen and Mike Holmes) and we actually… In Actual Play Participants: Gregor Hutton, Ron Edwards, Roger, contracycle.
8/17/2011 Ron Edwards: [Sorcerer] At the GenCon booth When I'm at GenCon, usually I spend a lot of time playing after-hours, typically in the lobby of the Embassy Suites. I either set something up with people during the… In Actual Play Participants: Ron Edwards, Paka, ejh, jburneko, James_Nostack, davidberg, woodelf, Markus.
8/17/2011 DudesInCapes: Creating Social Situations & Characters I've been trying to run a game of the Dresden Files RPG for my friends lately, but it seems I'm not the best at variety. My players always create the… In Actual Play Participants: DudesInCapes, Daniel36, Noon, Ron Edwards, Paka, epweissengruber, wholeridge, happysmellyfish, Porterhaus, Roger, Andrew Norris, Brimshack, jburneko, Rubbermancer.
8/10/2011 Ron Edwards: [Apocrypha] Blind fate, blind justice, and blind love I've been working on this post for about two years.
I encountered Apocrypha at GenCon 2000, at Jonathan Tweet's suggestion. He was supportive about my advocacy of creator ownership and… In Actual Play Participants: Ron Edwards, Thunder_God, clukemula.
7/31/2011 juliusz: [Mars Colony] A Game of Thrones, Sid Meier's Alpha Centauri Sorry it took so long, Tim - I've been adventuring in the cruel world of academia.
So, the story is, we spontaneously hacked Mars Colony, and I thought that maybe… In Actual Play Participants: juliusz, Tim C Koppang.
7/18/2011 Noon: D&D 3E 'Characterisation' A little while back the D&D encounters game actually finished a small campaign (which was nice to experience) and a new one started. I think these are still modules passed… In Actual Play Participants: Noon, ADGBoss, stefoid.
7/11/2011 mozartprado: (D&D 4e) Would need some ideas I'm from Brasil so if my English gets somehow confusing I can clarify if asked... I have ran D&D games for long time, also Vampire, Shadowrun, etc, just now I… In Actual Play Participants: mozartprado, Chris_Chinn, ADGBoss.
7/6/2011 Locke: [Age Past] Game 1 of 5 So while I have run and played in more than 30 games of Age Past accumulating about 130 hours of play testing I have never written about actual play of… In Actual Play Participants: Locke.
6/29/2011 scramble: [IAWA] 3-player session, some thoughts, some problems Hi all,
first of all sorry for the fuzzy topic. I recently ran IAWA with my group after it turned out we weren't enough to play our regular game. I… In Actual Play Participants: scramble, Noon, Ron Edwards.
6/27/2011 Warrior Monk: Party went bananas. How do I keep the campaign going from here? Last session of the, let's say, generic heartbreaker my group is currently playing, went spinning in a different way than expected. Not that I complain, I kinda like the result,… In Actual Play Participants: Warrior Monk, Frank Tarcikowski, scramble, Ron Edwards, Daniel36.
6/25/2011 Grognard: [HeroQuest 2] New GM Advice... Hello everyone,
I will be using Law's HeroQuest 2 game to introduce a D&D4E group to something a bit more abstract and lighter on rules. I want to keep things… In Actual Play Participants: Grognard, Chris_Chinn, Chew, Web_Weaver, formen, epweissengruber.
6/16/2011 Eternally Lost Zeppo: [Primetime Adventures] 'Series Reboot'? Hi, I'm Rob, technically new to the forums even though I think I've had an account here for a while. I've got a question about an idea I'm working on… In Actual Play Participants: Eternally Lost Zeppo, Chris_Chinn.
6/11/2011 hardcoremoose: [WFRP 3E] Under The Chaos Moon Hey all!
I've been vacillating on Warhammer Fantasy Roleplay 3E for a while. Despite being a fan of the setting and color elements (especially the first edition roleplay stuff), and… In Actual Play Participants: hardcoremoose, contracycle, Noon.
