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From Day One


Previous Topics
In Actual Play

10/11/2011 lumpley: Lamentations of the Flame Princess is made of lies
Fruitful, fruitful lies. Let's see. It's our first real session, after a session of character creation and a bit of fumbling. I'm GMing. Meg's playing Van Joost, a dwarf. Sam's…
In Actual Play
Participants: lumpley, Paka, Eero Tuovinen, Noon, James_Nostack, Ron Edwards, davidberg, C. Edwards, contracycle, JimLotFP, rabindranath72, Abkajud.


10/11/2011 knudsone: [Lacuna] You Don't Have Clearance To Access That Information
Hey all! The following is an actual play report for Lacuna, Part 1 that contains spoilers. Players, be warned! This was my first time running the system, and it occurred…
In Actual Play
Participants: knudsone, Ron Edwards.


10/1/2011 Salsa: [Polaris]
http://indie-rpgs.com/archive/index.php?topic=29465.msg274363#msg274363 I don't like it when conflicts skip big amounts of time. As the Mistaken, I would close the conflict after "but only…
In Actual Play
Participants: Salsa, Ben Lehman, Frank Tarcikowski.


9/16/2011 Drachasor: My experiences with different systems
Well, I was going to post in the design forum, but it recommends posting here first.  So, here is my experience and thoughts about the different games I have played. …
In Actual Play
Participants: Drachasor, Artanis, Ron Edwards, stefoid, Roger, contracycle, Abkajud, davidberg.


9/15/2011 Abkajud: [Apocalypse World - Red Front edition] Adobe Town and the Blood-Sick River
Just started a new campaign of Apocalypse World. Super excited about more chances to get some practice MCing! The Cast Biff - playing Diamond, a grinning, goateed Chopper whose gang…
In Actual Play
Participants: Abkajud, lumpley.


9/13/2011 lumpley: HGMO & GxB
So, screw it. I've decided to be enthusiastic about playing games instead of reluctant. Take THAT, me. HGMO is a sweet, fun, easy game. Give it a try. GxB is…
In Actual Play
Participants: lumpley, Melinglor, Ben Lehman, Jake Richmond, Daniel36, JasperN..


9/10/2011 KingEgger: Strands of FATE vs. Diaspora & Attributes vs. Skills
Hello everybody. This is my first post here. I’ve lurked a while, but until now have never posted. So, I have a couple examples down below, but I want to…
In Actual Play
Participants: KingEgger, Frank Tarcikowski, stefoid, Web_Weaver, formen, epweissengruber.


9/8/2011 James_Nostack: [Sorcerer] Got My Mojo Workin'
Got together with some friends to play Sorcerer for the first time since 2007.  Didn't go as planned, but I'm digging it anyway. The Players I know these guys from…
In Actual Play
Participants: James_Nostack, happysmellyfish, Noon, Tor Erickson, Roger, Ron Edwards.


9/6/2011 dindenver: [Do] The Journal
So, I played Do: Pilgrams of the Flying temple for the first time on Thursday and later again on Saturday. The first time, the Journal seemed to enhance play. The…
In Actual Play
Participants: dindenver, Ron Edwards.


8/24/2011 davidberg: [Sign in Stranger] this moon may not mean what you think it means
We knew we were going to an arboreal moon, which included the non-native, dominant Tylaxmeearks, as well as the Tridlians and Arcopaths.  We knew we were requested as Life Judges…
In Actual Play
Participants: davidberg, Ron Edwards, Noon.


8/24/2011 Chew: [Orccon][HeroQuest] In Glorantha, of all places! II (split and closed)
Hi there! I'm trying to contact Christopher Kubasik on behalf of Moon Design. Chris, if you read this, can you post here so we can talk. This forum won't let…
In Actual Play
Participants: Chew, Daniel36, Ron Edwards.


8/22/2011 casimps1: [3:16] Planet Monet and The Hounds
I've never posted an Actual Play summary before, but feel strangely compelled to do so this time. Maybe because I'd just like to get some feedback on my game, my…
In Actual Play
Participants: casimps1, Eero Tuovinen, Noon.


8/21/2011 Noon: [D&D 4E] Start at 7th level and create a fear...
A guy (let's call him P. because I don't feel I have permission to use his name) started running a game at the local store now, having downloaded a 1-30…
In Actual Play
Participants: Noon, Daniel36, Caldis.


8/19/2011 davidberg: [Sorcerer] emergent climax
This account is going to come through in bits and pieces across several posts, so in the interest of not burying the lead, let me start by saying that my…
In Actual Play
Participants: davidberg, James_Nostack, Roger, Ron Edwards.


