Previous Topics In Actual Play 1/29/2012 Waser: [Fragged Empire] Briefly Documenting the Growth of my Indie Sci-Fi RPG Hi all, I am a long time browser of The Forge.
There realy is some great stuff here.
This thread will be me briefly documenting the development of my scratch… In Actual Play Participants: Waser.
1/29/2012 czipeter: What are my reasonable options? My experience is as bad as it is vivid. I hope I can recall much of the table ephemera without too much judgment.
Social setup:
The game itself was preceded… In Actual Play Participants: czipeter, Chris_Chinn.
1/29/2012 DWeird: Two Apocalypse World games: character relationship to setting So I've been having thoughts about setting/character relationships for a game I'm kinda sorta thinking about making that is essentially about exploring and building upon a preestablished setting via characters… In Actual Play Participants: DWeird, help im a bug.
1/23/2012 pawsplay: RPGs as languages I'm hashing out some ideas for my latest gaming projects, and while doing so, I've had some intriguing thoughts pop into my head. A lot of the really successful genre-specific… In Actual Play Participants: pawsplay, Sp4m, czipeter, Ron Edwards.
1/16/2012 Ramlama: [Elfs] Stages as narrative bonus My weekly gaming group just had to prematurely end a Dogs in the Vineyard game (one of the four players had to drop, and we'd missed a handful of sessions-… In Actual Play Participants: Ramlama.
1/10/2012 help im a bug: [DFRPG] Two games at once I'd like to get this out of the way: this is not a complaint or a fix-my-game post. I'm very happy with the way things stand in it, and I'm… In Actual Play Participants: help im a bug.
1/9/2012 epweissengruber: [Heroquest 2] Pass/Fail and Setting-Heavy Story Now Can it be done?
My first thoughts are here: http://www.obsidianportal.com/campaign/for-clan-kin-and-the-gods/wikis/first-thoughts
These are in preparation for an HQ2 campaign I am trying to start up. In Actual Play Participants: epweissengruber, Web_Weaver, JoyWriter.
1/2/2012 Double_J: Setting expectations, resolving conflicts, and other Rx's for dysfunctional play Hey all,
First-time poster, short-time lurker (though I have put myself through quite a crash course since I first stumbled upon this site a couple of months ago).
I've read… In Actual Play Participants: Double_J, stefoid, Noon, Chris_Chinn, Caldis, epweissengruber, enderbean, davidberg, dindenver, Motipha.
12/20/2011 help im a bug: [DFRPG] Plot-blocked So I've noticed this interesting phenomenon that's happening in the Dresden Files game I'm playing, and I don't think I've seen it before.
Our characters work for a company; we… In Actual Play Participants: help im a bug, Frank Tarcikowski, Finarvyn.
12/19/2011 Frank Tarcikowski: [BARBAREN!] Who wants to be an Uber-Macho? Hi there. This is basically the thread where I try to generate some buzz about the newly published English version of my game BARBAREN!, which is, at long last, available… In Actual Play Participants: Frank Tarcikowski, Ron Edwards.
12/18/2011 David Kay: [PTA] Driving Towards Conflict Hello Forge community,
This post is not an actual play report, so much as a request for actual play reports. I'm quite new to indie games, but I'm planning to… In Actual Play Participants: David Kay, Chris_Chinn, Ron Edwards, davidberg, czipeter.
12/17/2011 davidberg: [Pitfighter] SBP: the GM's role in resolution "SBP" stands for Story Before Participationism. It's basically gaming where (a) the GM makes certain things unavoidably happen in play as a part of getting across a "story" (by which… In Actual Play Participants: davidberg, contracycle, Anders Gabrielsson, JoyWriter, happysmellyfish, Noon, DWeird, Motipha.
12/15/2011 Porterhaus: How to enjoy Story Before without Participationism So, I've been playing in a fairly new game of Dresden Files recently. We've got four sessions under our belts so far. The game is a spin-off of the Dresden… In Actual Play Participants: Porterhaus, stefoid, Alfryd, Chris_Chinn, Noon, davidberg, philipstephen, Dan Maruschak, contracycle, JoyWriter, Frank Tarcikowski, help im a bug, pawsplay.