6/5/2011 Frank Tarcikowski: [Dresden Files] It‘s not Zilch play, but what is it? I played Dresden Files on a convention the other day. It was my first real FATE game. I did like it quite well, temporary aspects were nice and consequences are… In Actual Play Participants: Frank Tarcikowski, stefoid, Noclue, Noon, epweissengruber, Abkajud, Warrior Monk, Roger, wholeridge, Paolo D., Dan Maruschak, sirogit, ShallowThoughts, Anders Gabrielsson, pawsplay.
6/3/2011 carshow2: (DitV) Bitterwater Well, I've never posted an AP anywhere before, but my loosely organized group(s) are trying to get more awesome in our games. I play in a couple groups and there's… In Actual Play Participants: carshow2, Web_Weaver, luminos, Noon, Artanis.
<< more previous topics | | Subsequent Topics In Actual Play 9/8/2011 James_Nostack: [Sorcerer] Got My Mojo Workin' Got together with some friends to play Sorcerer for the first time since 2007. Didn't go as planned, but I'm digging it anyway.
The Players
I know these guys from… In Actual Play Participants: James_Nostack, happysmellyfish, Noon, Tor Erickson, Roger, Ron Edwards.
9/10/2011 KingEgger: Strands of FATE vs. Diaspora & Attributes vs. Skills Hello everybody. This is my first post here. I’ve lurked a while, but until now have never posted.
So, I have a couple examples down below, but I want to… In Actual Play Participants: KingEgger, Frank Tarcikowski, stefoid, Web_Weaver, formen, epweissengruber.
9/13/2011 lumpley: HGMO & GxB So, screw it. I've decided to be enthusiastic about playing games instead of reluctant. Take THAT, me.
HGMO is a sweet, fun, easy game. Give it a try.
GxB is… In Actual Play Participants: lumpley, Melinglor, Ben Lehman, Jake Richmond, Daniel36, JasperN..
9/15/2011 Abkajud: [Apocalypse World - Red Front edition] Adobe Town and the Blood-Sick River Just started a new campaign of Apocalypse World. Super excited about more chances to get some practice MCing!
The Cast
Biff - playing Diamond, a grinning, goateed Chopper whose gang… In Actual Play Participants: Abkajud, lumpley.
9/16/2011 Drachasor: My experiences with different systems Well, I was going to post in the design forum, but it recommends posting here first. So, here is my experience and thoughts about the different games I have played. … In Actual Play Participants: Drachasor, Artanis, Ron Edwards, stefoid, Roger, contracycle, Abkajud, davidberg.
10/1/2011 Salsa: [Polaris] http://indie-rpgs.com/archive/index.php?topic=29465.msg274363#msg274363
I don't like it when conflicts skip big amounts of time. As the Mistaken, I would close the conflict after "but only… In Actual Play Participants: Salsa, Ben Lehman, Frank Tarcikowski.
10/11/2011 knudsone: [Lacuna] You Don't Have Clearance To Access That Information Hey all! The following is an actual play report for Lacuna, Part 1 that contains spoilers. Players, be warned! This was my first time running the system, and it occurred… In Actual Play Participants: knudsone, Ron Edwards.
10/11/2011 lumpley: Lamentations of the Flame Princess is made of lies Fruitful, fruitful lies.
Let's see. It's our first real session, after a session of character creation and a bit of fumbling. I'm GMing. Meg's playing Van Joost, a dwarf. Sam's… In Actual Play Participants: lumpley, Paka, Eero Tuovinen, Noon, James_Nostack, Ron Edwards, davidberg, C. Edwards, contracycle, JimLotFP, rabindranath72, Abkajud.
10/12/2011 Iota: What different games do WELL. My wife and I are thinking about getting back into RPGs, but we're a bit overwhelmed with all the choices out there. I've always toyed with the idea of making… In Actual Play Participants: Iota, Ron Edwards.