8/19/2011 Gregor Hutton: [Remember Tomorrow] Mitsubishi and a smashed tank of fish
Hey, I got in a game of Remember Tomorrow at GenCon Games on Demand this year. We had 4 players (including me, Time Jensen and Mike Holmes) and we actually…
In Actual Play
Participants: Gregor Hutton, Ron Edwards, Roger, contracycle.


8/17/2011 Ron Edwards: [Sorcerer] At the GenCon booth
When I'm at GenCon, usually I spend a lot of time playing after-hours, typically in the lobby of the Embassy Suites. I either set something up with people during the…
In Actual Play
Participants: Ron Edwards, Paka, ejh, jburneko, James_Nostack, davidberg, woodelf, Markus.


8/17/2011 DudesInCapes: Creating Social Situations & Characters
I've been trying to run a game of the Dresden Files RPG for my friends lately, but it seems I'm not the best at variety.  My players always create the…
In Actual Play
Participants: DudesInCapes, Daniel36, Noon, Ron Edwards, Paka, epweissengruber, wholeridge, happysmellyfish, Porterhaus, Roger, Andrew Norris, Brimshack, jburneko, Rubbermancer.


8/10/2011 Ron Edwards: [Apocrypha] Blind fate, blind justice, and blind love
I've been working on this post for about two years. I encountered Apocrypha at GenCon 2000, at Jonathan Tweet's suggestion. He was supportive about my advocacy of creator ownership and…
In Actual Play
Participants: Ron Edwards, Thunder_God, clukemula.


7/31/2011 juliusz: [Mars Colony] A Game of Thrones, Sid Meier's Alpha Centauri
Sorry it took so long, Tim - I've been adventuring in the cruel world of academia. So, the story is, we spontaneously hacked Mars Colony, and I thought that maybe…
In Actual Play
Participants: juliusz, Tim C Koppang.


7/18/2011 Noon: D&D 3E 'Characterisation'
A little while back the D&D encounters game actually finished a small campaign (which was nice to experience) and a new one started. I think these are still modules passed…
In Actual Play
Participants: Noon, ADGBoss, stefoid.


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Subsequent Topics
In Actual Play

10/16/2011 davidberg: decoupling Reward Systems from broad-scale Story Arcs
I've been chatting recently with some GMs who pre-plan all the major plot points in their scenarios, and communicate what they're doing to the players in such a way that…
In Actual Play
Participants: davidberg, Eero Tuovinen, stefoid, happysmellyfish, Noon, contracycle, Paul T, Filip Luszczyk, Ron Edwards, Dan Maruschak, Frank Tarcikowski.


10/19/2011 RBjakeSpecial: [Fiasco] Dragon Slayers Playset - weekly 4E group tries Fiasco
I play in a weekly 4E group and we played a steady campaign with one DM last year.  This year, because of schedule conflicts and other things going on we…
In Actual Play
Participants: RBjakeSpecial, Ron Edwards, Adam Dray, segedy, pkalata.


8/20/2011 clukemula: [Sorcerer and more] A whole lot about setting
Ron, just for clarification... Those connotations concern setting as skin, i.e., a completely trivial aspect of scribbling perhaps-elaborate but ultimately inconsequential Color onto a totally-consistent System which has its own…
In Actual Play
Participants: clukemula, Ron Edwards, wholeridge, jburneko.


10/22/2011 Dithmer: Unintential Player-oriented horror in Character-oriented horror systems
I figured that since it'll be Halloween fairly soon, and i recently had a session relevant to the subject, i'd share some things i've noted regarding horror in roleplaying games.…
In Actual Play
Participants: Dithmer, Ron Edwards, Noon, Frank Tarcikowski.


10/22/2011 chronoplasm: [4E] The Adventures of Alice Alucard
So I'm playing in a really fun 4E game right now. Sadly, I was unable to attend the last session to do health problems. I'm hoping that Wade (the minotaur…
In Actual Play
Participants: chronoplasm, Noon.


10/26/2011 Filip Luszczyk: non-play
I like Fluffy Bunny by Emily Care Boss. Not because it's a good game (it's crap). I like it because it so accurately summarizes certain segment of the hobby, and…
In Actual Play
Participants: Filip Luszczyk, Noon, James_Nostack, Ron Edwards, davidberg, contracycle, KevinH, czipeter.


10/28/2011 James_Nostack: Sandboxing - story before, story now, story after
In his recent essay "Setting and Emergent Stories" (PDF), Ron includes an provocative afterthought about the term "sandbox play," and I'd like to talk about it. Here's Ron: Problematic term:…
In Actual Play
Participants: James_Nostack, C. Edwards, Abkajud, Eero Tuovinen, davidberg, contracycle, Noon, Caldis, Tav_Behemoth, stefoid, Marshall Burns, Ron Edwards.


