Previous Topics In Indie Game Design 5/2/2001 poppocabba: design help needed:Rocktown game of the prehistoric underwor I am working on rocktown
a fictional prehistoric world meets film noir via the dream like technology states of the flintstones. I am at the very beginning stages and am… In Indie Game Design Participants: poppocabba.
5/1/2001 ephealy: Urim and Thummim I'm not the best when it comes to math / number theory, so I was hoping to bring this up here, and see if someone had any bright ideas. Anyway,… In Indie Game Design Participants: ephealy, Clay, Paul Czege.
4/30/2001 hardcoremoose: Giallo The discussion about CD-changers in the 'Breakfast Club' thread gave me this idea.
For a while now I've been considering a game about my favorite thing in the world: Cheesy… In Indie Game Design Participants: hardcoremoose, Ron Edwards, unodiablo.
4/27/2001 JSDiamond: Triple Platinum The game of music industry backstabbing and rock star excess (that's the idea anyway).
What you'll need:A watch with a seconds hand
A pencil
Some heroin (just kidding!)
I have… In Indie Game Design Participants: JSDiamond, poppocabba.
4/24/2001 JSDiamond: Dark Ages Literally, the dark ages of the gods. The age is that of their realization that their time is finite and their pantheon will one day come to an end in… In Indie Game Design Participants: JSDiamond, Ron Edwards, poppocabba.
4/24/2001 Jared A. Sorensen: Breakfast Club - repost Well, I posted this over at GO but Im thinking it might be better to talk about it here at Heph's.
The game is set in a modern American High… In Indie Game Design Participants: Jared A. Sorensen, hardcoremoose.
<< more previous topics | | Subsequent Topics In Indie Game Design 5/2/2001 Jimmy the Barrel: Start to finish: Theory of Game design I am a wanna be game designer, and I have enormous amounts of notes on various ideas for games. These include: system notes, setting and style. But, they never seem… In Indie Game Design Participants: Jimmy the Barrel, Dav, JSDiamond, GreatWolf, Ron Edwards.
5/2/2001 Jared A. Sorensen: Expanding the Pantheon (Robin Laws' Pantheon, that is) I'm curious if anyone has expanded upon the five Narrative Cage Match games in Robin Laws' excellent "Pantheon & Other Games" collection?
Right now the game has:
Aquatic SF/Horror
Japanese… In Indie Game Design Participants: Jared A. Sorensen, Mytholder, James V. West.
5/3/2001 ephealy: What meant by _indie_ gaming? Ron and I had a page on the site last year talking about what _we_ meant by an indie game and indie gaming. Without posting that here, I'd like to… In Indie Game Design Participants: ephealy, Dav, Ron Edwards, Clinton R. Nixon, Jared A. Sorensen, JSDiamond, poppocabba.
5/4/2001 poppocabba: group playtest agreements, and usage agreements It strikes me that if this group is set up to encourage game design, it would be practical if everyone got together to create usage/playtest agreements that anyone could download… In Indie Game Design Participants: poppocabba, Clinton R. Nixon, Ron Edwards, Dav.
5/4/2001 poppocabba: submissions needed for cd-rom project Title: sell your soul, win prizes /
I am putting together a cd-rom project to give away at Denver's ben-con to my players and other interested parties. I am also… In Indie Game Design Participants: poppocabba.
5/4/2001 hardcoremoose: SCAB! A (nearly) playable RPG/LARP right here... SCAB! A Game of Fantasy Labor Disputes & Strikebusting.
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This originally started out as an amusing idea that I posted to RPGnet a few days ago. I thought quick… In Indie Game Design Participants: hardcoremoose, Jared A. Sorensen.
5/7/2001 Jared A. Sorensen: sdrawkcab gniyalp I was thinking (always a dangerous prospect).
Watching Sopranos tonight I was thinking of how things turn out in the show...how these twists and turns are do-able in an RPG,… In Indie Game Design Participants: Jared A. Sorensen, hardcoremoose, Ron Edwards, Zak Arntson, Paul Czege, Dav.
5/8/2001 Dav: Minimalism vs. Half-booty A brief open question:
Sorcerer, as well as other games, have proven that a core concept as well as good, efficient mechanics can present a saleable item. No setting. Or… In Indie Game Design Participants: Dav, james_west, Ron Edwards.
