Previous Topics In Actual Play 12/15/2011 Bret Gillan: [HeroQuest 2] System and Story Tug of War Hey guys. I recently got a Glorantha game going. We're using the HQ2 system and man is it weird. It does this judo on the way we determine obstacle levels… In Actual Play Participants: Bret Gillan, Eero Tuovinen, Neil the Wimp, Abkajud, Noon, epweissengruber.
12/13/2011 JoyWriter: [4e] Tonight everyone but Pius will die I played a fully functioning participationist game the other week!
The GM loves his characters and world, and they are his; we do all the pawn stance tactical combat stuff,… In Actual Play Participants: JoyWriter.
12/12/2011 chronoplasm: [AD&D] I Didn't Die :( I fought a dragon on Sunday, and I am sad to say that I survived the encounter.
It was first edition Advanced Dungeons & Dragons.
I was a third level… In Actual Play Participants: chronoplasm, Abkajud, Michiel Rutte, Chris_Chinn, Noon, rabindranath72, LandonSuffered.
12/3/2011 Noon: Not allowed to participate? There's a campaign, from a premade module the GM downloaded. Very set piece combats, all requiring following A to B to C. Being run at the local game store. It's… In Actual Play Participants: Noon, Filip Luszczyk.
12/2/2011 Porterhaus: What does The Best Winner want to play? So one of my good friends likes to play games, but he likes to always be The Best Winner, a term I made up. Here's what it means. In every… In Actual Play Participants: Porterhaus, Roger, Ron Edwards, davidberg, Noon, JoyWriter.
11/29/2011 Some Gamer666: Story before, Story Now, Bunch of Crap? I keep seeing these posts about “Story Before” and “Story Now”. I’ve read the “official” definitions of both, read some of the discussions, etc. But I still don’t think I’m… In Actual Play Participants: Some Gamer666, davidberg, Ron Edwards, stefoid, Anders Gabrielsson.
11/29/2011 Michiel Rutte: Attributes and Duality I have found in game play that attributes not always live in the imagination of the player. Some attributes are problematic to roleplay.
At least I have often forgot for… In Actual Play Participants: Michiel Rutte, Some Gamer666, stefoid, Aisha Bennett, thedroid.
11/27/2011 Porterhaus: Help me like GMing, please. I just finished running a nine-month Dresden Files campaign. It was an awesome one. The big bad guy cleverly manipulated the elements from behind the scenes. The characters grew and… In Actual Play Participants: Porterhaus, davidberg, Anders Gabrielsson, Ron Edwards, stefoid, Ralls, Roger, Michiel Rutte, czipeter, Motipha, Blackrat, tymotzues.
11/25/2011 luke6080: Re: What's the worst thing you've ever done as a GM? Geeze, hmmm. There was that one time I forced my whole group's characters to go balls deep in some twelve year old Japanese schoolgirls in GURPS. In Actual Play Participants: luke6080, Ron Edwards.
11/25/2011 dreamingjohnny: Help: Akward Session Opening Hello, first time poster, I´ll try to be brief with my bakground here so that I can get to the problem at hand.
I've been GMing on and of for… In Actual Play Participants: dreamingjohnny, Artanis, Noon, contracycle, stefoid, Michiel Rutte, Neil the Wimp.
11/23/2011 Some Gamer666: Using a "Plant" Hey all, I would like to bring up the notion of using a "plant" within your group or party (cast of characters?). Is it a viable option? Should it be… In Actual Play Participants: Some Gamer666, Ron Edwards, davidberg, chronoplasm, SaintHax, Michiel Rutte.
11/19/2011 Abkajud: [D&D3.0] Zac's examples (split) I've been run through modules a couple of times, and there's this way in which a hook that's sufficiently open-ended can give a player room to explore theme. But I… In Actual Play Participants: Abkajud, Noon, davidberg, stefoid, Ron Edwards.
11/21/2011 Noon: The Gank Effect and Social Contract Dogmatism From a post by Zac here.
Well, the reason why it (now) looks like we should have rolled is because the character was making a demand of the NPCs. She… In Actual Play Participants: Noon.
11/18/2011 Chris_Chinn: [Feng Shui] Stumbling into Narrativism Spinning off from Ron's thread: Incipient Narrativism and its discontents.