10/16/2011 davidberg: decoupling Reward Systems from broad-scale Story Arcs I've been chatting recently with some GMs who pre-plan all the major plot points in their scenarios, and communicate what they're doing to the players in such a way that… In Actual Play Participants: davidberg, Eero Tuovinen, stefoid, happysmellyfish, Noon, contracycle, Paul T, Filip Luszczyk, Ron Edwards, Dan Maruschak, Frank Tarcikowski.
10/19/2011 RBjakeSpecial: [Fiasco] Dragon Slayers Playset - weekly 4E group tries Fiasco I play in a weekly 4E group and we played a steady campaign with one DM last year. This year, because of schedule conflicts and other things going on we… In Actual Play Participants: RBjakeSpecial, Ron Edwards, Adam Dray, segedy, pkalata.
8/20/2011 clukemula: [Sorcerer and more] A whole lot about setting Ron, just for clarification...
Those connotations concern setting as skin, i.e., a completely trivial aspect of scribbling perhaps-elaborate but ultimately inconsequential Color onto a totally-consistent System which has its own… In Actual Play Participants: clukemula, Ron Edwards, wholeridge, jburneko.
10/22/2011 Dithmer: Unintential Player-oriented horror in Character-oriented horror systems I figured that since it'll be Halloween fairly soon, and i recently had a session relevant to the subject, i'd share some things i've noted regarding horror in roleplaying games.… In Actual Play Participants: Dithmer, Ron Edwards, Noon, Frank Tarcikowski.
10/22/2011 chronoplasm: [4E] The Adventures of Alice Alucard So I'm playing in a really fun 4E game right now. Sadly, I was unable to attend the last session to do health problems. I'm hoping that Wade (the minotaur… In Actual Play Participants: chronoplasm, Noon.
10/26/2011 Filip Luszczyk: non-play I like Fluffy Bunny by Emily Care Boss. Not because it's a good game (it's crap). I like it because it so accurately summarizes certain segment of the hobby, and… In Actual Play Participants: Filip Luszczyk, Noon, James_Nostack, Ron Edwards, davidberg, contracycle, KevinH, czipeter.
10/28/2011 James_Nostack: Sandboxing - story before, story now, story after In his recent essay "Setting and Emergent Stories" (PDF), Ron includes an provocative afterthought about the term "sandbox play," and I'd like to talk about it.
Here's Ron:
Problematic term:… In Actual Play Participants: James_Nostack, C. Edwards, Abkajud, Eero Tuovinen, davidberg, contracycle, Noon, Caldis, Tav_Behemoth, stefoid, Marshall Burns, Ron Edwards.
10/30/2011 Paka: Refugees from the Forgotten Realms Read Ron's article and it reminded me of the gaming I have done in the Forgotten Realms using the original grey boxed set, a few early supplements and Burning Wheel… In Actual Play Participants: Paka, C. Edwards, ffilz, HighmoonMedia.
10/30/2011 andrew_kenrick: [Dead of Night] Salford's Lot I ran a new Dead of Night scenario at Furnace the other week, named Salford's Lot (and yes, the name did come first!). The premise of the scenario was a… In Actual Play Participants: andrew_kenrick, Artanis, Ron Edwards.
11/2/2011 Noon: Situation Generation/Prep. I'm not really comfortable with the 'counter-factual' requirement of the other thread. Given the subjective way we remember things, it seems a process of simply eliminating certain counter factuals. No?… In Actual Play Participants: Noon.
11/3/2011 Ron Edwards: [Obsidian, Champs, Babylon Project] Incipient Narrativism and its discontents This is a spinoff thread from decoupling Reward Systems from broad-scale Story Arcs, to address an issue I think lurks alongside the topic of that thread. To summarize, we're talking… In Actual Play Participants: Ron Edwards, Chris_Chinn, Abkajud, Noon, James_Nostack, Web_Weaver, davidberg, Tor Erickson, Roger, Frank Tarcikowski, epweissengruber.
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