Previous Topics In GNS Model Discussion 7/6/2004 Paganini: [Narrativism] Premise and Stance So, it occurs to me that a much simpler and clearer way of explaining and supporting what I've been saying all week has to do with the three Stances.Ron had… In GNS Model Discussion Participants: Paganini, lumpley, clehrich, Marco, Matt Snyder, M. J. Young, contracycle, C. Edwards.
7/2/2004 Eero Tuovinen: Narrativist LARP (split) (edit) Peculiar, I didn't notice that this is a revived thread. Or rather, the inside:outside thread is a revival, and fooled me totally. I clearly should go sleep it off.… In GNS Model Discussion Participants: Eero Tuovinen, Ron Edwards, sirogit.
7/3/2004 lumpley: When Is It Real? In this post in Waiting for Narrativism...What do you think about the split of "whether something is real even if its not entered that space, vs. only if it… In GNS Model Discussion Participants: lumpley, Marco, Gaerik, Jack Spencer Jr, John Kim, M. J. Young, Paganini, Ben Lehman, Caldis, contracycle.
7/3/2004 komradebob: I'm totally confused about Narr... I've been checking out this site for ages now and for the life of me, I still do not understand Narrativism.
Could someone explain to me how Nar differs from… In GNS Model Discussion Participants: komradebob, Bankuei, Doctor Xero, pete_darby, M. J. Young.
7/2/2004 Matt Snyder: Waiting for Narrativism I'm seeing a lot of recent discussion of Narrativism in which people are just plain missing the premise in action (or so it seems to me). Several people have recently… In GNS Model Discussion Participants: Matt Snyder, Kesher, Valamir, John Kim, lumpley, Doctor Xero.
7/2/2004 Doctor Xero: Is G/N/S now a census of angels moshing on pins? I've participated in The Forge for awhile.
I enjoy Indie Gaming and RPG Theory especially, but I found myself shifted over to GNS Model Discussion when addressing the G/N/S model… In GNS Model Discussion Participants: Doctor Xero, Ron Edwards, Balbinus, Eero Tuovinen, C. Edwards, Bankuei, M. J. Young, Ravien, Paganini, Andrew Norris, Marco, clehrich.
7/2/2004 ErrathofKosh: Defining Sim Design I have been coming to this site for more than a year now, reading the articles, threads, etc. in effort to gain some knowledge before I begin asking questions that… In GNS Model Discussion Participants: ErrathofKosh, Ravien, M. J. Young.
7/1/2004 Kesher: Premise in Situation and how it relates to Character I realize that there're probably gallons of digital ink that have been spilled about this, but help a poor newbie out:
What's an example of Premise being addressed in a… In GNS Model Discussion Participants: Kesher, Paganini, Ron Edwards.
7/1/2004 lumpley: Caring How it Resolves? From "Sacrificing Character Integrity" - a Rant.
Vince, I don't usually disagree with you, but I got to now. Train of thought commencing:
A transcript is an account of the… In GNS Model Discussion Participants: lumpley, JamesSterrett, Silmenume, Kesher, Paganini, ADGBoss, Noon, Marco, TonyLB, pete_darby, contracycle, C. Edwards, Doctor Xero, Matt Snyder, Jack Spencer Jr, M. J. Young, Bob McNamee, TooManyGoddamnOrcs, John Kim, Walt Freitag, ErrathofKosh.
7/1/2004 Kesher: Connections between Setting & Color Howdy.
Just wondering if someone could help me clear this up:
If Setting is defined as the "place where things happen" (a paraphrase of the basic GNS article), then is… In GNS Model Discussion Participants: Kesher, Mojo, Valamir, komradebob, Ron Edwards, jrs.
6/30/2004 lumpley: "Sacrificing Character Integrity" - a Rant Can this idea please just die?
You can't understand the difference between Narrativism and Simulationism this way: A Narrativist will sacrifice character integrity in order to address Premise. It's just… In GNS Model Discussion Participants: lumpley, xiombarg, Ron Edwards, John Kim, Marco, Valamir, Ravien, C. Edwards, Matt Snyder, Matt Wilson, timfire, ADGBoss, M. J. Young, Sean, contracycle, TonyLB, Mark D. Eddy, Bankuei, Paganini, hanschristianandersen, JackBauer, Jack Spencer Jr.
6/30/2004 Gaerik: Drifting, Rewards, Narrativism and D&D My bi-weekly D&D campaign is typically Gamist and we have a lot of fun with it. Stepping on up has a certain thrill that we like and the 3rd Edition… In GNS Model Discussion Participants: Gaerik, TonyLB, Trevis Martin, Doctor Xero.
6/29/2004 greyorm: Narrativism & Force From over in the Forge Hubris/etc II thread:
On the other hand, I think that "Nar is defined by Force" as a practical matter has a lot of value. In… In GNS Model Discussion Participants: greyorm, Jaik, M. J. Young, lumpley, Henri, Marco, Alan, Valamir, Doctor Xero, CPXB, contracycle, John Kim, ErrathofKosh.