Back in 1996-1998, I ended up running a campaign for several friends using Feng Shui. We… In Actual Play Participants: Chris_Chinn, Abkajud.
11/14/2011 davidberg: [Pitfighter] how I learned to push my GM plots into play Hello,
This post is part background for my other Pitfighter threads, part summary of my take on a classic problem in RPG play, and part response to Jamie's recent encounter… In Actual Play Participants: davidberg, Web_Weaver, Roger.
11/12/2011 Web_Weaver: How Glorantha both inspired and frustrated my play. Story before
Have been reading David's thread:
Decoupling Reward Systems from broad-scale Story Arcs
And Ron's thread:
Incipient Narrativism and its discontents
In the latter I asked if Story Before… In Actual Play Participants: Web_Weaver, Ron Edwards, Abkajud, Noon, Paul Czege, contracycle, davidberg.
11/9/2011 epweissengruber: FATE Actual Plays: How Differently Does Diaspora Play Out A recent thread on Dresden Files brought up comments on the paucity of FATE discussion at the Forge.
http://www.indie-rpgs.com/forge/index.php?topic=30851.0
In that thread I outlined what functional FATE/SotC Gm-ing might look… In Actual Play Participants: epweissengruber.
11/9/2011 davidberg: [Pitfighter] SBP: is there anything better to roll for than success? "SBP" stands for Story Before Participationism. It's basically gaming where (a) the GM makes certain things unavoidably happen in play as a part of getting across a "story" (by which… In Actual Play Participants: davidberg, stefoid, Ron Edwards, Frank Tarcikowski, Dan Maruschak, contracycle, Noon, Roger, Jeremy S, Anders Gabrielsson, mael.rimbault.
11/8/2011 lumpley: Lamentations of the Flame Princess: my job as GM Session 2 was fun. (Here's some about character creation and session 1: Lamentations of the Flame Princess is made of lies. Please don't bring discusson of that thread's topics into… In Actual Play Participants: lumpley, stefoid, James_Nostack, Eliarhiman6, Caldis, Eero Tuovinen, davidberg, JasperN., Frank Tarcikowski, Roger, happysmellyfish, Marshall Burns, Joe Dizzy, Noon, rabindranath72, Teataine, Anders Gabrielsson.
11/7/2011 chronoplasm: [Traveler] My First Time As Referee I got to play facilitate a game of old-school Traveler the other day.
I generated a sub sector the day before. I also indexed them in my notebook and wrote… In Actual Play Participants: chronoplasm, Marshall Burns, Mel_White, contracycle.
<< more previous topics | | Subsequent Topics In Actual Play 12/17/2011 davidberg: [Pitfighter] SBP: the GM's role in resolution "SBP" stands for Story Before Participationism. It's basically gaming where (a) the GM makes certain things unavoidably happen in play as a part of getting across a "story" (by which… In Actual Play Participants: davidberg, contracycle, Anders Gabrielsson, JoyWriter, happysmellyfish, Noon, DWeird, Motipha.
12/18/2011 David Kay: [PTA] Driving Towards Conflict Hello Forge community,
This post is not an actual play report, so much as a request for actual play reports. I'm quite new to indie games, but I'm planning to… In Actual Play Participants: David Kay, Chris_Chinn, Ron Edwards, davidberg, czipeter.
12/19/2011 Frank Tarcikowski: [BARBAREN!] Who wants to be an Uber-Macho? Hi there. This is basically the thread where I try to generate some buzz about the newly published English version of my game BARBAREN!, which is, at long last, available… In Actual Play Participants: Frank Tarcikowski, Ron Edwards.
12/20/2011 help im a bug: [DFRPG] Plot-blocked So I've noticed this interesting phenomenon that's happening in the Dresden Files game I'm playing, and I don't think I've seen it before.
Our characters work for a company; we… In Actual Play Participants: help im a bug, Frank Tarcikowski, Finarvyn.
1/2/2012 Double_J: Setting expectations, resolving conflicts, and other Rx's for dysfunctional play Hey all,
First-time poster, short-time lurker (though I have put myself through quite a crash course since I first stumbled upon this site a couple of months ago).
I've read… In Actual Play Participants: Double_J, stefoid, Noon, Chris_Chinn, Caldis, epweissengruber, enderbean, davidberg, dindenver, Motipha.