12/15/2011 Bret Gillan: [HeroQuest 2] System and Story Tug of War Hey guys. I recently got a Glorantha game going. We're using the HQ2 system and man is it weird. It does this judo on the way we determine obstacle levels… In Actual Play Participants: Bret Gillan, Eero Tuovinen, Neil the Wimp, Abkajud, Noon, epweissengruber.
12/13/2011 JoyWriter: [4e] Tonight everyone but Pius will die I played a fully functioning participationist game the other week!
The GM loves his characters and world, and they are his; we do all the pawn stance tactical combat stuff,… In Actual Play Participants: JoyWriter.
12/12/2011 chronoplasm: [AD&D] I Didn't Die :( I fought a dragon on Sunday, and I am sad to say that I survived the encounter.
It was first edition Advanced Dungeons & Dragons.
I was a third level… In Actual Play Participants: chronoplasm, Abkajud, Michiel Rutte, Chris_Chinn, Noon, rabindranath72, LandonSuffered.
12/3/2011 Noon: Not allowed to participate? There's a campaign, from a premade module the GM downloaded. Very set piece combats, all requiring following A to B to C. Being run at the local game store. It's… In Actual Play Participants: Noon, Filip Luszczyk.
12/2/2011 Porterhaus: What does The Best Winner want to play? So one of my good friends likes to play games, but he likes to always be The Best Winner, a term I made up. Here's what it means. In every… In Actual Play Participants: Porterhaus, Roger, Ron Edwards, davidberg, Noon, JoyWriter.
11/29/2011 Some Gamer666: Story before, Story Now, Bunch of Crap? I keep seeing these posts about “Story Before” and “Story Now”. I’ve read the “official” definitions of both, read some of the discussions, etc. But I still don’t think I’m… In Actual Play Participants: Some Gamer666, davidberg, Ron Edwards, stefoid, Anders Gabrielsson.
11/29/2011 Michiel Rutte: Attributes and Duality I have found in game play that attributes not always live in the imagination of the player. Some attributes are problematic to roleplay.
At least I have often forgot for… In Actual Play Participants: Michiel Rutte, Some Gamer666, stefoid, Aisha Bennett, thedroid.
<< more previous topics | | Subsequent Topics In Actual Play 1/31/2012 masqueradeball: The One Ring, Last Night So, tonight I played The One Ring for the first time. Just thought I'd record a few responses:
* Character creation is fast and gives you a lot of canned… In Actual Play Participants: masqueradeball, Mel_White.
2/2/2012 Eero Tuovinen: [Mars Colony] The Man Out of Time Maracon is a great gaming convention for me, being as how it's small enough to ensure that I don't work all through it. This time around it was small enough,… In Actual Play Participants: Eero Tuovinen, Tim C Koppang.
2/14/2012 Blackrat: Story Now in a one-on-one setup This is more of a request for actual play experiences than a report of them; I hope that fits within the spirit of the guidelines.
Due to the busy schedules… In Actual Play Participants: Blackrat, Eliarhiman6, Abkajud, Mel_White.
2/28/2012 Motipha: [IAWA] Mid-dice negotiation and shifting loyalties Cross-posted from Barf Forth Apocalyptica: http://apocalypse-world.com/forums/index.php?topic=2359.0
Ok, so this is a complicated situation. We have three PC's:
Tabni-Ishtar, Goddess of Fertility and the Harvest. She wants to get rid of… In Actual Play Participants: Motipha, lumpley.
3/5/2012 TheDarkness73: [Nobilis] Starting a new game, looking for people Okay, so I want to start a game of nobilis. I don't have too much experience, but I have a lot of the book memorized. I also have skype if… In Actual Play Participants: TheDarkness73, hansel.
3/13/2012 Motipha: [Apocalypse World] The Leviathan So I'm on a podcast where three of the four hosts all game with each other on as part of our normal gaming group. We recently finished an 8 session… In Actual Play Participants: Motipha.
3/16/2012 mael.rimbault: "The Right to Dream", game preparation, reward system, and my experience Hello all,
First, I need to warn you : I am French, so while I will do my best with my poor English to be clear, I may fail. If… In Actual Play Participants: mael.rimbault, Eliarhiman6, davidberg, Marshall Burns.
