Previous Topics In lumpley games 5/4/2005 demiurgeastaroth: [DitV] Question about Escalation From another thread, I understand this is okay.
Dog is talking down Evil Gunslinger (EG). EG escalates to gunfighting. Dog doesn't, still trying to talk, so EG gets extra dice… In lumpley games Participants: demiurgeastaroth, Wolfen, lumpley, Technocrat13, TonyLB, Brand_Robins, xenopulse, cdr, Simon Kamber, ironick, nikola, mister.ribbit, James Holloway, sirogit.
5/3/2005 Valamir: Achievement Question I finally brow beat Seth into running some Dogs and we had our character creation session last week.
My question involves the difference between simple achievements where I play what… In lumpley games Participants: Valamir, Wolfen, lumpley, GreatWolf, Trevis Martin.
5/3/2005 nikola: Yay! Rules question (about reversing the blow in multi-way) Joshua is the GM (playing Farmer Fub and his hands). Max (playing Mao), Jim (playing Osric), and Becky (playing Aviva) are players.
Osric: I shoot Farmer Fub. (raise 4)
Joshua:… In lumpley games Participants: nikola, bcook1971, lumpley, immlass, jasonm.
5/2/2005 immlass: [DitV] Actual Play: Using PCs in initiation conflicts We tried using PCs in each others' initiation conflicts this weekend and it worked out pretty well.
My character, Sister Hepzibah, ended up by traits as kind of a ladylike… In lumpley games Participants: immlass, lumpley, Technocrat13, MichaelCurry.
5/1/2005 THowell: [DitV] More Questions We played our first game this weekend (read about it herehttp://www.indie-rpgs.com/viewtopic.php?p=163100#163100).
and some questions came up:
(a) If the Dog wants to escalate during an Initiation, and you want the… In lumpley games Participants: THowell, Wolfen, demiurgeastaroth, Simon Kamber, lumpley.
5/1/2005 cdr: [DitV] Plague Dogs (If my players are seeing this it's fine for you to read, it doesn't have spoilers.)
I have a mechanics question (eventually)! First some context. Brother Jabez, Brother Thomas and… In lumpley games Participants: cdr, Simon Kamber, Wolfen, lumpley, eah.
4/30/2005 sirogit: [DitV] Homosexuality and perceived heavy-handedness Me and my brother were having a little arguement about the setting of Dogs in the Vineyard as it stands effected by the events of the last town I ran,… In lumpley games Participants: sirogit, TonyLB, Bankuei, Eero Tuovinen, Ben Lehman, ravenx99, Lxndr, Paka, Wolfen, Brendan, Danny_K, nikola, demiurgeastaroth, Simon Kamber.
4/26/2005 Technocrat13: [Dogs] Finally we prepare to play again Well, way back in December I wrote up this little ditty of a town, but a bit of job training that took up all of January and a new job… In lumpley games Participants: Technocrat13, Simon Kamber, jasonm, TonyLB, Wolfen.
4/25/2005 jasonm: [DitV] Questions arising from play... I just posted an Actual Play post about my most recent game. Here are a few questions that were raised:
A Dog, during a conversation, casually takes his rifle out… In lumpley games Participants: jasonm, lumpley, Wolfen.
4/20/2005 Doc Blue: {DitV] Dogs in New Hero City.... Now, this post is going to reveal my nature biases in gaming, so bear with me.... ;)
I see that there has been discussion about Dogs in other Genres, has… In lumpley games Participants: Doc Blue, Technocrat13, Jinx, Wolfen, nikola, Brian Newman.
4/19/2005 Technocrat13: Hardcover Dogs Hiya all,
A while back I'd writen to Vincent via email and asked him about the possiblity of publishing Dogs in hardcover, and how much that might cost the consumer.… In lumpley games Participants: Technocrat13, Andrew Morris, TonyLB, Christopher Weeks, Bankuei, Wolfen, jasonm, lumpley, nikola, ironick, avram, hix, TickTock Man, Nev the Deranged, Ben Lehman.
4/19/2005 Wolfen: Split Tree Branch Lx, Zach, and if by some odd twist Rhonda, Kory (or even Trace, who's not yet joined the group) find their way to this forum, do not read further. I… In lumpley games Participants: Wolfen, Simon Kamber, Valamir.
4/18/2005 cdr: [DitV] Fun with Fallout In yesterday's game we tried a mix of applying fallout dice to NPCs and rolling them over into a followup conflict. By the rules you would do one or the… In lumpley games Participants: cdr.