5/9/2001 Jared A. Sorensen: Centerfolds Something that I'd really like to see (on this site or on individuals' sites) is a kind of "gamer profile" that would shed light on a person's style, turn-ons and… In Indie Game Design Participants: Jared A. Sorensen, Paul Czege, Ron Edwards, Clinton R. Nixon, Blake Hutchins, George Pletz, Zak Arntson, Mytholder, hardcoremoose, joshua neff, Jason L Blair, GreatWolf, Clay, poppocabba, DonQuixote, gizem, unodiablo, james_west, Supplanter, Ferry Bazelmans, John Wick, ephealy, Gordon C. Landis, Matt Gwinn, gentrification, Nathan, Dav, Ian Freeman, archangel_2, Jamie Thomas Durbin.
5/12/2001 Jared A. Sorensen: Convention bastards. Well, due to my lateness in submitting my game, I'll be running Elfs at KublaCon on a Sunday morning. Feh.
In the conversations between the con RPG organizer (a nice… In Indie Game Design Participants: Jared A. Sorensen, Mytholder, Ron Edwards, GreatWolf, JSDiamond, Clinton R. Nixon, poppocabba, hardcoremoose, Dav, Blake Hutchins, james_west.
5/13/2001 Jared A. Sorensen: Jeff Noon -- Cobralingus Not really sure where to put this...but hell, I know Josh Neff will be interested, at the very least!
http://www.codexbooks.co.uk/book.html
Really interesting. In Indie Game Design Participants: Jared A. Sorensen, joshua neff, DonQuixote.
5/14/2001 JSDiamond: Endless Dance Ron Edwards mentioned a game called "Hero" from a long time ago and that got me to thinking about a game I 'designed' a long time ago but never finished.… In Indie Game Design Participants: JSDiamond.
5/14/2001 hardcoremoose: System utilizing Director's Stance?! I posted this over at RPGnet, but it really deserves to be here where the great minds can mull it over. There's a game spinning in my head for which… In Indie Game Design Participants: hardcoremoose, Ron Edwards, JSDiamond, Jared A. Sorensen, Clay, Doc Midnight.
5/17/2001 JSDiamond: GOLEM hardcoremoose came up with a brilliant system-mechanic that I have altered somewhat for an rpg (tentatively) called "GOLEM"
In it, players are robots that have 'awoken' within a behemoth factory… In Indie Game Design Participants: JSDiamond, Dav, hardcoremoose, Ron Edwards, GreatWolf, Clay, Zak Arntson, canisPRIME, Doc Midnight, John Wick.
5/21/2001 Jason L Blair: No rest for the... restless Well, I'm wrapping up Little Fears and it looks like it might not be out 'til GenCon. I'll know this week whether it's gonna be delayed. But anyhoo -- I… In Indie Game Design Participants: Jason L Blair, Ron Edwards, james_west, hardcoremoose, poppocabba.
5/22/2001 poppocabba: the depiction of women in gaming this topic started in another venue, and I was interested I seeing what people here had to say...
now here is my concern on a broader level.
I honestly feel… In Indie Game Design Participants: poppocabba, Ron Edwards, Dav, Clay, james_west, Jared A. Sorensen, Zak Arntson, JSDiamond, Cameron, greyorm, Jamie Thomas Durbin, kwill, contracycle.
5/23/2001 Clay: Micro Wars - The simple war game Somebody in another forum complained that there didn't seem to be any gamist action here. To counteract that trend, I've put up my web site for Micro Wars, a simple… In Indie Game Design Participants: Clay.
5/23/2001 Jason L Blair: Game #1: Machina Dag, both JS and Zak have posted that they are working on games where players take the role of machines. Well, I have a game dealing with that as well… In Indie Game Design Participants: Jason L Blair, Dav, JSDiamond, Zak Arntson, Jared A. Sorensen, james_west.
5/24/2001 james_west: The right level of self-confidence I was having a conversation with my wife yesterday (whose artistic inclinations tend in different directions) which seemed extremely relevant to this forum. It boils down to:
Strong creativity happens… In Indie Game Design Participants: james_west, JSDiamond.
5/25/2001 Jason L Blair: Game #2: Zodiac 12 Okay, this one is even more neophytic in design than the previous site. More will be added soon but I decided, "Hey... why not post it?" Again, horribly edited but… In Indie Game Design Participants: Jason L Blair, Clinton R. Nixon, hardcoremoose, james_west, gentrification, contracycle.
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