3/20/2012 Bret Gillan: [Lamentations of the Flame Princess] Dungeon Crawl Tension I have never gotten to play classic dungeon crawls! I grew up in a household where D&D was forbidden, so I learned about roleplaying through other games like Marvel Superheroes,… In Actual Play Participants: Bret Gillan, Noon.
3/23/2012 tymotzues: Satisfying the curious Hello folks
So I've recently published my first game Ascendancy - Rogue Marshal
It's doing ok so far, enough sales and interest to keep me happy, however, there are those… In Actual Play Participants: tymotzues, Eero Tuovinen, Chris_Chinn, davidberg.
3/23/2012 tymotzues: Satisfying the curious - examples of play EXAMPLE PASSIVE ACTIVITY
Rithanas is searching a library for a reference that he needs in order to continue his investigation into the Torgen’mae ‘WhiteBlood’. This reference is obscure and the… In Actual Play Participants: tymotzues, davidberg, epweissengruber.
4/2/2012 davidberg: [Pitfighter] SBP: reward system options Hello,
I've been recounting some key features of the d20-based homebrew Pitfighter game I ran in college here in Actual Play, to serve as a springboard for discussing ways in… In Actual Play Participants: davidberg, mael.rimbault, JoyWriter, Anders Gabrielsson.
4/2/2012 MatrixGamer: HG Well Floor Games like game - Once upon a time in Bosnia... ONCER UPON A TIME IN BOSNIA
I ran this game at the Seven Years War Association Convention in South Bend Indiana on March 31st 2012. The SYWA con is the… In Actual Play Participants: MatrixGamer.
4/8/2012 chronoplasm: [D&D] Carcosa Four friends of mine were kind enough to drive for two hours through Korean traffic to get this game. I think it was worth it. Everybody had a lot of… In Actual Play Participants: chronoplasm.
4/12/2012 Nightwing: Frustrated GM Hi. My name is Paul and have a problem. We play in different systems. Every game becomes boring because the players play mercenaries and wait for the MG they propose… In Actual Play Participants: Nightwing, chronoplasm, Artanis, Noon, Filip Luszczyk, stefoid, Eliarhiman6, mael.rimbault, .jayderyu.
4/14/2012 NolanTJ: My Online Virtual Tabletop While this could have been forced into Indie Publishing or RPG development, I think it fits best in the "Actual Play" area... especially as this board seems to enjoy discussing… In Actual Play Participants: NolanTJ, Ron Edwards.
4/16/2012 jburneko: [Sorcerer] Down By The Sea -- Online Logistics With the impending closure of The Forge thought it appropriate that I make a few posts about my recent highly successful Sorcerer game. This post is about the logistics of… In Actual Play Participants: jburneko, Ron Edwards, Melinglor, hansel, Kludgel.
4/24/2012 Ghostwheel: What's a Good Gamist Game? Sorry if this is in the wrong forum, but had a question for the people who frequent this board... I'm a first-time poster, so please be gentle :-)
I've been… In Actual Play Participants: Ghostwheel, faux, David Artman, Ron Edwards, Noon, Eliarhiman6, Willow, Anders Gabrielsson, Marshall Burns, Miihkali, The_Mormegil.
4/24/2012 davidberg: [Dead of Night] initiative -- player, not character? Finally got to play this game! Very neat indeed.
I just want to describe one thing that went screwy:
James GMing for me, Mark and Rohit. My character was alone… In Actual Play Participants: davidberg, Frank Tarcikowski, Ron Edwards, JamesDJIII.
4/24/2012 Kludgel: Writing a paper on authorship in tabletop RPGs played online Hi, all, here's the deal:
I've been playing D&D 3.5 with my brother (the DM) and a few others this semester, primarily via Google Hangouts, facebook messages, and Skype. I'm… In Actual Play Participants: Kludgel, Ron Edwards.
4/26/2012 czipeter: [My Life With Master] Not so clear for us Hi there,
We finally tried this very much praised game. I held pretty high standards for it. Then during both reading and playing some pretty fundamental problems arose. (The same… In Actual Play Participants: czipeter, Eliarhiman6.
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