The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=3&fromaround=11904

From Day One


Previous Topics
In GNS Model Discussion

7/2/2004 Eero Tuovinen: Narrativist LARP (split)
(edit) Peculiar, I didn't notice that this is a revived thread. Or rather, the inside:outside thread is a revival, and fooled me totally. I clearly should go sleep it off.…
In GNS Model Discussion
Participants: Eero Tuovinen, Ron Edwards, sirogit.


7/3/2004 lumpley: When Is It Real?
In this post in Waiting for Narrativism...What do you think about the split of "whether something is real even if its not entered that space, vs. only if it…
In GNS Model Discussion
Participants: lumpley, Marco, Gaerik, Jack Spencer Jr, John Kim, M. J. Young, Paganini, Ben Lehman, Caldis, contracycle.


7/3/2004 komradebob: I'm totally confused about Narr...
I've been checking out this site for ages now and for the life of me, I still do not understand Narrativism. Could someone explain to me how Nar differs from…
In GNS Model Discussion
Participants: komradebob, Bankuei, Doctor Xero, pete_darby, M. J. Young.


7/2/2004 Matt Snyder: Waiting for Narrativism
I'm seeing a lot of recent discussion of Narrativism in which people are just plain missing the premise in action (or so it seems to me). Several people have recently…
In GNS Model Discussion
Participants: Matt Snyder, Kesher, Valamir, John Kim, lumpley, Doctor Xero.


7/2/2004 Doctor Xero: Is G/N/S now a census of angels moshing on pins?
I've participated in The Forge for awhile. I enjoy Indie Gaming and RPG Theory especially, but I found myself shifted over to GNS Model Discussion when addressing the G/N/S model…
In GNS Model Discussion
Participants: Doctor Xero, Ron Edwards, Balbinus, Eero Tuovinen, C. Edwards, Bankuei, M. J. Young, Ravien, Paganini, Andrew Norris, Marco, clehrich.


7/2/2004 ErrathofKosh: Defining Sim Design
I have been coming to this site for more than a year now, reading the articles, threads, etc. in effort to gain some knowledge before I begin asking questions that…
In GNS Model Discussion
Participants: ErrathofKosh, Ravien, M. J. Young.


7/1/2004 Kesher: Premise in Situation and how it relates to Character
I realize that there're probably gallons of digital ink that have been spilled about this, but help a poor newbie out: What's an example of Premise being addressed in a…
In GNS Model Discussion
Participants: Kesher, Paganini, Ron Edwards.


7/1/2004 lumpley: Caring How it Resolves?
From "Sacrificing Character Integrity" - a Rant. Vince, I don't usually disagree with you, but I got to now. Train of thought commencing: A transcript is an account of the…
In GNS Model Discussion
Participants: lumpley, JamesSterrett, Silmenume, Kesher, Paganini, ADGBoss, Noon, Marco, TonyLB, pete_darby, contracycle, C. Edwards, Doctor Xero, Matt Snyder, Jack Spencer Jr, M. J. Young, Bob McNamee, TooManyGoddamnOrcs, John Kim, Walt Freitag, ErrathofKosh.


7/1/2004 Kesher: Connections between Setting & Color
Howdy. Just wondering if someone could help me clear this up: If Setting is defined as the "place where things happen" (a paraphrase of the basic GNS article), then is…
In GNS Model Discussion
Participants: Kesher, Mojo, Valamir, komradebob, Ron Edwards, jrs.


6/30/2004 lumpley: "Sacrificing Character Integrity" - a Rant
Can this idea please just die? You can't understand the difference between Narrativism and Simulationism this way: A Narrativist will sacrifice character integrity in order to address Premise. It's just…
In GNS Model Discussion
Participants: lumpley, xiombarg, Ron Edwards, John Kim, Marco, Valamir, Ravien, C. Edwards, Matt Snyder, Matt Wilson, timfire, ADGBoss, M. J. Young, Sean, contracycle, TonyLB, Mark D. Eddy, Bankuei, Paganini, hanschristianandersen, JackBauer, Jack Spencer Jr.


6/30/2004 Gaerik: Drifting, Rewards, Narrativism and D&D
My bi-weekly D&D campaign is typically Gamist and we have a lot of fun with it. Stepping on up has a certain thrill that we like and the 3rd Edition…
In GNS Model Discussion
Participants: Gaerik, TonyLB, Trevis Martin, Doctor Xero.


6/29/2004 greyorm: Narrativism & Force
From over in the Forge Hubris/etc II thread: On the other hand, I think that "Nar is defined by Force" as a practical matter has a lot of value. In…
In GNS Model Discussion
Participants: greyorm, Jaik, M. J. Young, lumpley, Henri, Marco, Alan, Valamir, Doctor Xero, CPXB, contracycle, John Kim, ErrathofKosh.


