Previous Topics In GNS Model Discussion 7/22/2005 Simon Marks: 2 out of 3 in exploration? May I suggest a Wild Thoughttm here.
Assumptions
Narrativist CA = Exploring the Premise
Simulationist CA = Exploring the Dream
Gamist CA = Exploring the Challenge
Could it be argued… In GNS Model Discussion Participants: Simon Marks, Valamir, Ron Edwards, Thededine.
7/21/2005 Forrest_McDonald: Newbie Riding the Learning Curve Having found the 'recommended reading list' on the sticky in this forum, I have gone through the article "System Does Matter" by Ron and I want to ensure I am… In GNS Model Discussion Participants: Forrest_McDonald, Ron Edwards, PlotDevice, M. J. Young.
7/20/2005 BeZurKur: Narrativism and Simulationism a natural hybrid? Alright, I’m reading the articles and threads trying to digest all this, but I’m having difficulty with one premise.
According to the essays, hybrids rarely work. However, isn’t Narrativism and… In GNS Model Discussion Participants: BeZurKur, Ron Edwards, jburneko, Simon Marks, Vaxalon, Silmenume.
7/20/2005 PlotDevice: My simplistic linguistic analogy for the big model. Hi all. Thanks for these boards. Much brain food here.
I have read intermittently since I first discovered here. Over time my understanding of the big model has evolved into… In GNS Model Discussion Participants: PlotDevice, Ron Edwards.
7/15/2005 jaw6: Is (some) Narratavism just Relationship Simulation? Reading here about Breaking the Ice makes me wonder whether some Narratavist features (in this, or other similar games) are actually expressions of Simulation of Relationships. If you roll dice… In GNS Model Discussion Participants: jaw6, bcook1971, timfire.
7/12/2005 brand: Underbelly Sorry if this is not in the right place...
As not native english speaker, I am having hard times to understand this term.
Underbelly
A Technique of preparation and… In GNS Model Discussion Participants: brand, Paul Czege, contracycle.
7/11/2005 ewilen: Can GNS modes be identified outside of GNS conflict? Over in What kind of GM/Player Am I? I'm looking at this topic with great hesitation. I read a post on a blog not long ago that mourned the… In GNS Model Discussion Participants: ewilen, xenopulse, Bankuei, Ron Edwards, cruciel, Silmenume, John Kim.
7/10/2005 Asen G: What kind of GM/player am I? I'd be really interested to know your opinion:). So, I enjoy...
Overplaying the other players-getting more XP, contributing more to the success and the athmosFEAR:), and so on... Gamist, right?… In GNS Model Discussion Participants: Asen G, Victor Gijsbers, Joe Dizzy, Trevis Martin, Ron Edwards, ewilen.
7/1/2005 Ian Charvill: Theme: Subject, Thesis & Hypothesis Theme is analogue not digital. The word slips on the page, like the typewriter ribbon was soaked in mercury. It will not stay put.
Theme is subject – a thing.… In GNS Model Discussion Participants: Ian Charvill, Marco.
6/15/2005 Victor Gijsbers: Narrativism and Judgement [b]Introduction[/b]
Shirley Hawthorn has little contact with her two sisters and even less with her dying father, who was overly critical and quite unsympathetic to her during her youth. Now,… In GNS Model Discussion Participants: Victor Gijsbers, TonyLB, Gaerik, Sean, pete_darby, John Kim, Troy_Costisick, Eva Deinum, Remko, Artanis, M. J. Young.
6/12/2005 Caldis: Rules, setting, system and high concept vs purist for system In Rpg Theory Valamir presented this thread, Setting as rules . The concept was well received and seemed to go uncontested but it got me thinking. If setting material… In GNS Model Discussion Participants: Caldis, Ron Edwards.
6/5/2005 IMAGinES: [Primetime Adventures] Premise: Established vs. Emergent? Hello, everyone. This is the first thread I've ever started on the Forge, so I hope you'll forgive me if this thread was started in the wrong place for its… In GNS Model Discussion Participants: IMAGinES, Alan, Melinglor, Matt Wilson, TonyLB, ricmadeira.
6/2/2005 Remko: Which RPG-type (based on GNS) do I seek? This has loosely spawned from this topic. The answers given about the difference between Nar/Gam and Sim didn't sit too well on me. Basically, I'm asking myself:"What type of RPG… In GNS Model Discussion Participants: Remko, Victor Gijsbers, timfire, xenopulse.
