Previous Topics In lumpley games 8/3/2005 Rustin: [DitV] Ethics Crunching Hello. Noobler here. I have yet to play DitV. I've skimmed the rules but haven't given them a real studious treatment. I hope to spring it on my gaming group… In lumpley games Participants: Rustin, lumpley, Wolfen, Valamir, Eero Tuovinen, GB Steve, demiurgeastaroth, rrr, TonyLB, Bankuei, Nick Brooke.
8/3/2005 Frank T: How to get people immediately interested in Dogs Hi,
here's a problem I've been facing. I really dig Dogs. I mean, really. Reading the book had me going, "Cool, cool, cool!" every second page. But I find it… In lumpley games Participants: Frank T, rrr, TonyLB, Wolfen, xenopulse, Uzzah, Andrew Morris, hix, Sydney Freedberg.
8/2/2005 Grover: Joining a conflict already in progress. As I understand it, it's impossible. In other threads, I've seen the suggestion that the appropriate thing to do when another character wants to join is to give immediately, and… In lumpley games Participants: Grover, ScottM, lumpley.
8/2/2005 inoir: [DitV] Tannin Ridge - Transcript + asking for comments www.brandonparigo.com/tanninridge.html
This link is to a transcript of the beginning of a game of Dogs. I would love for some comments about it... what we did wrong, what we… In lumpley games Participants: inoir, Solamasa.
7/31/2005 elgorade: d4 as trouble? Why is a d4 considered to give you trouble? Mechanically it seems less likely to help you, but certainly better than no dice. And since you don't have to use… In lumpley games Participants: elgorade, Eero Tuovinen, Warren, nikola.
7/30/2005 PaulChapman: [DitV] Couple Questions, If I May Question 1: Why use attributes? I’m not saying I disagree with the idea – most of my favorite games use them – but for such a rules light system, it… In lumpley games Participants: PaulChapman, TonyLB, demiurgeastaroth, Eero Tuovinen, ScottM, lumpley, Wolfen.
7/29/2005 ctrail: [DitV] Institutions I'm not sure how to interpret the rules about whether or not a relationship with an institution applies to a conflict. I don't have the book with me, but I… In lumpley games Participants: ctrail, lumpley, TonyLB, John Harper.
7/28/2005 elgorade: Other settings? I doubt I'll try these, but I'm curious about what others think. What is the root of interest in Dogs?
It came to me at one point that Heralds from… In lumpley games Participants: elgorade, GB Steve, Frank T, Vaxalon, cdr, Paka, Mark Woodhouse, daHob, Trevis Martin, Nick Brooke.
7/26/2005 ctrail: [DitV] Coats So in my game this weekend, one of the Dogs kept raising with "I tug on my coat, and say..." to bring the belonging into a conflict. One of the… In lumpley games Participants: ctrail, lumpley, nikola, TonyLB.
7/26/2005 lumpley: DitV2: New Text ...Well, new to the book. It won't be new to you.
This appears at the end of the Conflict & Resolution chapter.
GMing Conflicts
I think of this as “second… In lumpley games Participants: lumpley, John Harper.
7/26/2005 Warren: [DitV] Snakeweed Crossing Branch This is a big old town that I've just ran with my group of players. It took three sessions of play with an average of three Dogs per session. It's… In lumpley games Participants: Warren.
7/26/2005 Lee Short: [DitV] Negotiation in Dogs: Sweetening the Pot I'm running a Dogs-based game (nonstandard setting) that has lots of high-stakes negotiation in it. I'm using a negotiation mechanic I call Sweetening The Pot. Here's how it works:
When… In lumpley games Participants: Lee Short, ctrail.
7/25/2005 Miskatonic: [DitV] Busted links My copy of Dogs arrived today! In my enthusiastic fannishness, I have noticed some of the links on the Ditv site are dead:
Links to how to load and fire… In lumpley games Participants: Miskatonic, lumpley, George.
7/25/2005 ctrail: [DitV] Mobs Had a weird moment in a game last night. The players were going to confront the Steward of the town and his cronies, and decided to bring some loyal townspeople… In lumpley games Participants: ctrail, Wolfen, lumpley, GB Steve, cdr, erithromycin.