6/22/2004 C. Edwards: PoC: The Final Conflict
Hey all, From the Provisional Glossary: Points of Contact The steps of rules-consultation, either in the text or internally, per unit of established imaginary content. This is not the same…
In GNS Model Discussion
Participants: C. Edwards, M. J. Young, matthijs, Silmenume, Ron Edwards.


6/22/2004 matthijs: Exploration of system?
I'm having a hard time understanding Exploration. I think I get what's understood by exploring character, setting, situation and color. But system? Could someone give me an example, or point…
In GNS Model Discussion
Participants: matthijs, lumpley, Ron Edwards, Doctor Xero, Valamir, anonymouse.


6/21/2004 Doctor Xero: standard G/N/S example
[b]The situation :[/b] The player's character is a member of a party from the High Gnome tribal-nation, which is enemies with the Wild Gnome tribal-nation. The party has captured and…
In GNS Model Discussion
Participants: Doctor Xero, Ron Edwards.


6/21/2004 komradebob: Question: Which techniques support which CA?
Okay, even after having read many threads and essays on GNS theory, the whole thing remains kind of hazy to my understanding. I'd like to jump ahead a little and…
In GNS Model Discussion
Participants: komradebob, lumpley, Alan.


6/20/2004 Paka: Narrativism and Small Groups
Is there a link between Narrativist games and small groups? It seems to me that the most successful Nar games work with groups of 3 and 4's pushing it. Is…
In GNS Model Discussion
Participants: Paka, M. J. Young, John Kim.


6/20/2004 Sir Mathodius Black: Newb Question
Hey everyone, Im a player/gm currently using the Riddle of Steel game, and ive never really read inot any of the other forums around here. I didnt have much time…
In GNS Model Discussion
Participants: Sir Mathodius Black, Jack Spencer Jr, Trevis Martin.


6/19/2004 matthijs: Keeping parties together in nar
Here we go again... another post that'll probably just prove that I don't really grok narrativism at all :) Are there any techniques for encouraging traditional "party" play in nar…
In GNS Model Discussion
Participants: matthijs, Ron Edwards, Bankuei.


6/18/2004 John Kim: Virtuality and Ouija Boards
OK, so Ben suggested the term "Virtuality" as a synonym for RGFA Simulationism in his Subtyping Sim thread -- which seems to me like a fair moniker. I'd…
In GNS Model Discussion
Participants: John Kim, C. Edwards, Valamir, Doctor Xero, Ron Edwards, Ben Lehman.


<< more previous topics

 

Subsequent Topics
In GNS Model Discussion

7/6/2004 Wormwood: Facilitative Play
I've been working on bridging the gaps between the standard model and the technical play re-casting of it, and one of the major concerns I've encountered is facilitative play. I…
In GNS Model Discussion
Participants: Wormwood, Walt Freitag, M. J. Young, Ron Edwards.


7/14/2004 Silmenume: Looong post on Sim definition
By amazing and wonderful dumb luck I ran across Chris’ (clehrich) thread Not Lectures on Theory . His ideas on Structure, Ritual, and most importantly “Risk” fill in some gaping…
In GNS Model Discussion
Participants: Silmenume, Ron Edwards, M. J. Young, Ben Lehman, beingfrank, Wormwood, Bill C. Cook, ErrathofKosh, contracycle, Mike Holmes, Valamir, Marco, Caldis, Tim C Koppang, clehrich.


7/15/2004 Ben Lehman: CA Classification and Game Systems
Hi. This may be a "duh" to a lot of people, but it struck me very hard, and as something which isn't necessarily talked about a lot in these parts,…
In GNS Model Discussion
Participants: Ben Lehman, NOS, Ron Edwards, Matt Snyder, Marco, Bankuei, John Kim, MarcoBrucale, Tim C Koppang, M. J. Young.


7/15/2004 Mike Holmes: Getting Beyond GNS
How do I miss these damn threads? Somehow I missed this: http://www.indie-rpgs.com/viewtopic.php?t=11837 All nine pages of it. Late in the thread, there was a lot of debate about some classic…
In GNS Model Discussion
Participants: Mike Holmes, Eero Tuovinen, M. J. Young, Ron Edwards, ADGBoss, Doctor Xero, ErrathofKosh, Marco, Rob Carriere.


7/18/2004 Silmenume: Implications on use role of mechaics in Sim
I don’t know how to ease into this so – While in Gamism and Narrativism mechanics are ideally employed to allow for effective addressing, mechanics in Sim is a subset…
In GNS Model Discussion
Participants: Silmenume.


7/19/2004 Tobias: Is there a 'GNS-questionnaire'?
Or something similar to it? So that, after a few sessions, you can get all players (and GMs) evaluation of 'what game are we playing anyway'? (This would mean a…
In GNS Model Discussion
Participants: Tobias, ErrathofKosh, M. J. Young, Andrew Morris, Ron Edwards, beingfrank.