4/17/2005 THowell: [DitV] Question about Relationships Hello all. I'm new around here, and just recently purchased a copy of DitV. Good stuff!
I have a question about relationships - they seem to me to be something… In lumpley games Participants: THowell, TonyLB, Wolfen, Simon Kamber, joshua neff, Bankuei, cdr, lumpley, Ul, nikola, Mike Holmes, Yokiboy, sirogit, Brand_Robins, Jinx, Technocrat13.
4/16/2005 Bryant: [DitV] Ephraim's Circle So here's the town I'm thinking I'll use for my upcoming first Dogs game. I think I've got enough sticky. I've got people who want bad things to happen for… In lumpley games Participants: Bryant.
4/16/2005 Jason Newquist: [DitV] Crap vs. Meaningfulness, and Partial Crap? Got a couple related topics on crap fer ya!
Topic #1
One of the players in my DitV game, currently in chargen, proposed this:
"Dog-eared, broken-spined, heavily-marked Book of Life… In lumpley games Participants: Jason Newquist, Simon Kamber, Technocrat13, Wolfen, CCW, Tobias, lumpley.
4/15/2005 John Kim: Bad negotiating = Better character? Hi,
So I'm preparing for my first game of Dogs in the Vineyard, and I was wondering about an aspect of Fallout which caught my eye. So you have an… In lumpley games Participants: John Kim, Ben Lehman, Simon Kamber, nikola, Wolfen, cdr.
4/14/2005 Simon Kamber: [DitV]West Cotton Fields Branch I wrote this town as an introduction because the one I'd originally planned to run, Fall Valley Branch, ended up being more complex than I'd planned, and thus wouldn't work… In lumpley games Participants: Simon Kamber, Wolfen, ravenx99.
4/13/2005 chris_moore: Scope of conflict in Otherkind Does the GM decide the magnitude of conflict with the Otherkind mechanic? What I mean is, how does "what's at stake" or "what's to gain" get decided? Example conflict: "I… In lumpley games Participants: chris_moore, lumpley, Valamir, xiombarg, Tobias.
4/13/2005 sirogit: [DitV] Town creation - Lake point I've been working on this for abit, but I'm still not terribly satisfied on its grabbiness level. Maybe I could get some advice:
Eleazer's is a Dog's cousin.
Pride: Thelsa,… In lumpley games Participants: sirogit, ScottM, jasonm, Simon Kamber.
<< more previous topics | | Subsequent Topics In lumpley games 5/4/2005 demiurgeastaroth: [DitV] Town of Wellcome I designed this town for my first session, played last night. I wasn't able to post it here for advice, as I finished it just before we played (after 3… In lumpley games Participants: demiurgeastaroth, Wolfen, jasonm.
5/4/2005 demiurgeastaroth: [DitV] Long Term Games: Experience After playing one session of DitV, and seeing each player get Experience at least three times, plus Reflection, plus all the actual Fallout, I was a little shocked. They say… In lumpley games Participants: demiurgeastaroth, lumpley, Simon Kamber, Chris Goodwin, sirogit, Eero Tuovinen, nikola, ptikachu, cdr.
5/4/2005 demiurgeastaroth: [DitV] The Deluge continues - Healing So there we were at the end of the session - after the last conflict, one player had minor fallout, another had 6d10+4d6+about 8d4, and the last had 4d6+9d10 fallout.… In lumpley games Participants: demiurgeastaroth, lumpley, nikola, Wolfen.
5/4/2005 demiurgeastaroth: [DitV] Raw Deal for Complicated History Look at the Strong History and Strong Community backgrounds:
Background:--- Str. Comm.---|Str. Hist.
Traits:------------1d4 3d6 2d8 |3d6 4d8 3d10
Relationships:--4d6 4d8 3d10|1d4 3d6 2d8
Notice how similar they are -… In lumpley games Participants: demiurgeastaroth, lumpley.
5/5/2005 demiurgeastaroth: [DitV] Relationship Dice In this old thread:
http://www.indie-rpgs.com/viewtopic.php?t=10953
Vincent suggests a rule for replenishing Relationship Dice over time.
Between towns, choose 3 dice, roll 'em, 1-3 you get it, as above. To be… In lumpley games Participants: demiurgeastaroth, lumpley, Valamir, cdr, nikola, Technocrat13, TonyLB, ptikachu, Ben Lehman.
5/5/2005 immlass: [DitV] Too-effective Dogs? In this thread (http://www.indie-rpgs.com/viewtopic.php?t=15320) Vincent said: There's this thing that happens sometimes when people see Dogs. They go "holy FUCK, the characters are effective! I gotta put a stop to… In lumpley games Participants: immlass, Bankuei, xenopulse, lumpley, Harlequin, ptikachu, demiurgeastaroth, nikola.