7/25/2005 ctrail: [DitV] Authority (This topic has been addressed several times on this forum, but I still don't feel like I understand it fully. I apologize if this feels like we're beating a dead… In lumpley games Participants: ctrail, Paka, TonyLB, GB Steve, Wolfen, lumpley, demiurgeastaroth.
7/25/2005 ctrail: [DitV] Arenas I've run DitV twice now, and had difficulty determining which Stats should be brought into play for a couple of conflicts.
Specifically, I've had several conflicts between two characters, or… In lumpley games Participants: ctrail, Wolfen, lumpley, Warren, demiurgeastaroth.
7/24/2005 GB Steve: Les Dogs de la Vigne So it was SteveCon Paris this weekend, organised by Ben with accomodation provided by Régis. I popped over from London for two nights which was long enough to play Enemy… In lumpley games Participants: GB Steve, bcook1971, jasonm, Andrew Norris.
7/20/2005 Warren: Fallout, Followups and Rule Changes As announced in this thread, Vincent has modified the followup conflict rules somewhat. Before, the players could get a whole bunch of extra dice if they used the Fallout in… In lumpley games Participants: Warren.
7/20/2005 lumpley: DitV2: New Rules! The second edition upcoming has a new rule and a rule change in it. They're both about followup conflicts.
The rule change
I'm the GM. My NPCs take a stack… In lumpley games Participants: lumpley, Technocrat13, bluegargantua, Warren, Uzzah, demiurgeastaroth, Matt Wilson, immlass, mataglap, mtiru.
7/19/2005 Paka: Escalation I was talking to Tony about the rules for escalation and we came to a descrepancy that I'd like to discuss. I heard it was the subject of a thread… In lumpley games Participants: Paka, TonyLB, Technocrat13, coffeestain, immlass, Wolfen, lumpley, Sean.
<< more previous topics | | Subsequent Topics In lumpley games 8/4/2005 mtiru: [DiTV] San Miguel Branch hey, gang, this is the second town I've created. The first had some problems which I realized were both lingering illusionist tendencies, and including a "mystery" which prevented the players… In lumpley games Participants: mtiru, Wolfen.
8/9/2005 anonymouse: Dogs in the Black: brainstormin' required In a nutshell: stick the Faith out on the Firefly border worlds; the Alliance is the a rather meddlesome "East" back in the Core. It's DitV with a change of… In lumpley games Participants: anonymouse, Andrew Morris, Christopher Weeks, GB Steve, Negilent, lumpley, John Harper, avram, majcher.
8/9/2005 Mark Woodhouse: Kitbashing and the Faith Hey Vincent, if you wouldn't mind, could you elaborate a wee bit on this the real purpose of the Faith is to give the PCs no back door 'coz it's… In lumpley games Participants: Mark Woodhouse, lumpley, Solamasa.
8/10/2005 Noon: Joining a PBP, rules blind Heya,
My curiosity about dogs got to be too much. Initially I was going to just watch a game that was about to happen at rpol.net. But it floundered as… In lumpley games Participants: Noon, rrr, beingfrank, lumpley, ADamnFox, nikola, Grover.
8/11/2005 KingOfFarPoint: Revisiting Towns (Disclaimer: I am reading through Dogs, but have yet to play).
Assuming I have it right that the GM is forbidden to input any external judgement on whether the Dogs… In lumpley games Participants: KingOfFarPoint, TonyLB, Mark Woodhouse, Adam Dray, lumpley, Eric Minton, Eero Tuovinen.
8/11/2005 KingOfFarPoint: Conflict Resolution, especially whether Traits and Things can be invoked en-mass The way I read the resolution mechanics in the rules it says:
(1) The initial dice are only for Stats and Relationships, not for Traits or Things (p34-35)
(2) On… In lumpley games Participants: KingOfFarPoint, demiurgeastaroth, lumpley, James Holloway.
8/11/2005 KingOfFarPoint: Are Belongings Really A Temptation To Escalate? in No limitations on Dog's stuff? http://www.indie-rpgs.com/forum/index.php?t=13172 Vincent says:
Belongings tend to contribute their dice high up in the escalation process. A die in a gun is pressure to… In lumpley games Participants: KingOfFarPoint, lumpley, TonyLB, rrr.