1/9/2012 epweissengruber: [Heroquest 2] Pass/Fail and Setting-Heavy Story Now Can it be done?
My first thoughts are here: http://www.obsidianportal.com/campaign/for-clan-kin-and-the-gods/wikis/first-thoughts
These are in preparation for an HQ2 campaign I am trying to start up. In Actual Play Participants: epweissengruber, Web_Weaver, JoyWriter.
1/10/2012 help im a bug: [DFRPG] Two games at once I'd like to get this out of the way: this is not a complaint or a fix-my-game post. I'm very happy with the way things stand in it, and I'm… In Actual Play Participants: help im a bug.
1/16/2012 Ramlama: [Elfs] Stages as narrative bonus My weekly gaming group just had to prematurely end a Dogs in the Vineyard game (one of the four players had to drop, and we'd missed a handful of sessions-… In Actual Play Participants: Ramlama.
1/23/2012 pawsplay: RPGs as languages I'm hashing out some ideas for my latest gaming projects, and while doing so, I've had some intriguing thoughts pop into my head. A lot of the really successful genre-specific… In Actual Play Participants: pawsplay, Sp4m, czipeter, Ron Edwards.
1/29/2012 DWeird: Two Apocalypse World games: character relationship to setting So I've been having thoughts about setting/character relationships for a game I'm kinda sorta thinking about making that is essentially about exploring and building upon a preestablished setting via characters… In Actual Play Participants: DWeird, help im a bug.
1/29/2012 czipeter: What are my reasonable options? My experience is as bad as it is vivid. I hope I can recall much of the table ephemera without too much judgment.
Social setup:
The game itself was preceded… In Actual Play Participants: czipeter, Chris_Chinn.
1/29/2012 Waser: [Fragged Empire] Briefly Documenting the Growth of my Indie Sci-Fi RPG Hi all, I am a long time browser of The Forge.
There realy is some great stuff here.
This thread will be me briefly documenting the development of my scratch… In Actual Play Participants: Waser.
1/30/2012 way: [AD&D2e] Doing things for the first time I've been DMing an AD&D 2e game this weekend. One of the characters was a poisoner/alchemist: I've created a quick modification of the mage class for him. Part of the… In Actual Play Participants: way, DWeird, Noon, JoyWriter, thedroid.
1/31/2012 masqueradeball: The One Ring, Last Night So, tonight I played The One Ring for the first time. Just thought I'd record a few responses:
* Character creation is fast and gives you a lot of canned… In Actual Play Participants: masqueradeball, Mel_White.
2/2/2012 Eero Tuovinen: [Mars Colony] The Man Out of Time Maracon is a great gaming convention for me, being as how it's small enough to ensure that I don't work all through it. This time around it was small enough,… In Actual Play Participants: Eero Tuovinen, Tim C Koppang.
2/14/2012 Blackrat: Story Now in a one-on-one setup This is more of a request for actual play experiences than a report of them; I hope that fits within the spirit of the guidelines.
Due to the busy schedules… In Actual Play Participants: Blackrat, Eliarhiman6, Abkajud, Mel_White.
2/28/2012 Motipha: [IAWA] Mid-dice negotiation and shifting loyalties Cross-posted from Barf Forth Apocalyptica: http://apocalypse-world.com/forums/index.php?topic=2359.0
Ok, so this is a complicated situation. We have three PC's:
Tabni-Ishtar, Goddess of Fertility and the Harvest. She wants to get rid of… In Actual Play Participants: Motipha, lumpley.
3/5/2012 TheDarkness73: [Nobilis] Starting a new game, looking for people Okay, so I want to start a game of nobilis. I don't have too much experience, but I have a lot of the book memorized. I also have skype if… In Actual Play Participants: TheDarkness73, hansel.
3/13/2012 Motipha: [Apocalypse World] The Leviathan So I'm on a podcast where three of the four hosts all game with each other on as part of our normal gaming group. We recently finished an 8 session… In Actual Play Participants: Motipha.
3/16/2012 mael.rimbault: "The Right to Dream", game preparation, reward system, and my experience Hello all,
First, I need to warn you : I am French, so while I will do my best with my poor English to be clear, I may fail. If… In Actual Play Participants: mael.rimbault, Eliarhiman6, davidberg, Marshall Burns.
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