10/30/2011 Paka: Refugees from the Forgotten Realms
Read Ron's article and it reminded me of the gaming I have done in the Forgotten Realms using the original grey boxed set, a few early supplements and Burning Wheel…
In Actual Play
Participants: Paka, C. Edwards, ffilz, HighmoonMedia.


10/30/2011 andrew_kenrick: [Dead of Night] Salford's Lot
I ran a new Dead of Night scenario at Furnace the other week, named Salford's Lot (and yes, the name did come first!). The premise of the scenario was a…
In Actual Play
Participants: andrew_kenrick, Artanis, Ron Edwards.


11/2/2011 Noon: Situation Generation/Prep.
I'm not really comfortable with the 'counter-factual' requirement of the other thread. Given the subjective way we remember things, it seems a process of simply eliminating certain counter factuals. No?…
In Actual Play
Participants: Noon.


11/3/2011 Ron Edwards: [Obsidian, Champs, Babylon Project] Incipient Narrativism and its discontents
This is a spinoff thread from decoupling Reward Systems from broad-scale Story Arcs, to address an issue I think lurks alongside the topic of that thread. To summarize, we're talking…
In Actual Play
Participants: Ron Edwards, Chris_Chinn, Abkajud, Noon, James_Nostack, Web_Weaver, davidberg, Tor Erickson, Roger, Frank Tarcikowski, epweissengruber.


11/4/2011 lumpley: My 11 year old is scarier than me
I'm playing Murderous Ghosts with my 11 year old, Elliot. Playing Murderous Ghosts with a kid is delicate. Elliot's a kid who likes his horror, but still, I want him…
In Actual Play
Participants: lumpley, kvanpelt, Ron Edwards, stefoid.


11/4/2011 kvanpelt: Being a player after being a DM
Hello all. My name is Kyle, and this is my first topic here on the Forge. I'd like to preface this post by saying that, while I have a basic…
In Actual Play
Participants: kvanpelt, contracycle, Frank Tarcikowski, davidberg, Dithmer.


11/5/2011 contracycle: character intros
Per Kyle's request, a little discussion on the character intro vignettes I used. So, as mentioned, this was inspired by the problem that players often "lose visualisation", as it were,…
In Actual Play
Participants: contracycle, kvanpelt, davidberg, Ron Edwards, knudsone.


11/7/2011 chronoplasm: [Traveler] My First Time As Referee
I got to play facilitate a game of old-school Traveler the other day. I generated a sub sector the day before. I also indexed them in my notebook and wrote…
In Actual Play
Participants: chronoplasm, Marshall Burns, Mel_White, contracycle.


11/8/2011 lumpley: Lamentations of the Flame Princess: my job as GM
Session 2 was fun. (Here's some about character creation and session 1: Lamentations of the Flame Princess is made of lies. Please don't bring discusson of that thread's topics into…
In Actual Play
Participants: lumpley, stefoid, James_Nostack, Eliarhiman6, Caldis, Eero Tuovinen, davidberg, JasperN., Frank Tarcikowski, Roger, happysmellyfish, Marshall Burns, Joe Dizzy, Noon, rabindranath72, Teataine, Anders Gabrielsson.


11/9/2011 davidberg: [Pitfighter] SBP: is there anything better to roll for than success?
"SBP" stands for Story Before Participationism.  It's basically gaming where (a) the GM makes certain things unavoidably happen in play as a part of getting across a "story" (by which…
In Actual Play
Participants: davidberg, stefoid, Ron Edwards, Frank Tarcikowski, Dan Maruschak, contracycle, Noon, Roger, Jeremy S, Anders Gabrielsson, mael.rimbault.


11/9/2011 epweissengruber: FATE Actual Plays: How Differently Does Diaspora Play Out
A recent thread on Dresden Files brought up comments on the paucity of FATE discussion at the Forge.  http://www.indie-rpgs.com/forge/index.php?topic=30851.0 In that thread I outlined what functional FATE/SotC Gm-ing might look…
In Actual Play
Participants: epweissengruber.


11/12/2011 Web_Weaver: How Glorantha both inspired and frustrated my play.
Story before  Have been reading David's thread: Decoupling Reward Systems from broad-scale Story Arcs And Ron's thread: Incipient Narrativism and its discontents In the latter I asked if Story Before…
In Actual Play
Participants: Web_Weaver, Ron Edwards, Abkajud, Noon, Paul Czege, contracycle, davidberg.


11/14/2011 davidberg: [Pitfighter] how I learned to push my GM plots into play
Hello, This post is part background for my other Pitfighter threads, part summary of my take on a classic problem in RPG play, and part response to Jamie's recent encounter…
In Actual Play
Participants: davidberg, Web_Weaver, Roger.


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