8/12/2005 Pol Jackson: [DiTV] Problematic Town Creation - Hobbestown This is my first post at the Forge. Hi!
I recently purchased Dogs, and intend to run it for my game group Real Soon Now. I came up with a… In lumpley games Participants: Pol Jackson, Technocrat13, jasonm.
8/14/2005 GB Steve: [DitV] Fort Lemon, again. I ran Fort Lemon for the third time yesterday. This run was a Consternation in Cambridge for first time players. I didn't use the fort time because we only had… In lumpley games Participants: GB Steve, Jonas Karlsson, jasonm.
8/16/2005 KingOfFarPoint: Player vs GM Assertion Rights I recently read a DitV thread that said something along the lines of:
the characters went round the town and tested everyone for possession. No one was possessed.… In lumpley games Participants: KingOfFarPoint, lumpley, Bankuei, Wolfen.
8/19/2005 Judaicdiablo: Firefly in the Vineyard [Long] This is a new topic that is based off the one started <a href="http://www.indie-rpgs.com/forum/index.php?topic=16313.0">here</a>.
*****
After I watched the Firefly boxed set, I began working on a Firefly RPG almost… In lumpley games Participants: Judaicdiablo, ScottM, tonyd, ADamnFox, Sydney Freedberg, John Harper, lumpley.
8/19/2005 jasonm: [DitV] Coachwhip Cut-Off Feedback encouraged! Help me tighten this town up. I took it all the way up to hate and murder, but am considering toning it down - what do you think>… In lumpley games Participants: jasonm, ScottM, Pol Jackson.
8/21/2005 two_fishes: What I am enjoying in DitV There's some things I've realized, in thinking about my character sheet. A lot of the fallout I've had to take, I've turned into d4 attributes. In one instance from the… In lumpley games Participants: two_fishes, ScottM, epweissengruber, lumpley, nikola, Frank T.
8/22/2005 Pyromancer: Conflicts you can't escalate Hello there!
Last time we played, one player wanted to start a conflict similar to: "Do I convince him to not draw his gun".
I had a problem with this,… In lumpley games Participants: Pyromancer, Selene Tan, lumpley.
8/23/2005 Victor Gijsbers: Congratulations are in order Vincent, congratulations with carrying away the coveted Indie Game of the Year 2004 Award! And the one for Most Innovative RPG too, of course. In lumpley games Participants: Victor Gijsbers, lumpley, lazarus.
8/26/2005 lumpley: Can the Dogs Define Sin Away? [quote author=Pôl Jackson link=topic=16439.msg175504#msg175504 date=1124950780]
There's an idea in the game that I find problematic: that the Dogs can redefine sin so that it isn't sin anymore. But that's a… In lumpley games Participants: lumpley, Eero Tuovinen, TonyLB, Pol Jackson.
8/26/2005 John Kim: Group Helping Strategies
OK, so as I'm preparing to GM my second Dogs game, I'm pondering group strategies.
In my first run, the players would tend to approach group conflicts by all rolling,… In lumpley games Participants: John Kim, mtiru, cdr.
8/28/2005 MCroft: [DitV] I don't want to say 'yes' and I don't want to put dice on the table... I had a pretty serious train wreck in my last session. The dogs had just successfully gone in, guns blazing, and won a conflict with two posessed women for the… In lumpley games Participants: MCroft, Blankshield, lumpley, TonyLB, Christopher Weeks, James Holloway.
8/28/2005 MCroft: [DitV] How to decide what happens when you take a blow? I'm not sure how to handle taking the blow in a number of situations. In the back-and-forth of an undecided conflict, does the declared action (which the opponent cannot ignore)… In lumpley games Participants: MCroft, lumpley.
8/29/2005 Judaicdiablo: [DitV] "Minmaxing Dogs is playing Dogs well." In this post(http://www.indie-rpgs.com/forum/index.php?topic=15320.msg163633#msg163633),
Vincent said that "Minmaxing Dogs is playing Dogs well." As an avid MinMaxer (I don't see it as min-maxing, I see it as using my tools efficiently)… In lumpley games Participants: Judaicdiablo, Eero Tuovinen, John Harper, lumpley.
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