6/1/2005 jburneko: Portrait Play, a subset of The Dream? Hello,
I had started this thread
http://www.indie-rpgs.com/viewtopic.php?t=15488
over in Actual Play in an effort to get to the bottom of a particular player's behavior. Here are some choice quotes from… In GNS Model Discussion Participants: jburneko, Noon, Bret Gillan, Danny_K, Brand_Robins, timfire, Eero Tuovinen, Mike Holmes, Adam Dray, komradebob, John Kim.
6/1/2005 Gaerik: GNS and Capes If this post should go in another forum, please, move it.
In this thread...
Tony's Standard Rant
Tony stated that Capes was a heavily Narrativist system. While I have not… In GNS Model Discussion Participants: Gaerik, TonyLB, jburneko, Miskatonic.
5/31/2005 Melinglor: One of these things is REALLY not like the others. . . OK, I'm a newcomer to the forge, having stumbled onto the Lumply site and from there meandered over to here, and read up on a bunch of Ron Edwards' essays.… In GNS Model Discussion Participants: Melinglor, Valamir, Noon, komradebob, Alan, John Kim, Sean, GB Steve, Troy_Costisick, ethan_greer, Eero Tuovinen, Ron Edwards, M. J. Young, Mike Holmes.
5/31/2005 Simon Kamber: Early death in Nar games. This thread is started as a follow-up to Life and death conflicts on the Lumpley Games forum. It's started because while I was referring to a specific chapter in the… In GNS Model Discussion Participants: Simon Kamber, Alan, Eero Tuovinen, TonyLB, lumpley, Noon, Sean.
5/31/2005 Domhnall: 'Immersionist' rather than 'Sim...'? I've been reading through past posts regarding Sim. I am a bit confused as to why Sim is not instead titled "Immersionist" as it seems closer to the mark. As… In GNS Model Discussion Participants: Domhnall, Eero Tuovinen, GB Steve, TonyLB, M. J. Young.
5/21/2005 mister.ribbit: Pointers to specifc RPGs Hi,
I, like many people, started RPing long ago when I was very young, and naturally fell into what seems to be Gamist play. Now that I've suddenly become interested… In GNS Model Discussion Participants: mister.ribbit, Bankuei, Simon Kamber.
5/20/2005 John Kim: Is non-violence bad for Narrativism? I am taking this to a theory thread, Non-violent Roleplaying. That thread is about how to support and encourage non-violent roleplaying. This thread is about whether it is a… In GNS Model Discussion Participants: John Kim, Andrew Morris, Gaerik, Mike Holmes, Noon, Troy_Costisick, Victor Gijsbers.
<< more previous topics | | Subsequent Topics In GNS Model Discussion 7/22/2005 Resonantg: Understanding GNS (split) The way I've understood GNS is this
Gamist: The game is a puzzle to be solved and won. Solving the puzzles and challenges is the goal.
Narrativist: The game is… In GNS Model Discussion Participants: Resonantg, Ron Edwards.
7/24/2005 Nicolas Crost: CA vs. individual play preferences Hey everybody,
This is probably going to be a “say it in your own words” post regarding CA. But since I will be doing a little workshop about theory on… In GNS Model Discussion Participants: Nicolas Crost, Vaxalon, Ron Edwards.
7/26/2005 Noon: Gamism: Exploration of conflict & Address of conflict Exploration of conflict: The process of finding the solution to a problem, the solution being amongst the game systems rules or within the described game world.
Address of conflict: Creating,… In GNS Model Discussion Participants: Noon, Ron Edwards, Ben Lehman, David Bapst, xenopulse, contracycle, TonyLB.
7/26/2005 Vaxalon: What Is Creative Agenda? From Narrativist games and "winning"? :
...
Fred, I recommend considering that looking into one's own head and trying to identify Creative Agenda through "how… In GNS Model Discussion Participants: Vaxalon, Ron Edwards, Paganini, Bankuei, Alan, Miskatonic.
7/26/2005 imlordpuppy: GNS Gamer Personality Test? This classification system is very interesting and seems to do a good job describing those gamers I've encountered along the way. However, as a new reader of The Forge, I… In GNS Model Discussion Participants: imlordpuppy, John Kim, greyorm, Jack Aidley, Ron Edwards, M. J. Young, beingfrank.
7/27/2005 Paganini: Teaching Creative Agenda Moving on from this thread: http://www.indie-rpgs.com/forum/index.php?topic=16126
I will admit up front that I am a bit peeved. I will be blunt. For the past four years I've watched this idea… In GNS Model Discussion Participants: Paganini, Technocrat13, Ron Edwards, Alan, lumpley, ffilz, Bankuei.
7/27/2005 Simon Marks: CA's at Exploration and Social levels. Ron, I'll ask a direct and explicit question about this then.
Creative Agenda covers the "How we get what we want out of this game", how we take the Ephemera,… In GNS Model Discussion Participants: Simon Marks, Ron Edwards.