7/26/2004 PlotDevice: Sticky definitions or recommended reading links, please.
Hello all. I am a 34 year old 21 year experienced gamer and designer of games living in Sydney Australia. I have a couple of degrees in English and work…
In GNS Model Discussion
Participants: PlotDevice, M. J. Young, Ron Edwards, Silmenume, BeZurKur, Selene Tan, Justin A Hamilton.


7/27/2004 marcus: What Play is This?
I have read the Simulationism, Gamisim and Narrativism essays (amongst others) but have some considerable difficulty in applying the definitions to many instances of actual play I have encountered. To…
In GNS Model Discussion
Participants: marcus, Mike Holmes, M. J. Young, pete_darby.


7/27/2004 ErrathofKosh: Modes of Sim
I've been trying to work out what I think about Sim by reading and responding to a lot of the threads in this forum. To clarify things a bit, I…
In GNS Model Discussion
Participants: ErrathofKosh, Mike Holmes, Valamir, Silmenume, M. J. Young, Ron Edwards.


7/28/2004 PlotDevice: Simulation: Exploration or Experience?
OK... Just wanted to get this out of my head. I am part the way through the articles on GNS, and some elements are like the electric recognition of an…
In GNS Model Discussion
Participants: PlotDevice, Ron Edwards, M. J. Young, ADGBoss.


7/28/2004 M. J. Young: Simulationism: Reflexive Play?
It seems to me that Jay (Silmenume) has several times said words to the effect that we don't explore the elements of exploration, but rather use the elements of exploration…
In GNS Model Discussion
Participants: M. J. Young, ErrathofKosh, Silmenume.


7/30/2004 Valamir: The Model as seen by Valamir [Long. Very, very long]
A slew of threads in recent months has tackled various aspects of the model and led to some really good discussions that have influenced my perception of how its many…
In GNS Model Discussion
Participants: Valamir, PlotDevice, Marco, Ron Edwards, ADGBoss, Vaxalon, Lathan, Tim C Koppang, Paganini, Caldis, C. Edwards, Emily Care, John Kirk, M. J. Young.


7/30/2004 Valamir: Dramatism and Illusionism
In this thread Marco commented I especially liked the expansion on Simulationism--I think it's good and well wrought--but it seems to me to leave out GDS Dramatism which, I do…
In GNS Model Discussion
Participants: Valamir, Ron Edwards, Tim C Koppang, Mike Holmes, Silmenume, Marco, M. J. Young, contracycle, John Kim, Caldis, ErrathofKosh, Sean, Lee Short.


8/4/2004 Ron Edwards: "Shared story authorship" inquiry
Hi there, On an actual play thread, James (DJamesIII) wrote, Ron: this next question is for you, and it may be a new thread in a new forum. Is the…
In GNS Model Discussion
Participants: Ron Edwards, TonyLB, JamesDJIII.


8/7/2004 Ravien: Step On Up driving Challenge, driving Step On Up?
In Ron's Gamism essay, he mentions how Challenge can drive Step On Up: The Challenge adversity sets up all sorts of System demands and risks to the characters, which…
In GNS Model Discussion
Participants: Ravien, Ron Edwards.


8/9/2004 Tony Irwin: Risk in Sim play.
I was hoping people could help me understand the role of risk in sim play. I really like recent definitions I've seen of how risk is used in gamist play:…
In GNS Model Discussion
Participants: Tony Irwin, Ron Edwards, Valamir, Marco, ErrathofKosh, timfire, bcook1971, Walt Freitag, M. J. Young.


8/9/2004 Mike Holmes: New 3D Model
GNS has limitations, I think we'd all agree. One of the limitations is that it doesn't address the concept of player control, other than to say that without control you…
In GNS Model Discussion
Participants: Mike Holmes, Hunter Logan, Andrew Morris, ErrathofKosh, Marco, Artanis, Sean, Jack Aidley, Emily Care, Ben Lehman, M. J. Young, Valamir, Tobias, Christopher Weeks, Dev, Lee Short, Caldis, contracycle, Mark Woodhouse, Mark Johnson.


8/9/2004 Tony Irwin: Risk in C/As
[color=darkblue]Folks, I'm trying to understand risk in Sim play, so that I can write a really great sim RPG! I'm trying to really nail down what I enjoy most about…
In GNS Model Discussion
Participants: Tony Irwin, ErrathofKosh, John Kim.


8/11/2004 ejh: GNS Analogy From Art
Just posted the following at my blog. Would appreciate comment, esp. on whether people see it as accurate. I have three friends who are all artists -- all concern…
In GNS Model Discussion
Participants: ejh, ErrathofKosh, John Kim, Hunter Logan.


8/12/2004 Alan: Narrativism and the Impact Character
I've recently learned some fiction theory that I think might be useful when thinking about narrativist role-playing and game design. First a disclaimer: the following is specific to this one…
In GNS Model Discussion
Participants: Alan, Ron Edwards, Paul Czege.


more subsequent topics >>