5/6/2005 Paka: Using the Proto-NPC's I haven't re-read the DitV rules in a while, so forgive me if this is spelled out
Alright, when an NPC makes an appearance I roll and get a blank… In lumpley games Participants: Paka, nikola, demiurgeastaroth.
5/7/2005 ptikachu: [DitV] Tribulation Branch This is a town I created for a game I ran recently at the FLGS, for two new players and one of my longtime players. It turned out quite well;… In lumpley games Participants: ptikachu.
5/7/2005 Blankshield: [DITV] When Stewards go bad... ...their town looks like this one.
(Harlequin, stop reading.)
Complications arising from a wedding rehersal and work and children meant a much abbreviated evening for Dogs today, so I whipped… In lumpley games Participants: Blankshield.
5/7/2005 Technocrat13: [DitV] Dry Canyon Crossing Hiya fellow Dogs-addicts. At the last minute, two of my fellow players decided to call me on my bragging that Dogs was easy and quick to set up. We're getting… In lumpley games Participants: Technocrat13, TonyLB.
5/8/2005 sirogit: [DitV] Town creation - White Stone Here's my next DitV town: White Stone.
The most notable feature of the town is the steward, Arim, a converted mountain person, charismatic and utterly devoted to the Faith, and… In lumpley games Participants: sirogit, Simon Kamber.
5/9/2005 lin swimmer: Just finished my first session Hey all. Long time listener, first time caller.
My mind is still swimming. My group just finished a marathon session. I felt really lucky to get the chance to GM… In lumpley games Participants: lin swimmer, jasonm.
5/10/2005 lin swimmer: (DitV) film recommendation for Gojoe Has anybody heard of the Japanese film Gojoe by Sogo Ishii? It just dawned on me the other day that if guns were swords, Mormonism were Buddhism, and the old… In lumpley games Participants: lin swimmer, Technocrat13, nikola, Yokiboy, Wolfen, Valamir, lumpley, Emily Care, b_bankhead, ptikachu.
5/15/2005 mister.ribbit: Etiquette in this forum I read through the Forge etiquette post, but I have a question more specific to this forum. A fairly large number of posts are simply descriptions of DitV branches, and… In lumpley games Participants: mister.ribbit, Technocrat13, lumpley, hix, Brendan, Mike Holmes.
5/15/2005 Dev: Rotating Dogs - does it work? I'm lucky enough to have a few really good players that I'm itching to introduce to Dogs. Sweet! I also have quite a few friends who would be great for… In lumpley games Participants: Dev, Technocrat13, lumpley, ptikachu, nikola, urbanpagan, Simon Kamber.
5/16/2005 ravenx99: [DitV] Finally got started on our game... We finally got started, but we only got through character creation. (I finished the details of my town at the last minute, so I didn't post it for review. I'll… In lumpley games Participants: ravenx99, Simon Kamber, lumpley.
5/17/2005 sirogit: Misclleanous DitV questions. 1. If character's are in a group conflict, can they choose not to Raise when its their turn, without giving?
Here's the situation I'm thinking of:
Dog A wants to… In lumpley games Participants: sirogit, Simon Kamber, lumpley, cdr, Eero Tuovinen, Technocrat13, Brand_Robins, Ul.
5/17/2005 neelk: [DitV] Dogs using Sorcery Through a somewhat complicated path, three of the five Dogs in my game have decided that using sorcery, while in general bad, is really okay in this particular situation. They… In lumpley games Participants: neelk, jasonm, lumpley, Eero Tuovinen, Sydney Freedberg, Simon Kamber, ravenx99, nikola, Wolfen.
5/19/2005 Matt Wilson: Dogs and advancement and its impact on play Sadly, I can only ask about Dogs stuff from the outside, since I haven't got the chance to play it yet. Did I mention how sad that is?
But this… In lumpley games Participants: Matt Wilson, lumpley, Technocrat13, Clinton R. Nixon, Matt Snyder, Ron Edwards, neelk, nikola, Wolfen, Bankuei.
5/20/2005 Simon Kamber: [DitV]Life and death conflicts This is one of those theoretical threads that aren't based in something I've actually experienced in play. In the Dogs rulebook, there's an example conflict on page 51-52 that describes… In lumpley games Participants: Simon Kamber, Technocrat13, TonyLB, neelk, xenopulse, Wolfen, lumpley, Blankshield, lazarus, Brand_Robins, cdr, Sydney Freedberg.
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