7/28/2005 slavlin: Narrativist Espionage possible? Do you think it is possible to creat a Narrativist game which is centered around the idea of a group of agents? I feel like it should be possible, but… In GNS Model Discussion Participants: slavlin, Ron Edwards.
7/28/2005 PlotDevice: CA not simultaneous... what of sequential variance? I would like to pose a question, if I may. Creative Agendas of different kinds cannot be satisfied simultaneously. What of manifesting them in the one gaming group sequentially, using… In GNS Model Discussion Participants: PlotDevice, Alan, Ron Edwards, Vaxalon.
7/28/2005 Miskatonic: Barrier to newcomers [quote author=Ron Edwards link=topic=16144.msg172103#msg172103 date=1122521152]
But that sports analogy works really well. When we talk about [i]seeing[/i] a CA, actually, and when we talk about [i]satisfying[/i] it, then we gotta… In GNS Model Discussion Participants: Miskatonic, Ron Edwards, M. J. Young, xenopulse, droog.
7/28/2005 xenopulse: GNS Dialectic Progression Ron,
In reading the recent threads on the social level of CA, a thought occured to me that suddenly made things much more clear for me (but beware, I tend… In GNS Model Discussion Participants: xenopulse, Ron Edwards, Bankuei.
7/30/2005 Paganini: Group vs. Individual CA Over in Teaching Creative Agenda Ron wrote:
Now then, individual vs. group. If this group concept of CA means, like, making a big list of the differences and… In GNS Model Discussion Participants: Paganini, Marco, cruciel, Ron Edwards, Vaxalon.
8/1/2005 Miskatonic: What ever happened to Points of Contact? Okay, so I think this is an "Ask Ron" thread.
Ron,
Regarding Infamous Five #4, what's the current state of things Vanilla and Pervy? A quick seach reveals not much… In GNS Model Discussion Participants: Miskatonic, Eero Tuovinen, Ron Edwards, drnuncheon, Simon Marks, cruciel, Adam Dray, M. J. Young, Noon, Silmenume, daHob, Alan.
8/4/2005 Andrew Morris: Stakes in Narrativism I just have a quick question here. While reading through the Provisional Glossary, I noticed that the definition for "Stakes" basically stated that they applied to Gamist play. However, I've… In GNS Model Discussion Participants: Andrew Morris, jburneko, Ron Edwards, Gaerik, TonyLB.
8/5/2005 Adam Dray: Stakes in GNS Just throwing out an idea here. You may commence the beating (on the idea).
Over in Stakes in Narrativism, Ron said that in Gamism, what's "at stake" is the player's… In GNS Model Discussion Participants: Adam Dray, M. J. Young, Ron Edwards, Paul Czege, Mike Holmes.
8/15/2005 Joshua BishopRoby: Certain Misconceptions of Mine (Ron?) It appears I have some misconceptions about GNS, as evidenced by something I said in http://www.indie-rpgs.com/forum/index.php?topic=16217.0;topicseen. Anyone care to illuminate me? Thanks much! In GNS Model Discussion Participants: Joshua BishopRoby, Ron Edwards, Eero Tuovinen.
8/16/2005 Sean: A Stupid Hypothetical Hi Ron -
So OK, we've got this 'reward cycle' thing. I get that. I also get e.g. your analysis of MLwM in terms of two separate reward-structures (love-accumulation and… In GNS Model Discussion Participants: Sean, Ron Edwards, Kesher, Noon.
8/16/2005 ephemere: A prefabricated story: is it Nar or Sim? So, I have this story. It's a serialized psychological drama, in the genre of modern occult conspiracy, in the tradition of Twin Peaks, and somewhat in the gaming style of… In GNS Model Discussion Participants: ephemere, Gaerik, Adam Dray, Ron Edwards, Alan, bcook1971, Halzebier, Miskatonic, M. J. Young.
8/19/2005 Balbinus: TROS & GNS (split) Hi there,
Apologies if it is inappropriate to post to a thread on page 4, I checked the rules and couldn't see anything and unfortunately since it's been a while… In GNS Model Discussion Participants: Balbinus, Ron Edwards, Alan, M. J. Young, ewilen, Marco, Roger, Noon.
9/20/2005 J. Tuomas Harviainen: Parameters of the Social Contract [quote author=Ron Edwards link=topic=16780.msg179427#msg179427 date=1127223890]
Discussions of what Social Contract does and does not mean should be taken to new threads in the GNS forum. I'll be happy to explain… In GNS Model Discussion Participants: J. Tuomas Harviainen, Ron Edwards, aplappi, Halzebier.
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