6/22/2004 C. Edwards: PoC: The Final Conflict Hey all,
From the Provisional Glossary:
Points of Contact
The steps of rules-consultation, either in the text or internally, per unit of established imaginary content. This is not the same… In GNS Model Discussion Participants: C. Edwards, M. J. Young, matthijs, Silmenume, Ron Edwards.
6/22/2004 matthijs: Exploration of system? I'm having a hard time understanding Exploration. I think I get what's understood by exploring character, setting, situation and color. But system? Could someone give me an example, or point… In GNS Model Discussion Participants: matthijs, lumpley, Ron Edwards, Doctor Xero, Valamir, anonymouse.
6/21/2004 Doctor Xero: standard G/N/S example [b]The situation :[/b]
The player's character is a member of a party from the High Gnome tribal-nation, which is enemies with the Wild Gnome tribal-nation. The party has captured and… In GNS Model Discussion Participants: Doctor Xero, Ron Edwards.
6/21/2004 komradebob: Question: Which techniques support which CA? Okay, even after having read many threads and essays on GNS theory, the whole thing remains kind of hazy to my understanding. I'd like to jump ahead a little and… In GNS Model Discussion Participants: komradebob, lumpley, Alan.
6/20/2004 Paka: Narrativism and Small Groups Is there a link between Narrativist games and small groups?
It seems to me that the most successful Nar games work with groups of 3 and 4's pushing it.
Is… In GNS Model Discussion Participants: Paka, M. J. Young, John Kim.
6/20/2004 Sir Mathodius Black: Newb Question Hey everyone,
Im a player/gm currently using the Riddle of Steel game, and ive never really read inot any of the other forums around here. I didnt have much time… In GNS Model Discussion Participants: Sir Mathodius Black, Jack Spencer Jr, Trevis Martin.
6/19/2004 matthijs: Keeping parties together in nar Here we go again... another post that'll probably just prove that I don't really grok narrativism at all :)
Are there any techniques for encouraging traditional "party" play in nar… In GNS Model Discussion Participants: matthijs, Ron Edwards, Bankuei.
<< more previous topics | | Subsequent Topics In GNS Model Discussion 7/14/2004 Silmenume: Looong post on Sim definition By amazing and wonderful dumb luck I ran across Chris’ (clehrich) thread Not Lectures on Theory . His ideas on Structure, Ritual, and most importantly “Risk” fill in some gaping… In GNS Model Discussion Participants: Silmenume, Ron Edwards, M. J. Young, Ben Lehman, beingfrank, Wormwood, Bill C. Cook, ErrathofKosh, contracycle, Mike Holmes, Valamir, Marco, Caldis, Tim C Koppang, clehrich.
7/15/2004 Ben Lehman: CA Classification and Game Systems Hi. This may be a "duh" to a lot of people, but it struck me very hard, and as something which isn't necessarily talked about a lot in these parts,… In GNS Model Discussion Participants: Ben Lehman, NOS, Ron Edwards, Matt Snyder, Marco, Bankuei, John Kim, MarcoBrucale, Tim C Koppang, M. J. Young.
7/15/2004 Mike Holmes: Getting Beyond GNS How do I miss these damn threads? Somehow I missed this: http://www.indie-rpgs.com/viewtopic.php?t=11837
All nine pages of it. Late in the thread, there was a lot of debate about some classic… In GNS Model Discussion Participants: Mike Holmes, Eero Tuovinen, M. J. Young, Ron Edwards, ADGBoss, Doctor Xero, ErrathofKosh, Marco, Rob Carriere.
7/18/2004 Silmenume: Implications on use role of mechaics in Sim I don’t know how to ease into this so –
While in Gamism and Narrativism mechanics are ideally employed to allow for effective addressing, mechanics in Sim is a subset… In GNS Model Discussion Participants: Silmenume.
7/19/2004 Tobias: Is there a 'GNS-questionnaire'? Or something similar to it?
So that, after a few sessions, you can get all players (and GMs) evaluation of 'what game are we playing anyway'? (This would mean a… In GNS Model Discussion Participants: Tobias, ErrathofKosh, M. J. Young, Andrew Morris, Ron Edwards, beingfrank.
7/26/2004 PlotDevice: Sticky definitions or recommended reading links, please. Hello all.
I am a 34 year old 21 year experienced gamer and designer of games living in Sydney Australia. I have a couple of degrees in English and work… In GNS Model Discussion Participants: PlotDevice, M. J. Young, Ron Edwards, Silmenume, BeZurKur, Selene Tan, Justin A Hamilton.
7/27/2004 marcus: What Play is This? I have read the Simulationism, Gamisim and Narrativism essays (amongst others) but have some considerable difficulty in applying the definitions to many instances of actual play I have encountered. To… In GNS Model Discussion Participants: marcus, Mike Holmes, M. J. Young, pete_darby.
7/27/2004 ErrathofKosh: Modes of Sim I've been trying to work out what I think about Sim by reading and responding to a lot of the threads in this forum. To clarify things a bit, I… In GNS Model Discussion Participants: ErrathofKosh, Mike Holmes, Valamir, Silmenume, M. J. Young, Ron Edwards.
7/28/2004 PlotDevice: Simulation: Exploration or Experience? OK... Just wanted to get this out of my head.
I am part the way through the articles on GNS, and some elements are like the electric recognition of an… In GNS Model Discussion Participants: PlotDevice, Ron Edwards, M. J. Young, ADGBoss.
7/28/2004 M. J. Young: Simulationism: Reflexive Play? It seems to me that Jay (Silmenume) has several times said words to the effect that we don't explore the elements of exploration, but rather use the elements of exploration… In GNS Model Discussion Participants: M. J. Young, ErrathofKosh, Silmenume.
7/30/2004 Valamir: The Model as seen by Valamir [Long. Very, very long] A slew of threads in recent months has tackled various aspects of the model and led to some really good discussions that have influenced my perception of how its many… In GNS Model Discussion Participants: Valamir, PlotDevice, Marco, Ron Edwards, ADGBoss, Vaxalon, Lathan, Tim C Koppang, Paganini, Caldis, C. Edwards, Emily Care, John Kirk, M. J. Young.
7/30/2004 Valamir: Dramatism and Illusionism In this thread Marco commented
I especially liked the expansion on Simulationism--I think it's good and well wrought--but it seems to me to leave out GDS Dramatism which, I do… In GNS Model Discussion Participants: Valamir, Ron Edwards, Tim C Koppang, Mike Holmes, Silmenume, Marco, M. J. Young, contracycle, John Kim, Caldis, ErrathofKosh, Sean, Lee Short.
8/4/2004 Ron Edwards: "Shared story authorship" inquiry Hi there,
On an actual play thread, James (DJamesIII) wrote,
Ron: this next question is for you, and it may be a new thread in a new forum. Is the… In GNS Model Discussion Participants: Ron Edwards, TonyLB, JamesDJIII.
8/7/2004 Ravien: Step On Up driving Challenge, driving Step On Up? In Ron's Gamism essay, he mentions how Challenge can drive Step On Up:
The Challenge adversity sets up all sorts of System demands and risks to the characters, which… In GNS Model Discussion Participants: Ravien, Ron Edwards.
8/9/2004 Tony Irwin: Risk in Sim play. I was hoping people could help me understand the role of risk in sim play.
I really like recent definitions I've seen of how risk is used in gamist play:… In GNS Model Discussion Participants: Tony Irwin, Ron Edwards, Valamir, Marco, ErrathofKosh, timfire, bcook1971, Walt Freitag, M. J. Young.
8/9/2004 Mike Holmes: New 3D Model GNS has limitations, I think we'd all agree. One of the limitations is that it doesn't address the concept of player control, other than to say that without control you… In GNS Model Discussion Participants: Mike Holmes, Hunter Logan, Andrew Morris, ErrathofKosh, Marco, Artanis, Sean, Jack Aidley, Emily Care, Ben Lehman, M. J. Young, Valamir, Tobias, Christopher Weeks, Dev, Lee Short, Caldis, contracycle, Mark Woodhouse, Mark Johnson.
8/9/2004 Tony Irwin: Risk in C/As [color=darkblue]Folks, I'm trying to understand risk in Sim play, so that I can write a really great sim RPG! I'm trying to really nail down what I enjoy most about… In GNS Model Discussion Participants: Tony Irwin, ErrathofKosh, John Kim.
8/11/2004 ejh: GNS Analogy From Art Just posted the following at my blog.
Would appreciate comment, esp. on whether people see it as accurate.
I have three friends who are all artists -- all concern… In GNS Model Discussion Participants: ejh, ErrathofKosh, John Kim, Hunter Logan.
8/12/2004 Alan: Narrativism and the Impact Character I've recently learned some fiction theory that I think might be useful when thinking about narrativist role-playing and game design.
First a disclaimer: the following is specific to this one… In GNS Model Discussion Participants: Alan, Ron Edwards, Paul Czege.
8/14/2004 Victor Gijsbers: Dethroning the SIS [b][u]Introduction[/u][/b]
In this post, I will critically discuss the notion of Shared Imagined Space and its relation to Creative Agendas. I will claim that:
* [i]The Shared Imagined Space (SIS)… In GNS Model Discussion Participants: Victor Gijsbers, Sean, Marco, Valamir, lumpley, M. J. Young, Alan, Adam Dray, Ron Edwards, contracycle.
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